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Morden
February 21st, 2010, 23:03
Anyone know off-hand what is the pixel size of the image/map window?

Moon Wizard
February 21st, 2010, 23:48
The pixel size of the image window is defined by the ruleset. Also, there are starting, minimum and maximum sizes definable by each ruleset.

Which ruleset are you using?

JPG

Morden
February 22nd, 2010, 04:11
I created a test game using 3.5 to mess around with.
Is there a way I can I tell what the pixel size is for a ruleset so I can crop images/maps ahead of time?

kalmarjan
February 22nd, 2010, 13:30
I would leave a map as is, with the limit of 2000 pixels on width or height. There are in game controls to scroll on the map.

ddavison
February 22nd, 2010, 14:28
Square maps work a little better at the moment. Fill the rest of the background with a solid color and it should behave a little better as far as default zoom, panning and zooming.

Morden
February 22nd, 2010, 18:00
If I drop a large image on the FG screen, you have to scroll around to see the entire image. I was hoping to resize the images before-hand so they would fit nicely.

Tenian
February 22nd, 2010, 18:56
You can use the mouse wheel to adjust the zoom of the image within FGII.

Moon Wizard
February 22nd, 2010, 19:06
The current maximum for 3.5E ruleset is 700x700, and the minimum is 200x200.

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Morden
February 22nd, 2010, 20:35
Thanks all!

Foen
February 22nd, 2010, 22:47
You can also resize the image viewport (displayable bit) by CTRL-dragging the image frame/border.

i101
February 28th, 2010, 23:27
And where within the ruleset could I change the images/map pixel size?

Foen
March 1st, 2010, 05:38
The windowclass called imagewindow in the file adventure_images.xml has the following lines:


<maximum>
<width>700</width>
<height>700</height>
</maximum>
<minimum>
<width>200</width>
<height>200</height>
</minimum>

After you have changed those lines, you may need to delete your campaignregistry.lua file if you are using an existing campaign (this file contains temporary stuff, and saves the sizes of windows when they were last closed).

Foen

i101
March 1st, 2010, 10:01
Thanks Foen. Temporary stuff means players chars too?

Foen
March 1st, 2010, 18:45
Nope, characters are held in the campaign's db.xml file, as is the rest of the campaign data. The campaignregistry.lua file holds some preference info, some combat tracker stuff etc. That said, it is always worth backing up your campaign folder regularly, and especially before making any manual changes.

Stuart

Robbo
May 18th, 2010, 15:02
The current maximum for 3.5E ruleset is 700x700, and the minimum is 200x200.

JPG

Is this true of the 4E rule set as well?

Moon Wizard
May 18th, 2010, 22:34
The 4E ruleset is currently set to 200x200 minimum, and 1024x768 maximum.
JPG