Arcleo
December 27th, 2009, 16:09
How do the Full and Ultimate Licenses work? If you are hosting a game and have the Ultimate licenses, can people who have not paid for a license join your game and create characters, etc? The demo seems very restricted, are these restrictions lifted for versions which can connect without a license to the Ultimate host?
If you buy an Ultimate license, and one of your friends (who had been connecting without a license) wants to host, can you transfer the license to a different machine?
Lastly, and this may be too technical but I am curious, how is information transported? Is it encrypted and all information goes through a central fantasygrounds.com server? Or is each game contained in its own ad hoc network? Is the host the server? If the host is the central authority server, how does this work with dynamic IP addresses?
Thanks,
Zach
If you buy an Ultimate license, and one of your friends (who had been connecting without a license) wants to host, can you transfer the license to a different machine?
Lastly, and this may be too technical but I am curious, how is information transported? Is it encrypted and all information goes through a central fantasygrounds.com server? Or is each game contained in its own ad hoc network? Is the host the server? If the host is the central authority server, how does this work with dynamic IP addresses?
Thanks,
Zach