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  1. Feature Request: 5e - Option for Spellpoints
  2. Modifying automation of long rests
  3. Part of the map on grayscale and part total dark, why?
  4. Getting back into Character Creation Wizard after saving
  5. New to FG/FGU and trying to create an effect for Aura of Conquest
  6. Core books players vs DM modules
  7. Saving Token Lights?
  8. Multiple Attacks
  9. Eyes of Night (from Twilight domain cleric)
  10. Deleted the image and reloaded the table but still can't import it
  11. Skills coding
  12. Player token vision gone on map
  13. Release of The Wild Beyond the Witchlight
  14. Easily award XP to only part of the group
  15. Oriental Adventures - Classes
  16. Player can't see targets in combat tracker in just one campaign
  17. Ambient Lighting
  18. Dungeons & Dragons 5E Rogue Class Tutorial Series
  19. Auto swap language for a specific subrace?
  20. D&D The Wild Beyond the Witchlight is now available
  21. What are some ways you flavor your armor/weapons?
  22. D&D Beyond Importer Still a Thing?
  23. Dark Augmentation & Saving Throw Effects Question
  24. Character Sheet Feature Idea: Radio Button Notes
  25. Dire Wolf as Sidekick
  26. Ultramodern 5 Redux tokens
  27. 5e Racial traits/combat tracker questions
  28. Custom Race - Mousefolk
  29. Question of where something should go in a NPC
  30. Xvart Warlock of Raxivo
  31. NPC Spell Slots not resetting
  32. Looking for a short horror adventure to run for my family
  33. I need help with some clarifications
  34. Attach token to player
  35. Curse of Strahd Quest Entries
  36. How do a represent a minimum damage for weapon.
  37. Extensions for homebrew
  38. Dancing Monkey Fruit effect script
  39. Token Vision Confusion
  40. Corden of Arrows - tracking ammo
  41. Tasha's Shadow Spirit Templates
  42. Help with feats that include an ability score increase
  43. Homebrew 5e, changing casting/spell slot rule
  44. Sacred Flame deals damage even after successful save roll
  45. Multiclass Prerequisites?
  46. Alert for over-encumbrance
  47. Module Image Inclusion Suggestion & Examples
  48. Settings and an over-abundance of races
  49. Can I import a story without having to buy it?
  50. Curse of Strahd Monster Loot Mod
  51. Weapon Speed Factor
  52. Tick boxes for Lucky feat?
  53. Having trouble with Armorer Artificer features
  54. Hidden DC for client
  55. Which Extension
  56. Goodman Games 5e Temple of Elemental Evil?
  57. Proficiency Bonus - where to place on NPC sheet
  58. Level Up Adv 5e
  59. Loot Tavern Forge Creations
  60. Do you homebrew? Is the campaign you run or play in custom?
  61. Two new players looking to throw themselves into D&D 5E looking for recommendations
  62. How to code in a table rolling a amount of on a random item from another table.
  63. Storm Lords Wrath Battlemaps
  64. DM s guild effects purchases for FGU? What is is compatible with FGU?
  65. Short rest not resetting spell slots
  66. Action to roll on a Table
  67. DM layer
  68. How to REMOVE an effect that auto-parser added
  69. Player uploaded token. Where is it stored?
  70. Wild beyond the witchlight module No walls?
  71. Strixhaven $49.99?
  72. D&D 5E Strixhaven Memories Extension
  73. Extra Damage
  74. Æthereal Gaslight - Steampunk Characters, Magic & Monsters (5e)
  75. Druid circle consolidation
  76. Documentation for 5e Character Builder rules
  77. Errata Chnages Work Around?
  78. The Net Libram of Random Magical Effects (10k wild magic roll tables by Orrex)
  79. Ammo
  80. Swapping between map layers on the fly
  81. Max Critical Option Request
  82. Using 2E Classics content on 5E game??
  83. Falling Damage as a weapon.
  84. New to FGU
  85. Glancing Blow houserule
  86. Scarred Lands Creature Collection - Preview (kind of)
  87. Adamantine Armor Crit negation
  88. How to setup a homebrew oath for a Paladin?
  89. Virgin DM seeks classes to teach him how to DM in 5E Unity
  90. 5e Bug Reports (2022)
  91. damage type list for 5E
  92. having player make rolls that only GM can see
  93. Bonus to all skills and saves to an NPC?
  94. Dividing damage by 4
  95. Eberron Mods
  96. Rest functionality request
  97. Token Updates
  98. I have a question
  99. partial resist for npc
  100. Mordenkainen Presents Monsters of the Multiverse (announced) plus discontinued books
  101. Sorcerer/Warlock spells known
  102. Effect tag for spell modifier
  103. Where are these +1's coming from on AC and Saves?
  104. DnD Dungeon Crawler help
  105. Potion of poison?
  106. 5e Cleric Turn Undead Power
  107. PC controlling NPC
  108. Need a bit of advice: magic items for Level 7 PCs
  109. IF: Custom(..); .. doesn't work with lights?
  110. Level Up Options: Drag class vs. Mirror
  111. No Quests, Out of the Abyss OotA
  112. Creating New Powers
  113. Complicated new magic item
  114. Inspiration for saving throws
  115. Including the "Rage" effect
  116. Ship battles in Unity 5e Ghosts of Saltmarsh can Players control ships?
  117. On the topic of the Assassin rogue subclass, and critical hits
  118. Automatic reduction to 0 hp on a critical hit
  119. Spell costs
  120. How do you enter Bonus Actions?
  121. Races not Showing on Character Wizard
  122. Stat Block Parser
  123. UI - prepared spell tick control by the meta group 'prepared' value.
  124. WaterDeep module for FG: Is it easy to install and worth the effort?
  125. KP Deep Magic - Spell Sharing
  126. Help Exporting Subclass Files
  127. Large Creatures on a Hex Grid
  128. PC Level up suggestions
  129. Sorcerer5/Warlock5/fighter2
  130. Will Exported Record Views be expanded anytime soon?
  131. Adventure Logs
  132. Call of the Netherdeep
  133. Getting Started: Curse of Strahd
  134. Find a token’s corresponding entry in combat tracker
  135. Tarokka card links
  136. Coding for custom skills
  137. Help on adding traits as effects for Kobold Press "Shade"
  138. Is anyone actively working on - Iron Kingdoms 5e Books from Privateer Press.
  139. 5e Slow Spell
  140. Why no blood markers/splats for dead NPCs?
  141. Esper Genesis 5E - Bug Report
  142. Level Up Advanced 5e (Overview and Bugs)
  143. Automatic Effect Rolls in D&D 5E do not roll dice.
  144. A5E - Expertise Die - Work Around Solution
  145. Protection magic items for saving throws
  146. Concentration when casting a second [c] spell - not automated?
  147. Tracking class related resources- ki points etx
  148. Level Up from EN Publishing ruleset
  149. Combat Tracker Text Color
  150. The Red Opera: The Last Days of the Warlock
  151. Custom Weapon Damage for High/Low Quality Versions
  152. Dragon question
  153. 5E - Is there an effect to extend vision?
  154. Book of Lairs not included in the Kobold Press sale
  155. Adding NPCs to Tracker and Map
  156. Olde Swords Reign Classic/Advanced?
  157. 5E Campaign Creation Question
  158. I see Paizo are going to release Abomination Vaults for 5e
  159. Effect coding IFT not working with CHECK coding
  160. Can I add class levels to an NPC, or turn an NPC into PC so I can dd levels to it?
  161. Map of Flagon Dragon Inn in Waterdeep
  162. Identity Tab
  163. NPCs disguised as Commoners - how do they fight with better stats than Commoners?
  164. How are people handling Dancing Lights?
  165. Dungeon of the Mad Mage Map Question
  166. 5E - Alternate Cantrip Methodology
  167. 5E Magic Resistance House Rule
  168. Question about magic item
  169. Is there is a way to show??
  170. Is there a way to create a custom item property in 5e?
  171. Issue with NPC spell slots displaying
  172. Creating modules from published materials
  173. Bard of creation level 6
  174. Action tracking
  175. Not Broken but Missing?
  176. Q: Blackrazor and Tomb of Annihilation
  177. Sinclair's Library
  178. Volos books going down on the 17th
  179. How do I allow my players to access Feats ?
  180. How would Clerics view Druids?
  181. Players can not see languages show up ( unless they chooses human race . )
  182. Grim Press Days (May 20th - 22nd) - Come win free D&D5e stuff!
  183. Monstrous Compendium Volume 1 & LMOP/AI Change
  184. Everday Heroes
  185. Custom Classes and Character Creation
  186. Images size & quality in Monsters of Multiverse module
  187. EGW and MOTM content Conflict. Any resolution?
  188. Ultramodern 5E Redux - Bug Report
  189. Combat Tracker Targeting Errior
  190. Labels on Action Buttons (possible or feature request?)
  191. Can No Longer Prepare Druid Spells
  192. Good Adventurer's League modules?
  193. Adding items to a module
  194. Gunslinger 5e Misfire
  195. Updating 5e effects videos
  196. Return the feature that allows temporary increase of ability scores in PC Sheet
  197. Aetherhaven Tomb of Annihilation Voting
  198. Monster Manual missing in Encounter Buildier
  199. Players Handbook
  200. Help with pit tool obscuring play
  201. Updated Content?
  202. Damage Threshold for Objects?
  203. How to add more "Waterborne Vehicles" (or others for that matter)
  204. Sneak Attack Extension Failure
  205. text import of NPC stat blocks
  206. 2 handed effect
  207. Naruto 5e
  208. Sneak Attack
  209. Non-Wizards of the Coast Adventure Publisher
  210. Healing/recovery bug in chat display
  211. Token/Creature Sizing
  212. Items do not show up after creating character via Character Wizard
  213. Parenthetical versions of items (D) (S) (T) (H)
  214. High level adventures
  215. 5E - Next Level extension
  216. Are SRD modules needed?
  217. Random Encounter Question
  218. [5e] Paladin changing Oaths - things to consider
  219. Dragonlance 5e
  220. Way for DM to move tokens and ignore walls?
  221. Reset Gog of War
  222. Al Qadim or Arabian Nights styled Character Tokens
  223. Issues with Specializations
  224. Enviromental damage
  225. Spelljammer and Vehicles
  226. Is Spelljammer Academy available for FGU?
  227. One D&D
  228. Fantasy Grounds and One D&D - predictions for the future
  229. Combat Tracker issue
  230. Spelljammer Academy Maps
  231. Spelljammer Character Race Images
  232. Cant seem to get Race Skill proficiency to work
  233. Sanctuary Spell
  234. One D&D Playtest Material
  235. Class Features
  236. 5e Spell Lists
  237. Empower Spell Extension?
  238. Editing NPCs during combat
  239. 5e Fantasy Grounds XML to JSON conversion to allow character printing
  240. effects question
  241. Custom Damage Manager by Rob2e
  242. Size of portraits in top left of screen...
  243. How to setup a homebrew oath for a Paladin?
  244. Level Up & 5E Dungeon Delver's Guide Sourcebook
  245. Custom Effects - Compiled -
  246. Detect Threat Homebrew Spell (Help!)
  247. spells after first level
  248. UA Wonders of the Multiverse
  249. Booming Blade 5E
  250. Twinned Polymorph with Polymorphism extension