View Full Version : 5E

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  1. A BArd Idea
  2. Setting up relentless endurance
  3. Making a Wondrous item
  4. Purchasing my first module question(s)
  5. Keep on the Borderlands
  6. New User: Attempting to load purchased Adventure not showing as loadable
  7. Why is the conjuror gimped? Why can't he summon creatures?
  8. Isometric Maps
  9. Encounters and Random Encounters
  10. Cool Interactive Map ...
  11. Of ships and seas?
  12. looking for 5e group to join 02/02/09
  13. Effects on Homebrewed Monsters
  14. Party funds
  15. Hook for Curse of Strahd/ Lords' Alliance question
  16. 5E Starting from Scratch Guidance
  17. Is there a SPELL keyword for effects?
  18. Does the Unearthed Arcana module on the store contain the Mystic class?
  19. Automatic damage upon hit effect
  20. Your adventurer is Level 14, You are ready to retire, where would you go?
  21. Creating a Custom Extension
  22. Custom languages
  23. Help with coding for Potion of Giant Size
  24. bard spells slot not showing (bard lv 3)
  25. Is there an extension or code for large creature Encumbrance?
  26. I noticed an issue on combat tracker
  27. Curse of Strahd questions
  28. New Starter Set ADventure
  29. Pregen search alphabetical?
  30. Help With Cover Effects, Please, I'm Going Insane!
  31. Issues modifying 5e Actions tab
  32. Categorizing Inventory
  33. Expanded Curse of Strahd Tarroka Card Reading
  34. Need some help with Dinosaurs and a Dino PC
  35. Creature Speeds
  36. DnD5e Fantasy Grounds Quiz for Character Creation: Test your skills!?
  37. Help with Monster Slayer Effect coding
  38. help with adding a subclass or 3rd level Archetype
  39. Question about life cleric
  40. What DLC to start with?
  41. D&D 5e Pay to Play Games Looking For Players
  42. Tokens aren't showed to players...sometimes.
  43. Backgrounds with standard license
  44. Checking for 'User Error' (pebkac) before I post in Bug Thread : )
  45. Oops... can I retract a map? Sent the wrong map to the players. :(
  46. Has anyone used the Univ.Mod.ext for RotRl > 5e yet?
  47. GM multiple games
  48. Familiar in FG
  49. How to track ritual spells (vs prepared)?
  50. warforged reduced incoming healing: syntax help required...
  51. Help with Backpack filled with Tons of Gear and Gold
  52. Undead races
  53. stat block changes
  54. Ghost's of Saltmarsh
  55. UA Revised Artificer
  56. Adding spell slots per level for a custom class
  57. Magic?
  58. HP keyword?
  59. Health Status Terms and Percentages
  60. Unearthed Arcana - Sidekicks
  61. Warlock Pact of the Blade with Improved Pact Weapon Invocation - Weapon Handling
  62. Dice will not add to Weapons.
  63. Change Link Pin Color
  64. Adventures without core rules?
  65. LF adventure(module) to introduce players new to D&D
  66. Purchasing Packs
  67. Condition immunities coding
  68. Window half off screen
  69. Exporting Module
  70. Dungeon Masters, bring your non-player characters to life with Adaptable NPCs!
  71. How can I modify a weapon to roll 3x on a crit instead of 2x?
  72. Anybody completely bummed a quest so much that it might as well be something else?
  73. HEAL effect
  74. I want to play
  75. how to force re-parsing of spells on npc
  76. 5e items from lookup l link via class or item side button
  77. Strongholds & Followers Videos
  78. Quickest way to import an NPC
  79. Showing Roll Effects (resulting only)
  80. Acquisitions incorporated book?
  81. Random Table Question
  82. 5e Class, Background, Race, Feat interpreted strings
  83. Curse of Strahd Maps.
  84. 5E effect wording for NPCs
  85. Spell list doesn't compress for Paladins or Bards.
  86. Random gear on NPCs?
  87. advice for class build
  88. Ranged Touch Attack
  89. Level 1 to Level 2 One Shot, Pacing Check
  90. What do I need to start a new game?
  91. Module Location
  92. Changing Text Identification
  93. Warlock "Physical Avatar in combat" Patron\Pact?
  94. DMs Guild - Amazing 5e Community Content!
  95. Help with an effect syntax
  96. Getting Started
  97. Actions from outside combat tracker
  98. DnD Beyond to Fantasy Grounds XML conversion tool.
  99. Warforged integrated protection
  100. Creating Custom Skills (Not spells)
  101. NPC With Special Effect
  102. 5e Character to PDF Converter
  103. Quest Awards per SC
  104. Midgard Heroes Issues
  105. Turned effect
  106. Effect
  107. How do I manually add my physical books
  108. Trying to make this effect work
  109. Effect Help - IFT Hex
  110. Creating Equipment List Links
  111. looking for homebrew Artificer Module
  112. How to best run a druid in FG?
  113. 5e Bug Reports (Part 5)
  114. Help - OOTA Duergar Resilience
  115. Warlock Hex Guide!
  116. NPC Concentration checks
  117. desktop setup not saving on exit
  118. Midgard Handboook
  119. Seing the concentration check
  120. Map-A-Week Archive from WotC still active
  121. 5e Online Resource Links
  122. Where to start -- homebrew
  123. Question about custom effects and IF: and ! functions
  124. Got some questions regarding a few mechanics
  125. Elemental Adept Feat Coding
  126. How are NPC Saving Throws handled?
  127. Aerial / 3D combat
  128. Resistance to magic weapons
  129. Effect wording
  130. Module with premade villians
  131. Ghost of Saltmarsh buying issue
  132. Psionics and Invisibility
  133. Last 4 days for 5E/S&W Frog God Games' "The Sea King's Malice" Kickstarter
  134. Warlock Otherwordly Patron
  135. How do I apply cover modifiers?
  136. Sword of Vengeance
  137. Effect Coding Help
  138. Changing up baba yaga horseman
  139. Damage effect on target (help)
  140. Starter Set in Completionist Bundle - not wanted
  141. Linking Initiatives?
  142. Error when opening NPC's for first time
  143. Effect coding help for unique shield
  144. Par5e Mod files & Legal usage
  145. Saltmarsh
  146. Steam gifting
  147. Barovian Calendar
  148. June 25th, 2019 Modules update not reflecting
  149. Izzy's Slightly Used Airships (5E Ruleset)
  150. Ranger Natural Explorer Skill Bonus coding
  151. Elminster's Guide to Magic now available
  152. Sailor_Lovins 5E Modules
  153. Ejemlpo de Crear un Personaje de Dungeons and Dragons en Fantasy Grounds
  154. Combat Tracker Videos
  155. Can't get home made magic item to function
  156. Attunement - how to?
  157. Applying rest not working
  158. Tyranny of Dragons rerelease
  159. Issue with The Alchemist and Harbingers of Life and Death packages
  160. [Extension] 5E Next Level XP Automated and DM Edit Only XP
  161. Essential Assets and Resources?
  162. Odd conditional effect for Monster types and special effect for a sword
  163. The most frustrating thing I have ever spent money on ...
  164. add handler for xp awarding
  165. Issue getting the TYPE effect to work
  166. Apply an Effect IF my character was critically hit?
  167. DMing: real and theoretical problems in my case.
  168. Need help grabbing a token
  169. Midgard Worldbook
  170. Spell Attack or Spell Save DC Effects?
  171. Wrong name shown when active speaker
  172. !magic in NPC resistances dropping the "!" when added to Combat Tracker
  173. Color codes for damage dice...
  174. Spell Saves not working
  175. Ranger Two Weapon Fighting Style
  176. Script Error while trying to add spells to NPC Innate Spells list
  177. Few questions I didn't find answers to
  178. 5E trap automation question
  179. Invisible player effect
  180. Question about Custom Effects
  181. Sword of Sharpness - Errata for DMG
  182. Creating a Half-elf Rogue
  183. D&D Character Customization Pack
  184. [BUG] Ghost Parcels
  185. New Eberron Book coming...
  186. Alternating Damage Types
  187. Can't get custom effects to work
  188. pirates of the caribbean add-ons??
  189. Bows Versus Crossbows?
  190. Grappling And the Giant Scorpion
  191. Descent Into Avernus
  192. Dragons of icespire peak "deluxe edition"
  193. Effect with duration ending on a save?
  194. Champion Imroved Criticals
  195. Rob2e Module Loader Extension
  196. Link icons on PC fields in Combat Tracker
  197. "Raise my hand" function.
  198. Do you have a easy way to handle mutiple monster in combat?
  199. NPC Spell Flaming Sphere not fully coded?
  200. Query
  201. I'm in Avernus!
  202. Thanks for the Avernus! (i mean like the module... not the actual avernus...)
  203. Desktop Override
  204. Tiny tokens scaling up to medium
  205. Lantern of Revealing
  206. [Avernus] Damage Threshold on vehicles
  207. Varying INIT bonus?
  208. Unseen Servant Question
  209. Cant cast spells, missing magnifying class and buttons
  210. Gambling
  211. CR and how does it work?
  212. One PC has Opporunity Attack constantly on, and we can't figure out why...
  213. Ultimate license + additional shop modules (D&D5E)
  214. "Link for NPC is not working, make sure..."
  215. Storytelling Theme?
  216. Bonus Action Timing
  217. Effects - IFT: TYPE
  218. Xanathars Guide: Bug with random Encounter when sending to Encounters
  219. Advantage to purchasing Player's Handbook?
  220. Release Update 15th October - The Blight
  221. Multiplicative Damage on a Crit
  222. NPC Gen Engine
  223. new to game
  224. Pheonix Sorcerer
  225. 2 Players new to FG looking for campaign.
  226. D&D Curse of Strahd question.
  227. Eldritch Invocation Agonising Blast
  228. Quick Product question - Map Packs and Tokens
  229. Tortle, slippers of spider climb...
  230. Home Brew HP recovery rules
  231. Matt Mercer's Lingering Soul Class
  232. Asking for some advice on how to run a game.
  233. Deal of the Day on DriveThru for Tome of Horrors 5e
  234. Only getting "Average Hit Points"
  235. Missing Damage Dice on Critical Hit.
  236. FG DM Topics Video Series from Mattekure
  237. how does multiclassing works?
  238. Missing Chapters in paid modules
  239. DnD Gaming Sets
  240. Limited use powers question
  241. General Fantasy Ground 5E questions
  242. Fog of war on a locked map
  243. Unearthed arcana questions
  244. Maps
  245. Infernal Machine Rebuild, is it Coming?
  246. Script question (getting info about target)...
  247. Search tool
  248. Rob Twohy on Dragon Talk Podcast? Whaaaaaaaat?
  249. Encounter Table
  250. Pricing is different between FG and Steam for Eberron: Rising from the Last War