View Full Version : Classic D&D (1E/2E, AD&D, OSRIC)

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  1. Thaco Rules!
  2. Good Rules Set for AD&D 1 or 2?
  3. Classic D&D: What the cool kids did...
  4. Anyone tried Dungeon Worlds out yet?
  5. Making Modules for Basic D&D w/ ADND2 ruleset
  6. An overview of C&C vs. AD&D 1e
  7. Demarcation Needed
  8. AD&D Classic Modules
  9. : free (and legal) supplement with AD&D-convertable content
  10. XP and Leveling in AD&D
  11. Podcasts
  12. Castles & Crusades Specials
  13. High vs.Low level Adventure Building
  14. Castles & Crusades Kickstarter Finishing...
  15. Basic D&D and OGL
  16. Looking for a new take on teh bard class
  17. Classic D&D Module T1-4 Temple of Elemental Evil PDF free until 28th Sept
  18. Out of date rulesets?
  19. [Labyrinth Lord] Monster Attack Rolls
  20. Long time 3.5 - pathfinder player looking to do some time traveling
  21. Resizing windows
  22. [Labyrinth Lord] Spell Count
  23. OSRIC conversion into core
  24. DragonLancce 1E
  25. Oh my!
  26. 1E Books $9.99 on RPGNow.com
  27. 2E AD&D Ruleset Suggestions
  28. ADD 2E ruleset
  29. OSRIC spells and monster modules not visible in library
  30. classis DnD
  31. Anyone have the encounter tables from AD&D DM Guide?
  32. LFP: N1 Against the Cult of the Reptile God (1st Edition AD&D/OSRIC)
  33. How do you run combat (1e/OSRIC)
  34. Converting D&D Basic Modules to 5e - Need some help
  35. Interest Check for Old School D&D ruleset
  36. Requested ruleset to be a stretch goal on ***&H kickstarter
  37. DCC RPG / MCC RPG and Resources for them.
  38. having Problemms With Labyrinth Lord Rule Set
  39. How do you add a spell to AD&D by Psicodelix
  40. The Night Below
  41. Lamentations of the Flame Princess & Crypts & Things Ruleset Interest?
  42. OSR/Classic Ruleset Interest List
  43. C.O.O.L. Beasts
  44. This is what it's all about.
  45. Basic Fantasy RPG
  46. Interest in an official Classic D&D ruleset
  47. 2e AD&D game
  48. Most complete ruleset for 1e??
  49. OSRIC to LotFP
  50. Older D&D
  51. Player Mapping in Fantasy Grounds
  52. How can I enchant a silk robe?
  53. D@D ruleset major changes over the years (history of D@D) list of changes
  54. AD&D 2e Megadungeon Game Starting Soon
  55. 2e ad&d
  56. AD&D 2E Officially Licensed Ruleset and Content
  57. AD&D 2E Ruleset Feedback/Information Thread
  58. AD&D 2E Dungeon Master Guide feedback thread
  59. AD&D 2E Player's Handbook feedback thread
  60. AD&D 2E Monstrous Manual feedback thread
  61. N1 Against the Cult of the Reptile God Fandom Maps
  62. 2E Bundle/ Players options books?
  63. AD&D 2E N1: Against the Cult of the Reptile God feedback thread
  64. AD&D 2E Extensions and Modules
  65. OSRIC Classes part 2
  66. AD&D 2E Ruleset Tips
  67. Questions on how to use ADVANCED EFFECTS in Race reference window
  68. Additional DCC titles?
  69. Supplement Modules
  70. Legal Use of 2e Content
  71. Clearing edits
  72. Free Module Tomb of the Serpent Kings
  73. Backstab
  74. DoE Extensions
  75. New Class not placing NWP Issue
  76. AD&D Ruleset/Content discussion "shows"
  77. Dwellers of the Forbidden City
  78. AD&D 2E N1: Against the Cult of the Reptile God Portraits
  79. Keep on the Borderlands
  80. AD&D Ruleset, updates for v2019.06.02
  81. Feature Request Thread
  82. 2019.06.07 AD&D 2E ruleset test
  83. Complete Handbook Pricing
  84. I noticed nearly all AD&D modules are 1E ;) originally
  85. Low Skills question
  86. Made a PC from a NPC (golem) hit points don't save
  87. Dark Sun 2e
  88. Dungeon Crawl Classics - the funnel in FG?
  89. DCC Portal Under the Stars map pins
  90. two 2E Ruleset operation Questions
  91. Player Tokens drag to map? 2e
  92. AD&D 2E NPC Generation Module
  93. AD&D Temple of Elemental Feedback thread
  94. Any tips for running Ghost Tower of Inverness?
  95. 2E (AD&D) Ruleset Questions/Issues/Requests
  96. Faiths & Avatars Feedback
  97. LFP: AD&D 1E Wed Evenings 8PM EST
  98. A little DCC love
  99. AD&D Ruleset Combat Tracker Preview
  100. Automated weapon proficiencies?
  101. D&D Classic REF5 Lords of Darkness feedback thread
  102. DCC RPG Minisheet
  103. ASSH - Creating some classes for Hyperborea using the classics sheet, need help
  104. Classic Bundle Now Available
  105. Demihuman Deities Feedback
  106. Any rough ideas when B2 or B4 will be arriving in the store?
  107. [D&D Basic] Should I impose limited choices as a DM ?
  108. Looking to run some Swords and Wizardry and could use some help
  109. FRQ1 Haunted Halls of Eveningstar Fandom Maps
  110. AD&D 2E 1st Level Pre-Generated Characters
  111. 1st Edition Parser and Module Builder
  112. 1e vs 2e ruleset
  113. Tome of Magic Feedback thread
  114. Large Font Options & Effects
  115. Looking to join a game
  116. 2e Campaign Worth Making?
  117. Button font and contrast
  118. NPC initiative
  119. DCC RPG Tutorial: Setting Up Cleric Abilities
  120. AD&D I6: Ravenloft
  121. AD&D Complete Book of Elves
  122. Printing Character Sheet
  123. How do you change Crit threat range on a magic weapon?
  124. Additional language fonts
  125. Wizards Spell Compendium and Priests Spell Compendium . . . when?
  126. Rule mechanics in expansion books?
  127. AD&D "DM It All" discussion videos
  128. Character Sheet Updating/Automating
  129. AD&D Ruleset On Test channel for 3.3.9 Review
  130. Can't access purchased modules
  131. Complete Bard Handbook released
  132. Cheer me on . . . Wizard's Spell Compendiums conversion to modules
  133. Finally caved and bought a module during the sale.
  134. BECMI - monster Manual
  135. Cannot remove/reduce prepared spell quantity
  136. Ruleset update on test channel, v2019.12.22
  137. Character creation assistance: weapon proficiencies
  138. D&D Basics [BECMI] - The Surprise
  139. D&D B/X or Old School Essentials (OSE)
  140. Thieving skills racial adjustement
  141. AD&D 2E Paladin's Handbook
  142. The Sword of the Dales Fandom Maps
  143. A2 Against the Slave Lords - Player Map Error
  144. Monstrous powers, immunity, special defenses, etc.
  145. How good is the Official DCC ruleset?
  146. DCC Question: How to add a new spell?
  147. AD&D treasure generator
  148. S4 - The Lost Caverns of Tsojcanth
  149. DCC Rulesest Question
  150. Spells & Magic
  151. Button Contrast
  152. AD&D 2E Complete Priests Handbook - Feedback/Bug Reports
  153. AD&D 2E Complete Wizards Handbook - Feedback/Bug Reports
  154. Creating 2e Books
  155. AD&D ruleset documentation, most needed.
  156. Dungeon Crawl Classics - Interest in Joining a Campaign
  157. Error Message Adding NPC's to encounters.
  158. Mutant Crawl Classics
  159. Modifying Encumbrance
  160. S4: Lost Caverns Tsojcanth released
  161. AD&D Ruleset updates coming
  162. Do 2e books go on sale regularly?
  163. Rules Cyclopedia, any thoughts on issues?
  164. Create Charcter issues - help please
  165. 2E upcoming releases or release schedule?
  166. Remember windows' size
  167. Multiclass Spell casters - question
  168. Errors when attempting to heal
  169. What if - Translating
  170. Different Arrows?
  171. Exclude the map
  172. AD&D Ruleset Request for Input
  173. Modify - Translate class skill
  174. CT slowness in Unity
  175. Will the basic D&D Gazetter world Mystara be available on fantasy-grounds Unity soon?
  176. Critical Hit Table - Questions
  177. Holy Water - Official rule
  178. Share changes
  179. How can I mod the 2E ruleset to use penetrating damage dice?
  180. Ruins of Adventure Maps
  181. How can I keep unidentified weapons a mystery to players?
  182. Battlemap for Fountain of Health adventure from Dungeon Magazine #39
  183. DCC Fans Unite for DCC Days June 11-14!
  184. Sword of the Dales (Regional Map)
  185. The Ultimate Gear Guide
  186. Looking for Players: AD&D 2E (Rise of the Runelords)
  187. Levelling Up/Down questions
  188. Question on Effects
  189. Q&A about the AD&D 2E ruleset 2020.05.09
  190. Menu <> Sidebar
  191. 2 Questions about playing 1e with the Classic ruleset
  192. Creating a PC
  193. Armor Damage extension for AD&D 2E
  194. Bug AD&D 2E Weapons don't show in actions tab.
  195. Questions about the mechanics of custom races
  196. vs. Dwarf Effects
  197. AD&D 2E ruleset and FGU (During FGU Beta) Status
  198. OD&D / 0E with Classic D&D Ruleset
  199. Charged items with multiple actions
  200. Read-only modules
  201. The Keep on the Borderlands
  202. The Book of the Dragon - AD&D 2e / Forgotten Realms 1e Campaign
  203. Just started with fantasy ground
  204. Importing AD%D 2e Monsters into fantasy grounds. Need the "template" for stat Block
  205. Ravenloft 2E
  206. Did I get this right?
  207. Printable Character Sheets?
  208. Classic Bundle
  209. Complete Wizard's Handbook Feedback
  210. Using the Classic Ruleset for 1e
  211. 2e phb
  212. What are Air Sentinels? AD&D 2e
  213. 2E - Npcs rolling d20 for init but PCs rolling d10
  214. Cleric wisdom bonus does not show in spells allowed
  215. Additional Classes and Races/Subraces
  216. 2E Combat Tracker Initiatives
  217. Can I run the 1E Modules as 2E?
  218. Player's Option crits, additional automation, and Hackmaster-style house rules
  219. Maps for Advanced Adventures #1 - The Pod-Caverns of the Sinister Shroom
  220. Maps for Marco Volo Departure
  221. Proficiency/Skills and Martial Arts Question
  222. AD&D Classic Modules FG release frequency?
  223. Village of Hommlet map with legend (and npc rooster)
  224. NPC THAC0 Issue?
  225. Module to Old School Essentials
  226. OSRIC conversion for 2E
  227. Active token selection
  228. OSRIC Magic Items
  229. Creating Custom Classes for the Dungeon Crawl Classics RPG Ruleset
  230. Interview with 2e Developer Celestian
  231. Cannot access PHB in 2nd AD&D after updating to new menu.
  232. Need some help identifying
  233. AD&D 2E conversion of S2: White Plume Mountain is up
  234. Need an honest opinion - B/X or BECMI (Roll20 vs Fantasy Grounds)
  235. Icecrown Citadel raid in D&D
  236. Useful cantrips for a Sea Sorcadin?
  237. Very long time to load books into the client
  238. Coffer Corpse Weapon Immunities
  239. Effects Question
  240. AD&D 2E Fantasy Grounds Adaptation of Night Below
  241. Ruleset error: WvA Modifiers for 2e function the opposite way they should be.
  242. (2e) Questions: Blank spellbook cost? Time to record spells? Cost to record spells?
  243. Strange problem with the allocation of experience points
  244. D&D Classic: what is the best introductory adventure?
  245. Rolling up Random Encounters and Individual Treasure (help needed)
  246. Question About the Complete Handbook Content
  247. Trying to Add Specific Type Target Damage to Weapon...Not Working...Help!
  248. Secrets of Spiderhaunt maps
  249. Question about Core Books
  250. trying 2E AD&D with classic modules, but it's not working