madman
November 7th, 2009, 14:12
well i have done most of the stuff i wanted to do (with the help of the community)and Thank You all. one more question though.
<hp type="number">11</hp>
<init type="number">0</init>
<intelligence type="number">13</intelligence>
<morale type="string">.</morale>
<name type="string">Aasimar</name>
<ranged type="string">light crossbow +0 (1d8/19–20)</ranged>
<reflexsave type="number">0</reflexsave>
<senses type="string">Perception +5</senses>
<skills type="string">Diplomacy +8, Heal +7, Knowledge (religion) +5; Racial Modifiers +2 Diplomacy, +2 Perception</skills>
<sla type="string">daylight</sla>
<slaa type="string">touch of good</slaa>
<slab type="string">channel positive energy</slab>
<slac type="string">rebuke death</slac>
<spacera type="string">.</spacera>
<spacerb type="string">.</spacerb>
<spacerc type="string">.</spacerc>
<spacerd type="string">.</spacerd>
<spacere type="string">.</spacere>
<spacereach type="string">5/5</spacereach>
<spacerf type="string">.</spacerf>
<spacerg type="string">.</spacerg>
<spacers type="string">.</spacers>
<spacert type="string">.</spacert>
<spacerx type="string">.</spacerx>
<spacerz type="string">.</spacerz>
<specialattacks type="string">channel positive energy (5/day, 1d6, DC 12);rebuke death +0 (1d4+1 6/day), touch of good (6/day)</specialattacks>
<speed type="string">30 ft. (20 ft. in armor)</speed>
<strength type="number">8</strength>
<text type="formattedtext">
<p>Aasimars are humans with a signif icant amount of celestial or other good outsider blood in their ancestry. Aasimars are not always good, but it is a natural tendency for them, and they gravitate to good faiths or organizations associated with celestials. Aasimar heritage can hide for generations, only to appear suddenly in the child of two apparently human parents. Most societies interpret aasimar births as good omens. Aasimars look mostly human except for some minor physical trait that reveals their unusual heritage. Typical aasimar features are hair that shines like metal, unusual eye or skin color, or even glowing golden halos. </p>
</text>
so here is a small piece of code that shows the strings i made as spacers. spacera-sbacerb and so on. when i drop the info into the client.xml for a library module from the db.xml. then open it up in FG the spacer fields have to have something in them or they do not get displayed. i used the spacers to create a large empty field. that other info sits right on top of. my question - is there some xml i can use as a place holder other than what i'm doing. so i do not have to put the "." in the empty fields to get them to work. attaches is a screen shot showing the "." in the window which i do not want to show up.
any help as always would be great
Thanks in advance
Chris
<hp type="number">11</hp>
<init type="number">0</init>
<intelligence type="number">13</intelligence>
<morale type="string">.</morale>
<name type="string">Aasimar</name>
<ranged type="string">light crossbow +0 (1d8/19–20)</ranged>
<reflexsave type="number">0</reflexsave>
<senses type="string">Perception +5</senses>
<skills type="string">Diplomacy +8, Heal +7, Knowledge (religion) +5; Racial Modifiers +2 Diplomacy, +2 Perception</skills>
<sla type="string">daylight</sla>
<slaa type="string">touch of good</slaa>
<slab type="string">channel positive energy</slab>
<slac type="string">rebuke death</slac>
<spacera type="string">.</spacera>
<spacerb type="string">.</spacerb>
<spacerc type="string">.</spacerc>
<spacerd type="string">.</spacerd>
<spacere type="string">.</spacere>
<spacereach type="string">5/5</spacereach>
<spacerf type="string">.</spacerf>
<spacerg type="string">.</spacerg>
<spacers type="string">.</spacers>
<spacert type="string">.</spacert>
<spacerx type="string">.</spacerx>
<spacerz type="string">.</spacerz>
<specialattacks type="string">channel positive energy (5/day, 1d6, DC 12);rebuke death +0 (1d4+1 6/day), touch of good (6/day)</specialattacks>
<speed type="string">30 ft. (20 ft. in armor)</speed>
<strength type="number">8</strength>
<text type="formattedtext">
<p>Aasimars are humans with a signif icant amount of celestial or other good outsider blood in their ancestry. Aasimars are not always good, but it is a natural tendency for them, and they gravitate to good faiths or organizations associated with celestials. Aasimar heritage can hide for generations, only to appear suddenly in the child of two apparently human parents. Most societies interpret aasimar births as good omens. Aasimars look mostly human except for some minor physical trait that reveals their unusual heritage. Typical aasimar features are hair that shines like metal, unusual eye or skin color, or even glowing golden halos. </p>
</text>
so here is a small piece of code that shows the strings i made as spacers. spacera-sbacerb and so on. when i drop the info into the client.xml for a library module from the db.xml. then open it up in FG the spacer fields have to have something in them or they do not get displayed. i used the spacers to create a large empty field. that other info sits right on top of. my question - is there some xml i can use as a place holder other than what i'm doing. so i do not have to put the "." in the empty fields to get them to work. attaches is a screen shot showing the "." in the window which i do not want to show up.
any help as always would be great
Thanks in advance
Chris