gmkieran
September 20th, 2009, 14:30
Perhaps this has already been brought up, but I didn't find any reference to it. The new, relatively, functionality that allows you to return to the launch screen instead of quitting completely out of FGII is giving me fits. I assume the idea is that you can then load a new campaign or do any of the other things you would normally do when the launch screen first appears on startup. Unfortunately, any time I try to initiate another function (so far have tried loading a different campaign, joining a game and creating a new campaign) I receive a runtime error message saying that FGII has experienced "abnormal program termination." Ok-ing that error closes FGII, which then functions normally when I re-open it (though it does create backup dbs for whatever module I was attempting to open when it terminated). Any thoughts on why this is happening? Is it happening to anyone else?
Thanks!
Thanks!