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Astinus
October 20th, 2009, 16:32
One day maybe. These guys at Carnegie Melon have have developed a great DTT prototype, or proof of concept.

The video is worth a look: https://www.etc.cmu.edu/projects/surfacescapes/demo.html

Valarian
October 20th, 2009, 17:25
I dream for the time that I can afford one

mr_h
October 20th, 2009, 18:40
It looked pretty cool. Friend of mine thought it'd be nifty if they could do it over a network, so you can have people in different locations playing on the same table top.

Granted, you'd probably need to win the lottery to afford it, but hey, that's what the Wish spell is for, right?

unerwünscht
October 20th, 2009, 18:56
It looked pretty cool. Friend of mine thought it'd be nifty if they could do it over a network, so you can have people in different locations playing on the same table top.

Granted, you'd probably need to win the lottery to afford it, but hey, that's what the Wish spell is for, right?

Or a small army of gamers :-)

zabulus
October 20th, 2009, 19:16
Hrm, if it's still a work in progress, I hope they change that die graphic. That didn't look like a real die rolling at all!
I did like the beasty walking though :)

EugeneZ
October 20th, 2009, 23:27
And that dire wolf TOTALLY provoked an attack of opportunity. These Carnegie Mellon guys should spend less time innovating and more time reading the actual rules.

... And also contact Smiteworks to license the die-rolling code.

Phystus
October 21st, 2009, 04:19
And that dire wolf TOTALLY provoked an attack of opportunity. These Carnegie Mellon guys should spend less time innovating and more time reading the actual rules.

... And also contact Smiteworks to license the die-rolling code.

Preach it, Brother! They can figure out how to do the display but they can't figure out the AoO rules?

And since when would 3d6 of damage kill a dire wolf?

~P

osarusan
October 21st, 2009, 07:29
That video was awesome. :-) I dream for that day!

Zeus
October 21st, 2009, 08:06
Apart from the animation it didn't look that much different from running a local FGII session on a large 19" tablet to me. OK, so the control scheme is also slightly different.

I'd love to see an FGII session running on one of these Microsoft Surface Tables.

demonsbane
October 21st, 2009, 10:37
Interesting video.

These virtual dice, however, didn't seem to fall entirely right (I had the feeling the were falling upon a padded or tilted surface in some way), and the result was anything but clear -to me.

I wonder if it would be only specifically for D&D. Also, as you said before, that's a bit like Fantasy Grounds, visually speaking, with touchscreen support and seemingly no network features.

Sorontar
October 21st, 2009, 11:44
https://www.wired.com/geekdad/2009/04/diy-gamer-build/

This is pretty funky as well.

Zeus
October 21st, 2009, 14:24
https://www.wired.com/geekdad/2009/04/diy-gamer-build/

This is pretty funky as well.

Yeah I have seen that video before. Here's the link to how it was built. 2nd link for the analogue to digital conversion is at the bottom of the page.

https://tyrendes.spaces.live.com/blog/cns!3B5F578C5068731F!266.entry?ppud=4&wa=wsignin1.0&sa=573220466 (https://tyrendes.spaces.live.com/blog/cns%213B5F578C5068731F%21266.entry?ppud=4&wa=wsignin1.0&sa=573220466)

Your basically looking at a cost of at least £1000 assuming you want a HD/mid-range projector and decent spec materials for the table and glass top.

Sorontar
October 21st, 2009, 14:44
Your basically looking at a cost of at least £1000 assuming you want a HD/mid-range projector and decent spec materials for the table and glass top.

Yeah interesting read.

Good old rip-off UK. Having said that if I had the money I'd want to have it made in Mahogany or walnut not chip-board :)

Astinus
October 21st, 2009, 22:35
What I like about the surface table is the world map view. Fit a big view on like that, then zoom in; it's pretty cool. Be great for wargaming. But otherwise, yep, FGII does most of what they showed.

The Canterbury Tail
October 22nd, 2009, 14:12
This is the first application for Surface I've seen that has any real potential. I've played with a few versions of the Surface technology and wasn't impressed either time. It's all smoke and mirrors with preloaded optical codings on the underside of any of the objects, it's not an ability for the technology to ID an object, but just to read an optical code using it's cameras and checking it's databases for what the heck it is and how to deal with it. Means the set up was always kind of a swiz. Look we can charge your credit card for your drinks, or order a refill automatically, eh not really.

Has potential in a few minor areas, but I don't think the current iteration of surface will even do RPGing very well. Maybe the next gen technology that comes out of it.