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  1. Waterdeep Dragon Heist Chase
  2. Creating custom Effects
  3. Combat Tracker with too many creatures - looking for tips
  4. Confusion About Prepared Spells in 5e
  5. Spellcasting NPCs: Spell/Spell Level Organization
  6. how do I choose Circle of the moon for my druid in regular Fantasy Grounds
  7. UA Ghost Step Tattoo effects coding?
  8. Wizards Spellbook as Treasure for PCs
  9. Question About the Dragon of Icespire Peak Module
  10. Po-Man's Version of MASS Combat in 5e on FG
  11. AC effect not workig anymore on characters
  12. ToA Hexcrawl map - tokens or stamps to "reveal" terrain? (FGU)
  13. Commission HELP WANTED
  14. db.backup and db.ession files
  15. Sharing Features between Archetypes
  16. Ignore Armo(u)r for NPC (5th Edition)
  17. Shared Notes and Party Loot
  18. Looking for advice for a really good 5E D&D campaign for FGU
  19. Tasha's cauldron of everything
  20. D&D Celebration 2020 - Getting Involved!
  21. Racial Ability Score Increase not working for custom races
  22. Adding penalties and bonuses for traits and flaws
  23. Maddening Hex Effect
  24. Heavy Armor Mastery stopped working.
  25. Tomb of Moving Stones: Princes of the Apocalypse
  26. multiclassing issues
  27. Dumb Question Trying to Remove Effects
  28. Does a GM need anything extra for a physical session using published adventure?
  29. Adventure recommendation for Lvl 4
  30. Custom Spell Effect on NPC
  31. Unearthed Arcana player & DM modules inconsistently named
  32. Cook or Chef background?
  33. 5E Ultramodern Redux - Bug
  34. Archery Target Automation
  35. How to force a save throw on being hit?
  36. 5e Effect - Add Int bonus to attack roll?
  37. Monk - multiple attacks
  38. Custom Class question about multiple choice options!
  39. How do you handle reactions in Fantasy Grounds unity?
  40. Classic Modules Converted to 5e...
  41. Exisiting game moving to Fantasy Grounds
  42. Power Description Verbiage to Force Attack and Save "Base" to be Parsed as "Fixed"
  43. Need some help with an effect...
  44. Merging Class modules
  45. Spell token and current unity build
  46. Custom AC system
  47. Are the 5E rules supposed to be incomplete? [ANGRY RANT]
  48. LOS on Rime of the Frostmaiden
  49. Targeting issues with CTRL key
  50. How to make a game more immersive?
  51. Items identified and not identified
  52. Language in chat - not showing characters that understand other languages
  53. Anyone make an extension or something for Theurgy?
  54. Good adventures to buy
  55. Automating Vedalken Tireless Precision
  56. Forever GM looking to play as a player... for once...?
  57. 5E Ultra Modern 5 Redux
  58. Help Needed: Turn Undead
  59. Barbarian Fast Movement
  60. Ultra Modern 5e redux issue
  61. Learn to Gm/DM using Fantasy Grounds Unity! Friday 7:00 PM ET 9/25/2020
  62. how do you access class specializations
  63. Porting over FGC (solo) adventures to FoudryVTT
  64. 5E Sorcerer background issue
  65. Changing Archetype
  66. From 3.5e to 5e
  67. Encounter Set up Question on DD 5e
  68. Question about effects from spells
  69. Custom Class Spellcasting Problem
  70. Weapon coding for the Battle Axe "Hew" from LMoP
  71. Active Effects tracking on a character sheet?
  72. Effect to block or negate Long or Short rest?
  73. Grave Cleric Max Healing
  74. Help! Creating NPC need hepl with empowered Fireball spell
  75. Palidin Oath: how add new/custom Oaths?
  76. Drow Poison effect creation
  77. 5e Magic initiate feat doesn't work for me.
  78. Important NPC's in CT
  79. Will Curse of Strahd be Revamped?
  80. Custom Race: Skill
  81. Class Extensions
  82. Merger of Player books with GM books for GM?
  83. How to forge a weapon that deals damage to its wielder?
  84. Way of Astral Self automation
  85. Backgrounds Table?
  86. Placing reach on an NPC before the combat tracker
  87. Option Chat: Show results to client - not working
  88. Heavy Armor Master AND Barbarian Rage
  89. Does anyone know where I can find better maps for Primeval Thule?
  90. 5E City Adventure
  91. Most used/needed extensions?
  92. Darkness and LOS
  93. FGU levelling PC’s. Does the wizard pop up ?
  94. Encounter Pins Not Saving on Map Images
  95. Ultramodern5 REDUX - Ladders
  96. Refreshing HD without long rest - how?
  97. Pirate Adventures (5E) - Flintlock Expert Feat
  98. tomb of annihilation guides
  99. Fantasy Grounds Conversion Tool for D&D Beyond
  100. FGU auto centering when starting
  101. Spell Base Stat of "War" (Warlock) adds +1
  102. Icewind Dale: RotFM (No spoilers)
  103. Dump Stat Archipelago Adventures
  104. Long One shot adventure suggestions?
  105. Looking for Matt Mercer's 5e Blood Hunter Class 2020 module
  106. Dumb newbie DM question
  107. World Atlas Entries
  108. Coding Insignia of Claws
  109. Life Stealing weapon FGU
  110. Deconstructing extensions (themes)
  111. Editing Resistance Calculation
  112. Character sheet Action Tab
  113. Exploding Damage Rolls
  114. Beginner help | initial setup
  115. FGC not showing who I attacked in chat window
  116. How do I set up Summoned creatures for my friends Druid?
  117. WotC Maps with FGU layers vs. two different Player & DM Maps?
  118. FG5ETools - Character Converter - Convert DnD Beyond JSON to Fantasy Grounds XML
  119. Creating my first Effect, for Fighting Style
  120. Has anyone bought the Rise of the Drow: Collector's Edition?
  121. Eberron: Rising from the Last War Errata
  122. Extensions etc. for Unity
  123. Version of 5E Player's Handbook in FG?
  124. NPC Action Coding for AC and Advantage
  125. Videos for Tasha
  126. Tables
  127. LOS in official adventures maps
  128. Map movement for players
  129. How add effect for bonus ability score
  130. Questions about images in Unity
  131. How to test for Challenge Rating in effect for e.g. destroy undead?
  132. tears for no decals with Tasha's
  133. Reliable Concentration saving throw extension?
  134. Mising Feats from Thasa
  135. Hexblades curse
  136. Modules for Other versions
  137. Estimate from people with xp?
  138. FGU - Is there a way to assign an NPC to a PC's control without them seeing the Notes
  139. How do I add IFT characteristics to a weapon (ex: Lightbringer or Holy Avenger)
  140. QUESTION: I want to add a large amount of content
  141. D&D 5E Monster Manual question
  142. Effect coding for Lesser Magic Resistance
  143. [Extension] Targetable CRIT
  144. How do I create a new power group in the actions tab
  145. Beginner One Shot
  146. [PH ERROR] Mounts And Other Animals Table Link Text
  147. Creating Sidekicks based on Tasha's CoE
  148. I want a Commission extensioner on FG Unity for hire
  149. Map of Theros?
  150. IFT Usage
  151. I want to get into D&D 5e, what do I need to buy to start playing and DMing?
  152. Will 5e abilities and items that currently do not work be implemented in FG Unity?
  153. Multiclassing in Unity
  154. Should player be able to change what stat influence their skills?
  155. How does one add additional coin tabs?
  156. Sword Coast Adventurer's Guide - Player Module Parts Missing
  157. Ice Wind Dale Rime of the Frost Maiden
  158. Import XML Monster
  159. Ice Wind Dale information
  160. Single attack with multiple targets?
  161. New DM (FG Classic)
  162. Dragonborn breath recharge
  163. Team Twohy is looking for people to join the team...
  164. Vehicles In DND 5e? Question?
  165. How remove Spell Slot?
  166. Is there a .mod or .ext for "inanimate objects" a party may come across during play?
  167. Primary hand action
  168. New Support for Versatile Weapons with 12/08 Patch Question
  169. Spelljammer Ship Combat Advice Request
  170. Durability/Wear and Tear mod?
  171. Tasha, add optional class features to existing characters
  172. Filtering NPCs by terrain
  173. Blade Bane Automation
  174. Beginners Guide to Mods
  175. Have I got the 5e Spell action economy right?
  176. Rise of the Frostmaiden Secrets
  177. Ruleset error? manager_char_weapon.lua
  178. Printable character sheets?
  179. Can't change Bardic College
  180. Can I create a custom die roll as effect?
  181. How do I add a Dragonborn's breath weapon?
  182. Necromancer Zombies
  183. To automize custom clerics domain
  184. The Rob Twohy Fantasy Grounds INSANITY! [BUNDLE] Everything 75% off...
  185. Hamund's Harvesting Handbook Volume 3 Release
  186. How To Make Arrows with Poison Damage
  187. Rime of the Frostmaiden
  188. Problems with innate spells
  189. Odyssey of the Dragonlords: Invalid characters in the text in FGU
  190. Detect magic spell
  191. FG 5E View Character level history
  192. 5e Bug Reports (2021)
  193. One Click Druid
  194. Fantasy Grounds College is looking for volunteers!~
  195. Give a character an extra feat?
  196. Added damage to target effect
  197. Possible to code NPC ability: make target grant advantage on attacks?
  198. Monk extra attack
  199. Selection Menus in Custom Races and Classes
  200. Shapeshifter Homebrew
  201. NPC Ready Actions
  202. dnd5e damage type and resistances
  203. Saving Throw Token Graphics - Tick and Cross - How to turn them off?
  204. Custom Module Not Linking to Copied Tables
  205. Artificer Infusions
  206. Effect instantly making damage on target but with custom colored die?
  207. Artificer
  208. Items in FGU
  209. Sanity Check on a "card" based inspiration system.
  210. Icewind Dale - Rime of the Frostmaiden
  211. Character Wizard equipment.
  212. Fighting style choose.
  213. Things that need a long rest to recover in 5E
  214. Vicious Mockery (5e spell)
  215. Effect that gives resistance for a set number of attacks before wearing off?
  216. The party split up!
  217. How to set up an effect for bonus to saving throws?
  218. Does it matter from which source book you drag your level when you level up?
  219. Hide Dying Condition Status 5E
  220. Alternet Starting array. Is it so bad? what would you set for starting characters?
  221. FGU: "Improved critical" management/automation?
  222. Echo Knight Effect
  223. Soul Knife Issues
  224. Best 5E Campaign in the FG store?
  225. Need a good asset pack for common items
  226. Review (kind of) - Rise of the Drow (5e)
  227. Elemental Adept feat for 5e
  228. Learning (Stealing) from other rule sets.....
  229. Maximize Damage Dice
  230. Cleric Domain abilities ?
  231. Acquisitions Incorporated Company Positions
  232. Any sailing Ship organization EXT ?
  233. Can LOS be set to follow?
  234. Hywel's reviews: Best 5E Extensions/Utility Modules
  235. Question: Mixing NPC and spell data in a module?
  236. Noob questions...
  237. Effect for NPC same as for PC
  238. How to Import a NPC that has been Exported
  239. Insight into a Witcher Esq Homebrew
  240. Cleric/fighter question
  241. New to Fantasy Grounds
  242. Cursed Condition
  243. Is it possible to change speed ?
  244. Add Proficiency Modifier to damage in a Spell
  245. Sneak Attack
  246. Faerun mods
  247. 5e IFT Effect Issue
  248. I want to limit races and classes available, How?
  249. Character Wizard Issue for Eberron Changeling stats
  250. Using Dice Expressions for character actions(attacks)