View Full Version : 5E

Pages : 1 2 3 4 5 6 7 8 9 10 11 [12] 13

  1. Creating effect on PC damage vulnerabilities
  2. How to make Video Conference with FG? (Question)
  3. Maximize healing results?
  4. NPC joins the party
  5. Omitting core rule classes, items and races
  6. FG doesnt calculate distance for attacks? noob question
  7. [Extension] 5E Attunement Tracker
  8. Solved
  9. /die damage type?
  10. Running the Talon of Umberlee
  11. Ultramodern5 Class Specialization not set up properly
  12. Death of Character Race Class Restrictions..in 5E
  13. Hit Point Scaling
  14. Exporting a custom race
  15. Change Active Character using F-keys
  16. Enhanced Images, Read Only Maps, and Pins?
  17. Changing Story Folder Name
  18. Is there an Extension that adds AC as a column?
  19. Questions on Healing Spirit
  20. Shakespearean Vicious Mockery story template
  21. Character creation - which version of class/race to use?
  22. Creating any magic item in FG - 5e that isn't some bog standard variant.
  23. Effect request: Periapt of Wound Closure
  24. Syrinscape and WOTC
  25. Custom Rare Magic Weapon
  26. Effect: Great Weapon Master
  27. Is there a mod to colorize magical items text?
  28. In game games (Like Three Dragon Ante)
  29. Shops and Parcels
  30. Creating Magic Item Effect
  31. Remove All PC's from CT
  32. How to create a spell list for a home brew class?
  33. Am making A wizard Archetype module for FG 5e but have a proplem
  34. Wayfinder's Guide to Eberron
  35. 5E Effect DMGTYPE not overcoming resistances
  36. better whisper notification?
  37. Chaosbolt Workaround
  38. Character Selection Sort?
  39. Moving the Modifiers to the Desktop
  40. Lingering Wounds Effects
  41. Automatic addition?
  42. Creating new 5E subclasses (domains, archetypes, etc)
  43. Free Module: The Crypt of Memory, A 5th Level World of Farland Adventure
  44. Drow sub class
  45. Is it possible for a PC to control and NPC and/or view the NPC sheet?
  46. Out of the Abyss Token placement
  47. Revert Changes
  48. How to Port Forward to host an FG game - An FG module
  49. UA: Brute effects
  50. Odd Question - DM Created player char's not showing up?
  51. New mod files created - Can I post?
  52. UA Artificer Specialist Mechanist - Making a Construct Character Class
  53. Am I Missing Something? (5E PHB)
  54. HotDQ Episode 8: Castle in the Clouds
  55. Multiple NPC affects and Saving throws
  56. (blade) of Wounding effect?
  57. Does fantasy grounds detect min range on ranged attacks
  58. Modifying Armor Effects
  59. Wizards Spellbook
  60. Forcing Results
  61. Spell Crit / Fumble
  62. Clarifications Cavalier build and FEATS
  63. Importing Character
  64. Extend subclasses for existing classes?
  65. How to not use average for HP on level up?
  66. Kobold press Midgard Heroes handbook 5e
  67. PC actions in combat tracker
  68. Mage Slayer feat effect
  69. D&D Wayfinder's Guide to Eberron is now available
  70. Free Rob Twohy (rob2e) DMs Guild module organizer
  71. Adventure on FG store or DMSGUILD
  72. Magic Item Doing additional damage on a to hit roll of 18+
  73. Adventure League Season 8 changes
  74. Regeneration - How to prevent Regeneration???
  75. Weapons with odd damage dice D3, D5 etc
  76. Tomb of Annihilation / Map Pins question
  77. Help with effects coding
  78. Radom Table Parcel generation auto identified
  79. Formated text mulitple heading levels
  80. Improvisation and Fantasy Grounds
  81. Is there a way to generate damage in a Story Entry?
  82. Greatweapon, halfling luck
  83. 5e Bug Reports (Part 4)
  84. NPC Actions & Tratis Templates / Cheat Sheet
  85. Blind numbers?
  86. Ranger Revised: Beast Conclave
  87. Possible change to the 5e character sheet?
  88. Character class effect downloads?
  89. Flashing token when NPCs turn
  90. Fighter Martial Archetype not all showing at level 3
  91. How to add boons to a character
  92. Just a little theme I'm working on
  93. Rest function
  94. Waterdeep: Dragon Heist
  95. Query FG files for up to date info
  96. Issue with Maps remaining Read-Only
  97. Zacchaeus' Dragon Heist Map Pack
  98. But when I open a NPC after the previous update
  99. Copying Groups in Story Section
  100. Druid Wild Shape Effect
  101. Are all of the extentions enabled by a GM get their benefits applied to the clients?
  102. Strange: Looks like character "reset" somehow...
  103. D&D Bundle Changing on October 1, 2018 - New prices and breakdowns
  104. FFAL error?
  105. Sorting Magic Items
  106. Random Encounters in Oota (Out of the Abyss)
  107. Steam, Fantasy grounds Players hand book D&D 5e
  108. Wild idea for some bored but creative PC's! Team Party Build!
  109. Character Portraits when Importing / Exporting
  110. Engineer Suite
  111. First time extention writing
  112. Effect question: Warforged Resilience
  113. Export Chat Log
  114. Free 5e Adventure Module: Towers of Night a 1st Level World of Farland Adventure
  115. Spell Module Issue D&D
  116. Need 1 Player For DragonHeist into Dungeon of the Mad Mage
  117. Xp Needed extension
  118. NPC effect visibility
  119. Single Player Adventures
  120. IFT Help
  121. Barbarian Archetype - The Frost Rager
  122. Chat Box read out and limiting information
  123. Warforged healing
  124. 5E Games at FG Con 13
  125. Creating a Leadership action for NPC's
  126. Engineer Suite: Working on a Roll20 input filter
  127. Random number in an effect.
  128. Kobold's "Tales of the Old Margrave" Kickstarter
  129. How to code the Hex spell
  130. Once per turn extra damage effects.
  131. Talon of Umberlee
  132. How to create a Custom Spellcasting Class
  133. Custom class feature actions
  134. Coding Earths Endurance
  135. Ultramodern5 issues
  136. Using Curse of the Crimson Throne in 5E
  137. 5e monster generator
  138. Are there any video tutorials for npc engineer?
  139. is it possibe to add weapon damage on critical without effects?
  140. Seeking advice... can't decide on a 2nd ASI for my sorcadin (playing tomorrow)...
  141. Remove core skills?
  142. Faun Race Source?
  143. Engineer Suite video guides & Patreon site
  144. New to Fantasy Grounds? Join Fantasy Grounds College for FG Classes and Resources
  145. UA Revised Ranger
  146. Engineer Suite and new classes
  147. Export and Import
  148. Creating an NPC from a read only NPC?
  149. Aasimar
  150. Dragon Heist question
  151. Extended use of the IF and IFT parameters.
  152. Encounters with random number of random NPCs?
  153. A simple graphical tutorial to start understanding and creating your own 5e effects.
  154. Does purchased modules come with written rules?
  155. Question about all the addons and material im buying
  156. Engineer Suite - Equipment Engineer thread
  157. Quick question 4e MM on 5e
  158. Random Value Item (Treasure Generation)
  159. Question About Longbow Damage on FG
  160. Dealing with Discouragement as a DM.
  161. Wanting to add an UA Wizard Tradition. What do I need to buy?
  162. [Kickstarter] Grim and the Wicked Players' Guide
  163. Halloween One-Shot
  164. Exporting Query
  165. Free Beta Adventure Module for testing
  166. Steampunk Compendium and Bestiary
  167. Zaccaeus' Maps for Dragon Heist..
  168. Deck of many things inquiry
  169. Tokens need exclusion from module export
  170. Hundreds of free Magic Items
  171. DOE Extension Resources
  172. Background Build Restrictions
  173. Multiple attacks and actions
  174. D&D Dungeon of the Mad Mage and D&D Guildmaster's Guide to Ravnica now available
  175. Licensing Permissions for DnD 5th Edition
  176. Whole dungeon level on combat tracker?
  177. Running Complex Traps (I/A with Xanathar's)
  178. Selling unidentified stuff, bug?
  179. Action that just rolls a set of dice
  180. Change currency in parcels generated from table
  181. Dungeons of the Mad Mage on steam
  182. Calculating Encounter Challenge Rating
  183. Questions About Dungeons of the Mad Mage
  184. Adding field to Main tab on character sheet
  185. one token to represent a quantity of npc's
  186. 15 NPCs with multiple attacks
  187. Hot Keys toggleable?
  188. Tokens
  189. Module Update Release Notes?
  190. Black Friday to Cyber Monday Sale
  191. Automatic create shop NPC -Table?
  192. Xanathar's Guide to Everything
  193. High Level adventure module 15 -20
  194. Magic items that cast spells
  195. Repeated tokens (again)
  196. "new default" hotkey for all players
  197. The City that Dripped Blood
  198. Encounter Parcel auto sizing
  199. PHB/DM/MM Updates
  200. 301 Tips for D&D 5e
  201. Need some DM advice
  202. Homebrew Materia System Feedback?
  203. Need help to add Equipment at creation
  204. Tracking non-spell counters on NPCs
  205. What's the best way to create new scrolls for new spells in supplemental books?
  206. DOELocations & Organizations Problems
  207. Questions about Duel Wielding
  208. 5E character sheet - which items in inventory is unidentified
  209. New Character Creation Videos
  210. Stone Sorc
  211. Dungeon of the Mad Mage opinions?
  212. Strongholds & Followers by Matt Colville
  213. New 5e (and system neutral) modules released this week converted by me
  214. Player Options
  215. Code for Rerolling Ones and Twos
  216. Esper Genesis for 5e
  217. Strongholds and Followers | How to handle Warfare Units and Retainers
  218. Stupid Question of the Day
  219. Storm Kings Thunder Missing the Reference Manual
  220. POI Creation
  221. Metamagic: How to?
  222. Question regarding action wording
  223. NPCs, Spell components and innate spellcasting
  224. Currencies Tab?
  225. Max critical damage possible?
  226. How do I set the Ability that a new Skill is based on?
  227. Action tab and wands
  228. Dragon Ancestor Effect?
  229. When will see Fixes for HP?
  230. 5E PvP? What's this now?
  231. Custom domains? Do I still need PAR5E?
  232. [Extension] - Weapon Handling - Versatile and Offhand attack
  233. phrasing of homebrew race trait for proficiency
  234. Custom Condition Effect Issue
  235. Previous Page / Next Page Buttons at bottom of Story pages
  236. Icons for custom effects
  237. New to the community
  238. Making a Wondrous item
  239. What does the [FIXED] tag on Effects mean?
  240. DMs Guild Sale
  241. Uploading Homebrew Classes
  242. Mounted PCs?
  243. XP on Party sheet
  244. Remove 3D Dice
  245. Magic Weapons as powers
  246. Modern / Futuristic Info
  247. Leather theme icons
  248. What would you charge for a set of magical (2 cantrips) fine clothing.
  249. Houserules/Amending DnD 5e (mostly combat)
  250. Magic Damage Effect