View Full Version : 5E

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  1. Pricing on Pipyap's Guide?
  2. Empire of Ghouls product requirements - why?
  3. Extra attacks in one roll?
  4. 5e Unity Encounters
  5. SCAG and missing player content from the "main" book
  6. NPC Effect coding: can't quite get there (or got as far as I can?)
  7. Guardian of Faith
  8. Potion vs Potion of Healing
  9. Which modules to load?
  10. Ready Actions
  11. Descriptions in New Encounters?
  12. A way to add a bonus to concentration?
  13. Encumberance issue found
  14. Hotkey Font Color
  15. Looking for advice on Adventures in Middle Earth import.
  16. Effect coding IFT: to hit + 5 or greater, DMG 1d4
  17. Having a mental blank re -2 and -5 modifier buttons
  18. conditions and the combat tracker
  19. Handling surprize as GM
  20. Clear all Filters (NPCS Window)
  21. Creating a new Wood Elf Range
  22. Maximum Map Size Woes
  23. Apply effect to all [x] (x = enemies, allies, etc)
  24. Curse of Strahd Generated Tarokka Reading Not Saving
  25. 5E Character Wizard Beta
  26. Effects and NPCs
  27. Descent Into Avernus Theme for 5E
  28. Noob Mistake - Running Lost Mine of Phandelver
  29. Demon Armor Effect
  30. Looking to start running/streaming weekly one shots again...
  31. Can Library Objects be Renamed in an Extension?
  32. Races as classes
  33. Dragon Armor Effect
  34. Is it possible to move an in-progress 5e campaign from FGU to FGC
  35. Melee Sorcerer. Is this even workable?
  36. Bless spell
  37. New 5E PLAYER and DM Starter Kits on DMs Guild
  38. Treasure, loot and economy
  39. Alternative to a 1D20 such as 2d10 or 3d6 extension?
  40. Record Link
  41. Saving Throw for sacred Flame
  42. NPC Effects that go Unparsed in the Combat Tracker
  43. Monster Manual - no stat blocks ?
  44. Toggle grid snap
  45. WHen trying to make a Cutting Words action for my player...
  46. Dragons of Inspire Peak vs Essential Kit
  47. Sharpshooter?
  48. next level XP at 0 on party sheet
  49. Weapon Options
  50. Looking for Scenery Tokens
  51. Creating a New Character on FGC
  52. Damage in Tables
  53. Party Sheet Help on FGC
  54. Quick question on stat modifying items within FGU
  55. How can I mechanically make an EFFECT for a player to Coprehend Languages?
  56. Bladesong effects
  57. Core Sidebar for 5e
  58. Brave
  59. Gooey Cube - Red Star Rising
  60. Tomb of Annihilation - DM Guild addon: Is it worth it?
  61. How to customize effects?
  62. 'Effects' and the character sheet
  63. Amazing Adventures
  64. CR which is used to calculate XP
  65. Extension for comparing things that aren't size?
  66. Visibility options
  67. Horizon Walker: Planar Warrior
  68. Leveling up characters
  69. "Share Sheet" for custom Feats/Features/etc
  70. Complete Toril Map
  71. Removing a Map from a story page on FGC
  72. Implement an Effect for Halfling Luck
  73. Minimum Damage
  74. Elminster's Candlekeep Companion?
  75. Is there any way I can force a player to roll a set number?
  76. Moving a Character with FGC
  77. Locating or creating new tokens for Humanoid NPC's
  78. Fantasy Grounds Classic DnD5e (Character Creation 101) EU Friendly
  79. Turn Undead Question
  80. How to best run a druid in FG?
  81. Curse of Stradh Death House Map
  82. Tomb of Annihilation - low res maps
  83. Monster Manuel Expanded 1&2 Print On Demand
  84. Show PC's the Target NPC's AC
  85. Will Artificer be added to class list for effcts?
  86. NPC played as a PC
  87. Looking for Suggestions on a good into module
  88. How to apply Wildhunt Shifter (Eberron) trait to character?
  89. What up with Forge of Fury and Sunless Citadel in my library?
  90. spells lasting for 1 round
  91. Dexterity or Strength based fighting? Why not both together?
  92. Effects videos for 5e platform
  93. Removing XP
  94. Busy Weekend.....Removing PC's from Combat Tracker
  95. +2WIS Helm Creation
  96. Magic weapon property
  97. Xanathar's Lost Notes to Everything Else (DMsGuild)
  98. Change 5e into Yggdrasill Critical Mechanics?
  99. Round or Square?
  100. Struggling Balancing Encounters
  101. Has Lost Mines of Phandelver been LoS upgraded for FGU?. Or not?
  102. Falling rocks effect
  103. Magic Missile
  104. Kobold Press Deep Magic
  105. Crondale Clock Tower [DMS Guild]
  106. Creating or uploading characters without purchasing any source modules
  107. Lost enemies on players combat tracker
  108. Blessing of the Forge mechanic
  109. Copy a table
  110. effect help for Insightfull Fighting
  111. award XP to single character
  112. Question on weapon coding
  113. Charger Feat Fixed 5e
  114. SmiteWorks Art Pack 2019
  115. Put information in the char window
  116. Coding a weapon effect triggered by a critical hit
  117. How do you Track Renown?
  118. Supported Fantasy Grounds Parser for 5e
  119. Ability score increases
  120. Is there a way to "rest" only select players
  121. FGC vs FGU extensions
  122. Effects for Hide in Plain Sight (rob2e) 5e conditions & effects table
  123. Effects and Tables
  124. PSA: [D] in spell name messed up half damage on save.
  125. feature request please upvote - Display subclasses on character sheet
  126. 5E Add-on price confusion
  127. Question about translating a WotC Module.
  128. Question in regards to CoS and ToA changes
  129. Legends of Runeterra: Dark Tides of Bilgewater
  130. Q: lance unmounted and spellcasting
  131. Weapon Effects
  132. Warlock Accursed Specter coding
  133. Basic newbie question: If a Hexblade takes a Level of Fighter,
  134. How to Install bought Tokens?
  135. What is the range your group uses for how far Darkvision works?
  136. Feature Request: Player targeting controls
  137. Encounter Pins Not Saving on Map Images
  138. PC creation in FG Unity
  139. making maps
  140. Effect Coding: can you code a "remove" effect?
  141. Adding an effect, "invisibly" to CT
  142. adding homebrewed content
  143. Sword of Sharpness and Improved Critical help
  144. Token size for small characters
  145. Names shortened to single letter?
  146. Clock/Countdown Timer
  147. PC to NPC sheet
  148. Permanent effect?
  149. equipment packs additions
  150. Does this 2 Hexblabe features work this way?
  151. Code for a character's token
  152. Wizard abilities disappeared
  153. Adding a Power assistance
  154. Measuring distance on the Map
  155. Which extensions/mods for a series of automatic events in combat?
  156. D&D Beyond Integration
  157. Encumberance GM notification
  158. Characters Known languages
  159. FGC: Effects coding possibly breaking due to old extension? Unrelated script error?
  160. Copy Paste from items
  161. Tomb of Annihilation / Storm King's Thunder Modules in the FG Store
  162. Adding Spell Save DC/ bonus to ATK to custom NPCs/creatures
  163. lycanthropy
  164. Vehicle System
  165. Grim Press Fantasy Grounds Products
  166. Fantasy Grounds College 3rd Annual Founder's Day
  167. How to quickly prep multiple maps
  168. Sorting spells on NPC cards
  169. Channel divinity(oath of vengeance) automatization
  170. Combat Tracker 5e
  171. Group Initiative Roll for all Enemy NPCs in Combat Tracker Request
  172. setting up a monk
  173. How to learn powers/spells/items/effects?
  174. Lost Mines Module
  175. 5e Modules were on Sale!!
  176. Rolling on tables automatically
  177. Out of Date?
  178. Indication of used Reaction on PC side?
  179. Custom Race Ability Score Issues
  180. PDF to Module converter
  181. DMing rolling initative for all in Combat Tracker with advinit effects
  182. 5e Prestige classes
  183. Effects to previous roll?
  184. Aaw games is looking for dms to run games!
  185. Increasing a PCs Spell save by Effect
  186. Missing 5e Trap items in FG Classic
  187. Help with effects/coding please
  188. How can I group minion attacks and damage?
  189. Error with Eladrin Ability Score Increase
  190. Magic items showing as normal items in party inventory..?
  191. Rage Effect not showing Uses toggle
  192. Issue with D&D Sword Coast Adventurer's Guide
  193. Help with LMoP
  194. Spell questions
  195. What happened to the Faction field?
  196. Unity line of sight question
  197. Tortle Package does not do half the stuff it should
  198. Grim Press FG Content Giveaway
  199. In Game Chat
  200. Streaming Overlay by GMWintermute
  201. How to add poison damage to a NPC weapon?
  202. CoS radiant damage prevents regeneration
  203. Kobold Press - Deep Magic 5e?
  204. New GM question about using feats
  205. 5E NPC Combat Groups as in Savage Worlds Rulesets
  206. Question regarding created Powers and transfering them to other characters
  207. Question about recording the Artificer class
  208. New to FGU
  209. Cure Wounds
  210. Which book can I find the Paladin Oath of Heroism
  211. Monster / NPC Tokens
  212. Powerful 5e Encounter Generator that works directly in Fantasy Grounds
  213. How do I delete a module?
  214. New 5e GM User Questions
  215. How do people manage time effects that last longer than a few combat rounds?
  216. Standard Mode Vs Combat Mode on Character Sheets....
  217. Token Rings for Monsters by CR
  218. Gen Con Online D&D 5E Seminars - Official SmiteWorks Seminars
  219. 5E Character Wizard Bug Reports (2020)
  220. Secondary Functional sheet on FG 5E Campaing
  221. FGU Line of Sight question
  222. Best Practices - Editing official modules/campaign organization
  223. Dealing with Followers (5e)
  224. Uses for Party Sheet rolls
  225. 5e Character Wizard
  226. Problem choosing subclass on home brew class.
  227. Token Rings for Monsters by CR
  228. Ability scores > 20
  229. reimporting an export file
  230. Can party see active quests?
  231. Finally a decent Charger feat
  232. Question on Random Encounter tables
  233. Lair Assault: Forge of the Dawn Titan - Fire Resist?
  234. Is it possible for a player to force skill checks on an NPC? for spells like Web. 5e
  235. Linking to a webpage
  236. General Navigation Question
  237. FGU Map Effects
  238. Interesting boss mechanics in FGU
  239. Could someone explain Library set side bar options
  240. Divine Contention, Essentials Kit, Sleeping Dragon's Wake
  241. Reactive damage effect for 5e FG combat tracker
  242. Using Modifier box to adjust saving throw rolls
  243. Have Shield Guardian Auto take damage
  244. Recommendations Regarding Duplicate Entries from Modules
  245. Darkvision added to character, not just text (FGU 4.0.0)
  246. New user seeking some Advice on Ranger Setup
  247. Coding Effects for Dragon Marks
  248. ZZZZZ on character
  249. Locking tokens
  250. Too many tokens