View Full Version : Windowclasses
drahkar
January 16th, 2010, 21:03
Does control position start acting funny in an windowclass if you put too many of them on it? I only ask cause I have some that don't seem to be reacting the way I would expect.
Foen
January 16th, 2010, 21:10
I haven't come across that problem, and the Rolemaster ruleset has some instances where there are quite a few controls (created dynamically) on a window class. What behaviour are you seeing?
Foen
drahkar
January 16th, 2010, 21:24
Its weird. I'll have a generic control with its bounds set, then anchor a collection of items to it. Up until now when I used things like insidetop, etc. It all worked fine. But the last couple I've set acted like they weren't using the control I was trying to anchor them to. So when I do insidetop, instead of being centered on the control I have it anchored to, its offcenter. Or not anywhere near the target at all.
Foen
January 16th, 2010, 21:34
Not an abvious issue: I don't have any suggestions (other than the unhelpful 'you might have a typo' kind), sorry.
drahkar
January 17th, 2010, 00:14
No worries. If I can hammer out whats going on I'll post back up.
drahkar
January 17th, 2010, 04:10
Ok. Figured it out. I was picturing the x/y coordinate layout wrong depending on where something ended up.
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