View Full Version : 5E

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  1. Plot Line Problems
  2. Access level for pins
  3. A BArd Idea
  4. Setting up relentless endurance
  5. Making a Wondrous item
  6. Purchasing my first module question(s)
  7. Keep on the Borderlands
  8. New User: Attempting to load purchased Adventure not showing as loadable
  9. Why is the conjuror gimped? Why can't he summon creatures?
  10. Isometric Maps
  11. Encounters and Random Encounters
  12. Cool Interactive Map ...
  13. Of ships and seas?
  14. looking for 5e group to join 02/02/09
  15. Effects on Homebrewed Monsters
  16. Party funds
  17. Hook for Curse of Strahd/ Lords' Alliance question
  18. 5E Starting from Scratch Guidance
  19. Is there a SPELL keyword for effects?
  20. Does the Unearthed Arcana module on the store contain the Mystic class?
  21. Automatic damage upon hit effect
  22. Your adventurer is Level 14, You are ready to retire, where would you go?
  23. Creating a Custom Extension
  24. Custom languages
  25. Help with coding for Potion of Giant Size
  26. bard spells slot not showing (bard lv 3)
  27. Is there an extension or code for large creature Encumbrance?
  28. I noticed an issue on combat tracker
  29. Curse of Strahd questions
  30. New Starter Set ADventure
  31. Pregen search alphabetical?
  32. Help With Cover Effects, Please, I'm Going Insane!
  33. Issues modifying 5e Actions tab
  34. Categorizing Inventory
  35. Expanded Curse of Strahd Tarroka Card Reading
  36. Need some help with Dinosaurs and a Dino PC
  37. Creature Speeds
  38. DnD5e Fantasy Grounds Quiz for Character Creation: Test your skills!?
  39. Help with Monster Slayer Effect coding
  40. help with adding a subclass or 3rd level Archetype
  41. Question about life cleric
  42. What DLC to start with?
  43. D&D 5e Pay to Play Games Looking For Players
  44. Tokens aren't showed to players...sometimes.
  45. Backgrounds with standard license
  46. Checking for 'User Error' (pebkac) before I post in Bug Thread : )
  47. Oops... can I retract a map? Sent the wrong map to the players. :(
  48. Has anyone used the Univ.Mod.ext for RotRl > 5e yet?
  49. GM multiple games
  50. Familiar in FG
  51. How to track ritual spells (vs prepared)?
  52. warforged reduced incoming healing: syntax help required...
  53. Help with Backpack filled with Tons of Gear and Gold
  54. Undead races
  55. stat block changes
  56. Ghost's of Saltmarsh
  57. UA Revised Artificer
  58. Adding spell slots per level for a custom class
  59. Magic?
  60. HP keyword?
  61. Health Status Terms and Percentages
  62. Unearthed Arcana - Sidekicks
  63. Warlock Pact of the Blade with Improved Pact Weapon Invocation - Weapon Handling
  64. Dice will not add to Weapons.
  65. Change Link Pin Color
  66. Adventures without core rules?
  67. LF adventure(module) to introduce players new to D&D
  68. Purchasing Packs
  69. Condition immunities coding
  70. Window half off screen
  71. Exporting Module
  72. Dungeon Masters, bring your non-player characters to life with Adaptable NPCs!
  73. How can I modify a weapon to roll 3x on a crit instead of 2x?
  74. Anybody completely bummed a quest so much that it might as well be something else?
  75. HEAL effect
  76. I want to play
  77. how to force re-parsing of spells on npc
  78. 5e items from lookup l link via class or item side button
  79. Strongholds & Followers Videos
  80. Quickest way to import an NPC
  81. Showing Roll Effects (resulting only)
  82. Acquisitions incorporated book?
  83. Random Table Question
  84. 5e Class, Background, Race, Feat interpreted strings
  85. Curse of Strahd Maps.
  86. 5E effect wording for NPCs
  87. Spell list doesn't compress for Paladins or Bards.
  88. Random gear on NPCs?
  89. advice for class build
  90. Ranged Touch Attack
  91. Level 1 to Level 2 One Shot, Pacing Check
  92. What do I need to start a new game?
  93. Module Location
  94. Changing Text Identification
  95. Warlock "Physical Avatar in combat" Patron\Pact?
  96. DMs Guild - Amazing 5e Community Content!
  97. Help with an effect syntax
  98. Getting Started
  99. Actions from outside combat tracker
  100. DnD Beyond to Fantasy Grounds XML conversion tool.
  101. Warforged integrated protection
  102. Creating Custom Skills (Not spells)
  103. NPC With Special Effect
  104. 5e Character to PDF Converter
  105. Quest Awards per SC
  106. Midgard Heroes Issues
  107. Turned effect
  108. Effect
  109. How do I manually add my physical books
  110. Trying to make this effect work
  111. Effect Help - IFT Hex
  112. Creating Equipment List Links
  113. looking for homebrew Artificer Module
  114. How to best run a druid in FG?
  115. 5e Bug Reports (Part 5)
  116. Help - OOTA Duergar Resilience
  117. Warlock Hex Guide!
  118. NPC Concentration checks
  119. desktop setup not saving on exit
  120. Midgard Handboook
  121. Seing the concentration check
  122. Map-A-Week Archive from WotC still active
  123. 5e Online Resource Links
  124. Where to start -- homebrew
  125. Question about custom effects and IF: and ! functions
  126. Got some questions regarding a few mechanics
  127. Elemental Adept Feat Coding
  128. How are NPC Saving Throws handled?
  129. Aerial / 3D combat
  130. Resistance to magic weapons
  131. Effect wording
  132. Module with premade villians
  133. Ghost of Saltmarsh buying issue
  134. Psionics and Invisibility
  135. Last 4 days for 5E/S&W Frog God Games' "The Sea King's Malice" Kickstarter
  136. Warlock Otherwordly Patron
  137. How do I apply cover modifiers?
  138. Sword of Vengeance
  139. Effect Coding Help
  140. Changing up baba yaga horseman
  141. Damage effect on target (help)
  142. Starter Set in Completionist Bundle - not wanted
  143. Linking Initiatives?
  144. Error when opening NPC's for first time
  145. Effect coding help for unique shield
  146. Par5e Mod files & Legal usage
  147. Saltmarsh
  148. Steam gifting
  149. Barovian Calendar
  150. June 25th, 2019 Modules update not reflecting
  151. Izzy's Slightly Used Airships (5E Ruleset)
  152. Ranger Natural Explorer Skill Bonus coding
  153. Elminster's Guide to Magic now available
  154. Sailor_Lovins 5E Modules
  155. Ejemlpo de Crear un Personaje de Dungeons and Dragons en Fantasy Grounds
  156. Combat Tracker Videos
  157. Can't get home made magic item to function
  158. Attunement - how to?
  159. Applying rest not working
  160. Tyranny of Dragons rerelease
  161. Issue with The Alchemist and Harbingers of Life and Death packages
  162. [Extension] 5E Next Level XP Automated and DM Edit Only XP
  163. Essential Assets and Resources?
  164. Odd conditional effect for Monster types and special effect for a sword
  165. The most frustrating thing I have ever spent money on ...
  166. add handler for xp awarding
  167. Issue getting the TYPE effect to work
  168. Apply an Effect IF my character was critically hit?
  169. DMing: real and theoretical problems in my case.
  170. Need help grabbing a token
  171. Midgard Worldbook
  172. Spell Attack or Spell Save DC Effects?
  173. Wrong name shown when active speaker
  174. !magic in NPC resistances dropping the "!" when added to Combat Tracker
  175. Color codes for damage dice...
  176. Spell Saves not working
  177. Ranger Two Weapon Fighting Style
  178. Script Error while trying to add spells to NPC Innate Spells list
  179. Few questions I didn't find answers to
  180. 5E trap automation question
  181. Invisible player effect
  182. Question about Custom Effects
  183. Sword of Sharpness - Errata for DMG
  184. Creating a Half-elf Rogue
  185. D&D Character Customization Pack
  186. [BUG] Ghost Parcels
  187. New Eberron Book coming...
  188. Alternating Damage Types
  189. Can't get custom effects to work
  190. pirates of the caribbean add-ons??
  191. Bows Versus Crossbows?
  192. Grappling And the Giant Scorpion
  193. Descent Into Avernus
  194. Dragons of icespire peak "deluxe edition"
  195. Effect with duration ending on a save?
  196. Champion Imroved Criticals
  197. Rob2e Module Loader Extension
  198. Link icons on PC fields in Combat Tracker
  199. "Raise my hand" function.
  200. Do you have a easy way to handle mutiple monster in combat?
  201. NPC Spell Flaming Sphere not fully coded?
  202. Query
  203. I'm in Avernus!
  204. Thanks for the Avernus! (i mean like the module... not the actual avernus...)
  205. Desktop Override
  206. Tiny tokens scaling up to medium
  207. Lantern of Revealing
  208. [Avernus] Damage Threshold on vehicles
  209. Varying INIT bonus?
  210. Unseen Servant Question
  211. Cant cast spells, missing magnifying class and buttons
  212. Gambling
  213. CR and how does it work?
  214. One PC has Opporunity Attack constantly on, and we can't figure out why...
  215. Ultimate license + additional shop modules (D&D5E)
  216. "Link for NPC is not working, make sure..."
  217. Storytelling Theme?
  218. Bonus Action Timing
  219. Effects - IFT: TYPE
  220. Xanathars Guide: Bug with random Encounter when sending to Encounters
  221. Advantage to purchasing Player's Handbook?
  222. Release Update 15th October - The Blight
  223. Multiplicative Damage on a Crit
  224. NPC Gen Engine
  225. new to game
  226. Pheonix Sorcerer
  227. 2 Players new to FG looking for campaign.
  228. D&D Curse of Strahd question.
  229. Eldritch Invocation Agonising Blast
  230. Quick Product question - Map Packs and Tokens
  231. Tortle, slippers of spider climb...
  232. Home Brew HP recovery rules
  233. Matt Mercer's Lingering Soul Class
  234. Asking for some advice on how to run a game.
  235. Deal of the Day on DriveThru for Tome of Horrors 5e
  236. Only getting "Average Hit Points"
  237. Missing Damage Dice on Critical Hit.
  238. FG DM Topics Video Series from Mattekure
  239. how does multiclassing works?
  240. Missing Chapters in paid modules
  241. DnD Gaming Sets
  242. Limited use powers question
  243. General Fantasy Ground 5E questions
  244. Fog of war on a locked map
  245. Unearthed arcana questions
  246. Maps
  247. Infernal Machine Rebuild, is it Coming?
  248. Script question (getting info about target)...
  249. Search tool
  250. Rob Twohy on Dragon Talk Podcast? Whaaaaaaaat?