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  1. Class features not showing up??
  2. Modifying Spell Save DC
  3. Last Chance to pick up D&D vs Rick and Morty! Until Oct 28th, 2022
  4. Kingmaker for 5e?
  5. 5E Twilight Sanctuary coding
  6. Artificer Class Infused Items - how to mark off used Infusions
  7. Looking for information about character modifiers
  8. looking for adventure
  9. LOS Walls missing ToA
  10. FG adventures and DMs Guild
  11. Necropolis: An Epic Adventure in the Desert Sands
  12. Roll Options for Character Generation?
  13. D&D Beyond importer?
  14. 5E Earth Elemental Tremorsense
  15. Looking for Extension that shows Spell Descriptions
  16. Casting the Daylight spell
  17. Spell Jammer Errata
  18. See HP increase from each level up
  19. Storm King's Thunder Map Issue
  20. Having trouble with spellcasting for custom class.
  21. Tokens losing their size on relaunch
  22. Trying to blend genres. Is there any possible way?
  23. Lair Assault: Forge of the Dawn Titan - Comments/Questions about the content
  24. So What's the Deal with the Extra Parentheses Around Effects in the Combat Tracker?
  25. Item Template Button
  26. 5E Spell damage has no R/M type. Attacks do not differentiate spell/weapon
  27. Creating custom classes and specializations
  28. Shadow of the Dragon Queen / Steam question
  29. Dragonlance - Shadow of the Dragon Queen
  30. Dragonlance - Shadow of the Dragon Queen Bug List and Fixes
  31. Dragonlance 5e and the original DL1-16 modules
  32. Dragonlance: Shadows of the Dragon Queen
  33. Warriors of Krynn
  34. Preparing an NPC stat sheet
  35. Tracking Time
  36. Synaptic static recurrent save roll
  37. Help finding an Eberron Adventure
  38. I want to allow players to EDIT specific npcs
  39. IMMUNE: Blinded
  40. Effect for a Mage Slayer type function
  41. Dragonlance: Krynn currency setup in FGU
  42. Advance IFT effect I'm just not getting it.
  43. Yet another thread that asks about coin weights and extensions, sorta...
  44. Creating my own Exhaustion effects
  45. 5e Bug Reports (2023)
  46. Did you know... ? [video series of how I play with FGU/Extensions/Modules]
  47. Export Record Views ?
  48. Ultramodern Redux Sniper effects
  49. How to remove spells?
  50. [5e] One D&D 'Tough' Feat automation
  51. over AC by?
  52. Prone as a Conditional
  53. Curse of Strahd Maps?
  54. Fighting Style Question
  55. Quick Reference Cards
  56. NPC Spellcasting not parsing?
  57. Proficiency Bonus Modifier and Limited Use Tags
  58. NPCs resistant to all damage
  59. Dragonlance : DL1 dragons of despair and beyond question
  60. D&D 5E dungeon masters guide and players handbook
  61. Coding Effect Difficulty ~ Dispel Magic
  62. What do you get when purchasing Kingdoms & Warfare?
  63. Custom Class Equipment
  64. Automated Saving Throw Advantage Question
  65. Created item weight doesn't add up toward current weight
  66. Q: Any way to 'evaluate' a die roll when adding an effect?
  67. Change to character sheet shield icon
  68. Correct coding for bomb weapons
  69. Linking question - again...
  70. DND 5e possible bug? 😕
  71. How do other DMs handle lighting, darkness, and darkvision?
  72. Changing the Crit Mechanics
  73. Fighting style- defense
  74. Aura of protection- paladin
  75. Weapon Proficiency
  76. Damage Type Effect
  77. Bug: Mutliclassing spellcaster, using spell slots
  78. Help coding Dragon Slayer Feat
  79. 5E Character Wizard Overview and bug reports
  80. New Bug in 5E Loading
  81. Coding armor and item abilities
  82. Self-targeted NPC heal
  83. 5E compatible, modern adventure
  84. How to simulate dice games or gambling in FG?
  85. Kobold Press Streets of Zobeck - Do Maps have LOS Layers?
  86. Mod not showing for activation
  87. Hiding NPC 'Other' tab from Players
  88. Turn-based effects and Divine Strike
  89. Notes on character sheets
  90. Question on Effect: Set AC to 10 + Dex
  91. We need a LORE section in FGU
  92. Extension for Cloak of Displacement
  93. Any way in 5e to have an effect with a random duration?
  94. Any way to get the parser to grab custom conditions/effects for an NPC attack?
  95. 5E effects wiki page
  96. FGU added elements in the abilities tabs
  97. Changing Stat names in 5e
  98. Silver Tongue
  99. Epic Legacy Core Rulebook -- FGU
  100. character creation issue
  101. Need ideas for building a new character
  102. New Tyranny of Dragons (re-release?)
  103. Unidentified Item Description/Notes Source
  104. Advantage against Spells effect
  105. removing a damage type
  106. How to keep track of Arcane Ward in FG
  107. Using 5E D&D Engine for More Modern Setting
  108. FG is so unintuitive. it's like i have to look for hacks and workarounds for EVERYTHI
  109. Why are some things not in bundles?
  110. FGU 5e Really needs a "lowered maximum hp" effect
  111. 5e Wiki update videos
  112. Temporary Hit Points, Damage, Concentration, and Proper FG Behavior
  113. 6E Play Test Support?
  114. Custom NPC not showing ATK in CT
  115. Character idea needed for 8th level one-shot
  116. Rule Clarification for Zealot Barbarians
  117. Character Sheet Log Tab and Adventure Tracking
  118. Coding for a Weapon that's more effective in one race's hands
  119. Bring Back Story Entries
  120. Monsters of the Multiverse Changeling Error
  121. Using ChatGPT to create NPCs in FG
  122. NPC Coding: Weapons, Spells, Effects
  123. Wiki Issue; NPC Spellcasting
  124. Newbie Looking for help reviewing a 2e Adventure converted to 5e
  125. Weird Portable Hole Question
  126. Why does Thieves' Cant grant a language proficiency?
  127. DMsGuild - Doomed Forgotten Realms
  128. Using FGU regarding a Character's Familiar Ability (Otherworldy Patron)
  129. Using Precise Strike during combat
  130. Skill Check: Special Effects on Critical Success/Failure
  131. PF2 has PERC: #
  132. Lord of the Rings Roleplaying 5e
  133. Attunement no longer capped
  134. Extension or better way to manage number of uses in power groups?
  135. Syrinscape modules
  136. Zobeck Clockwork City missing text
  137. Syrinscape Help
  138. Fixed bonus to specific number rolled on damage die
  139. Trouble adding npc's to combat tracker from encounter window
  140. Codes and Code list help
  141. Parsing...
  142. Heavy Armor Master Feat...
  143. Syrinscape Spells - subtype classificaiton
  144. Unofficial 5e The Lord of the Rings Roleplaying extension
  145. How does Halfling Naturally Stealthy trait work?
  146. Help with coding npc crit, damage
  147. Tales of the Valiant Alpha
  148. Character Wizard question concerning Background Packs
  149. Raiders of Serpent Sea Campaign mod
  150. May help speed up combat
  151. Heliana's Guide to Monster Hunting
  152. Soulknife extra damage?
  153. Adventures in Rokugan?
  154. 5e Spell Points?
  155. Swashbuckler - Penache
  156. trying to find an extension
  157. Table Question
  158. Quests in Lost Mine of Phandelver
  159. If there's a Dungeon Master who really wants to go above and beyond...
  160. Effects in Traits
  161. Xanathar's Guide to Everything missing content?
  162. Translation assistance?
  163. Missing a few Supplements on Store
  164. Casting a spell at a higher level
  165. Aid
  166. Formatting Since the Last Update?
  167. DND5E | Homebrew subclasses not showing in PC sheets
  168. Is there a Midgard 5e Calendar
  169. Grim Press Auto
  170. Question about Flee Mortals! by MCDM
  171. Loot Tavern on Fantasy Grounds
  172. Warlock casting invisibility
  173. Monk Stunning Strike
  174. What levels is D&D Phandelver and Below: The Shattered Obelisk? :confused:
  175. Channel Divinity
  176. Planescape DND 5E
  177. Official 5e Adventure module translation plausible ?
  178. [Extension] Highlight particularly good or bad rolls
  179. Ability to interact with Shield-specific AC?
  180. New Planescape Adv. in the Multiverse Missing Story
  181. Thieves' tools not being added to rogue starting equipment
  182. No XP Tracking
  183. What is this extension I keep hearing about?
  184. FGU Class Automated Actions/Effects
  185. adding spellcasting to NPCS
  186. Chains of Asmodeus
  187. Converting PDF to Module Best Practice
  188. Party Bastion/Keep Tracking
  189. Next Level XP
  190. Alagoran’s Gem
  191. Tyranny of Dragons
  192. [Extension] Free NPC reactions detector for GMs
  193. Large Encounters
  194. Question about Reference Manual
  195. Another Question about Reference Manual
  196. Creating a spell adding damage
  197. Spell Animations
  198. Webm Token resizing
  199. FG to DND Beyond?
  200. suggestion: Give NPC and Vehicles To Players
  201. random negatives to parts of the main section of character sheet
  202. coding for custom weapon
  203. Improved Critical
  204. stars
  205. Custom Subclass Spellcasting Feature
  206. D&D 2024 - New Game System/Ruleset?
  207. Are thre any modules that are ready to use right out of the digital box?
  208. DnD5e Effects Automation (Consolidation Article & Resources)
  209. FG Unity NPC importing issues with Innate Spells and Spells.
  210. 5E Bug Reports (2024)
  211. Arcane Trickster in Dragon Queen Campaign
  212. Questions about charactersheet
  213. Character Sheet Special Defenses
  214. Domain spells
  215. lLangauges and chat frame text
  216. How to Handle Druid Wildshape
  217. Gauntlets of Ogre Power; the STR: XX Effect and Encumbrance
  218. Possible extensions to disable Unconscious at 0?
  219. Got a question
  220. Error in Tyranny of Dragons - Castle Naerytar
  221. program the ST bonus
  222. Stuff not copyable ?
  223. Extension Consumable Items by Mad Nomad
  224. Algum brasileiro por aqui (2024)
  225. Unusual dice
  226. Initiative Modifer Extension
  227. Necessary Rulebooks
  228. Customize Assets icons
  229. Negative hit points on CT?
  230. Using Ranger's Hail of Thorns spell
  231. Import Text Question/Problem
  232. Adding Walls/LOS
  233. Dice tower covers up the arrow buttons
  234. How does the 4.5 updates token view 3D mode work?
  235. Unable to change tokens on PCs
  236. Is this possible? Advantage on saving throws against enemy type.
  237. NPC's spellls
  238. NPC's spellls at higher slot
  239. Copying spells
  240. Removing lights
  241. How do I create new class specializations in 2024?
  242. Death markers don't appear