FunkamusPrime
September 4th, 2009, 02:31
Per Xorne's tutorial thread, I've made the map for my first encounter (and my first attempt at this) with a 50x50 pixel grid, and enemy tokens that are 100x100 (medium sized creatures). When I load them they're large, but it's not problem because I can zoom the map and lock their scale when they fit.
That's all great, but the problem comes when I drop in the player portraits. Since they're all 63x63 they display way too small (and even if I make the portrait 100x100 it looks like it forces it down to 63x63).
So how do I use the portraits for players on the map alongside 100x100 scale enemies and make it look right?
Thank you!
That's all great, but the problem comes when I drop in the player portraits. Since they're all 63x63 they display way too small (and even if I make the portrait 100x100 it looks like it forces it down to 63x63).
So how do I use the portraits for players on the map alongside 100x100 scale enemies and make it look right?
Thank you!