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Dershem
July 11th, 2009, 16:12
Question How do you handle the conditions in your games, Marked,Cursed,Quarried, blinded, stunned etc etc?

Thanks!

TFWoods3
July 11th, 2009, 16:23
In the 4E_JPG rule set I use the combat tracker to keep track of who has it and who did it.

Dershem
July 11th, 2009, 16:29
Cool Do you use different Tokens for each Creature, like say you have 3 wolves 3 different tokens so it's easier to follow?

EugeneZ
July 11th, 2009, 16:58
No; the status line of the combat tracker has always been enough for me, especially considering you can drag'n'drop most effects.

TFWoods3
July 11th, 2009, 17:31
I've only use the status line in the tracker. It would be kinda neat to see a little text note on the map under the token or something when they have an effect on them. Or maybe just a dot that you can scroll over and a popup note shows a list of conditions.

Dershem
July 11th, 2009, 18:47
Thanks Guys!

Griogre
July 11th, 2009, 23:43
I usually use the effect in the tracker. There are exceptions: For Marks, and Quarry I have players select the monster on the map and leave it selected so the rest of the players can clearly see at a glance what is marked or quarried.

Some of my players will select another character to remind it the have a bonus from that character.