View Full Version : 5E

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  1. 4e monsters on 5e rules set
  2. Where is/are the v3.3.4 [5E] NPC spell slot tracking fields?
  3. Random in story templates
  4. Converting Alternity
  5. Extension to mod an Extension
  6. the license
  7. Effect to reduce attack roll by a d6 or increase AC by d6
  8. Damage command for weapons
  9. "Slaying" Weapons
  10. MAX and HALF query
  11. What does a new DM need ?
  12. Running face-to-face, how do I just apply damage during an encounter
  13. [PROBLEM] 5E Forge Issue
  14. Order Tab, Marching Order...
  15. Which WotC Adventure/Module would be best for new players & a new gm?
  16. Spell Engineer - now with full parsing
  17. Newbie Questions
  18. How many magic missiles do you have at 4th level?
  19. Observations and Interactions in 5E
  20. New (and Frustrated)
  21. Stupid Question (the first of what I'm sure will be many...)
  22. Dungeon Tiles Reincarnated
  23. NPC Effects - Hiding from players
  24. Dex Bonus for Heavy Armor?
  25. Random Encounters in Out of the Abyss
  26. AoE grid page reference?
  27. Effect for deflect missile
  28. Multi Attacks with Attack Bonus
  29. Custom Race: Roedorians, Swarming Trait, need ideas
  30. Out of the Abyss
  31. General Magic Weapon Mechanics
  32. half-orc
  33. Action tab appearance question
  34. Question about Instrument of the Bards (Doss Lute)
  35. Crafting Custom Magic Items
  36. Weapon Properties for 5e?
  37. Custom Class with added skills
  38. Help me figure out what I'm trying to ask for
  39. Adding Custom Class to PHB Spells
  40. Sorcerer casting question
  41. Looking For
  42. Changing the name of a field in the character sheet
  43. Belt of Giant Strength
  44. Restricting Access
  45. Module Activation
  46. Treasure Generator?
  47. Armor Ineffective vs Creature Type
  48. "At the end of its next turn" and similar effects timing
  49. Barbarian Zealot Divine Fury Effect
  50. Raw "preinterfaced" magic? What is it called?
  51. Vehicles and vessels; Land, Sea and Air.
  52. Fantasy Plant Compendium
  53. Individual XP Awards
  54. Waterborne Vehicles extended?
  55. Custom Archetypes
  56. New "Pay What You Want" module uploaded to the DMs Guild
  57. 5E Automation Questions
  58. Wandering Monster table
  59. Map Woas?
  60. Cleric with Priest cating Contagion spell
  61. Free Map Thieve's Highway
  62. Tracking Items
  63. Best Practices for Lair Actions and Legendary Actions?
  64. Curse Of Strahd
  65. Is there any easy way to make an NPC immune to all damage types?
  66. Encounter Balance
  67. NPC Damage Threshold?
  68. How to make a Token Module
  69. Fixing Wizard: War Caster: Power Surge
  70. Is there a way to let players end their turn - effectively initiating the next actor?
  71. Skybound Module Bakcgorund discussion...The "Sky Jumper"
  72. Sherwood: The Legend of Robin Hood (5E)
  73. Monsters Without Borders FREE PDF & FG module
  74. Warlock Hexblades Curse Effect
  75. Skybound Module Background Discussion: Sky Jumper Ideals
  76. Random Quantities in a Parcel
  77. Combat Tracker monster names
  78. Circle of the Moon Druid... Really?! Am I reading something wrong?
  79. NPC spell casting syntax
  80. Action for Unarmed Strike?
  81. Weapon with 2 possible uses?
  82. Hide token names from players only
  83. Adding and removing maximum recovery dice?
  84. Bug Report: Ok, I mean insects as monsters... :)
  85. Reference Manual
  86. Xanathar's Lost Notes to everything else for FG
  87. Automatically calculating max hit points
  88. Possible Image Bug?
  89. Having trouble with wordin on custom feat for Natural AC
  90. Resistance to ranged melee attacks
  91. I am missing something in character creation
  92. Fighter Superiority Dice - How to add it to the Character Card
  93. Players accessing new races (and maybe other things?)
  94. weekly 5e sales
  95. Structures and combat
  96. How to set up the visual sense on map
  97. BUG - Disvantage all the time
  98. 5e Temple of Elemental Evil for Fantasy Grounds?
  99. LFP - 5E Curse of Strahd - Alternating Fridays EST
  100. Mounted Combat... any value?
  101. LF full list of all core class effects
  102. Organizing Campaigns and Modules
  103. Dwarven Resilience Effect Coding
  104. Dr. Character, Best Class?
  105. Notepad++ .Mod extension help?
  106. Thanks for another great campaign! (Completion of SKT)
  107. Adding racial abilities to character sheet
  108. Saving a POWER as a Spell?
  109. The Great Thread of Homebrewed Fun and Fantastical (low level) Magic Items
  110. Fighting Style: Archery
  111. HotDQ
  112. Module of Effects (terminology)?
  113. Tribality pirate and steampunk modules
  114. Question: About the Language
  115. Spells slots that should not be there - Ranger 7th
  116. Critical Damage
  117. Question on the 5E effects Wiki
  118. How to create magical weapons
  119. Encounter Auto-Scaling Extension
  120. NPC active perception?
  121. Out of the abyss weapons do not show up as items
  122. Opposed Rolls. how to do it? 5e
  123. parcels not pre configured on HOTDQ
  124. Multi-attack + Dual wield.
  125. Video - Giving player control of an NPC
  126. Last update messed the UA module
  127. advice on one shot or short campaigns
  128. D&D Beyond users
  129. Attacker name in chat window
  130. Variant AC extension?
  131. Simplifying foraging with a macro
  132. Looking for a road map?
  133. Is there is a way to shortcut the increase of time from Calendar?
  134. Lists of 100 in rollable Tables
  135. Thieves' Tools ext
  136. NPC proficiency bonus
  137. Power option on actions tab undeletable
  138. Point Buy Video
  139. Doing Bardic Inspiration Graphic Explaination
  140. Differences between the included 5e content and the FG-converted 5e manuals?
  141. 'Behind the scenes of the making of Dungeons & Dragons' (Seattle Times)
  142. Fudging the Rolls as a GM... How do I?
  143. Map Tokens
  144. Rrakkma: Free adventure with Mordenkainen's Tome of Foes?
  145. Matt Mercer's Blood Hunter Class - Fantasy Grounds module
  146. Unidentified Magic Items
  147. DM's Guild Platinum Flash Sale 5/10-5/13
  148. 5E Battle Royale Extension
  149. Commoner Class (Dragonlance)
  150. One player can't see target icons on map
  151. D&D 5e Background PC choices
  152. Class feedback
  153. Image on image vs. token on image vs. "other" for illusory wall on a map?
  154. Advice Request
  155. Domain Filters for Forge and Grave Domains
  156. Lost ALL damage and healing dice rolls!
  157. Player Log Tab
  158. Modules loaded while playing?
  159. Demo where are character sheets/how to make a character?
  160. Stone's Endurance
  161. Unearthed Arcana: Hybrid Nature
  162. Murder at Baldur's Gate
  163. Need advice on this product
  164. How do you set Xanathar Story/Table Templates Player-facing so they generate?
  165. Mordenkainen's Tome of Foes is available now
  166. Character Creation Issues (Manage Characters vs. Campaign)
  167. Needing to Unload DMG and SCAG to use MToF Elf Subraces
  168. Clock Extension?
  169. Character Classes/Races Zacchaeus
  170. Rob Twohy Effect Coding
  171. 5e Campaign
  172. MOUNTED CHARGE ATTACK (5E homebrew rules - your thoughts?)
  173. Item Identification Setting
  174. Double Damage Effect
  175. Warlock Eldritch Blast rules check...(help)
  176. 5E Homebrew Dark Sun -ish campaign
  177. How do I plan my encounters? - making sense of the DMG's recommendations
  178. How do I plan my encounters? - making sense of the DMG's recommendations
  179. Changing Int based casters to preparation
  180. Ultimate Undermountain
  181. Quick Delve - Random Dungeons (Free mini-modules)
  182. Targeting Problem
  183. 1d6 Adventurers Monster Compendium
  184. The not logic conditional.
  185. Lost Mines Of Phandelver Sword Coast Map (Possible Bug)
  186. Terrain Specific Random Encounter Generator
  187. editing text from a shared page?
  188. sentinel vs freedom of movement
  189. The Stream of Many Eyes
  190. Advantage/Disadvantage on Table rolls possible?
  191. Summary of NPC passive Perception
  192. Help with spell attack bonus effect
  193. Characters disappearing
  194. D&D Complete Class Pack = PHB?
  195. Current HP Extension for 5E Ruleset
  196. Rogue Archetypes
  197. Using the Macro Bar
  198. Zoom Out on Maps
  199. Show Tokens on Map but not on Combat Tracker
  200. Tokens and Sound
  201. Death Indicator?
  202. New and in trouble
  203. Advantage & Disadvantage hotkey extension
  204. Consolidating Modules
  205. Unearthed Arcana
  206. Duplicates and Useless Things
  207. Would anyone be interested in a one-shot adventure tonight?
  208. Custom Images for Links
  209. Adding Effects and Spells as a DM
  210. 5e Homebrew Class: Saurian Rider
  211. Module Request
  212. Unearthed Arcana - Mystic
  213. Three new 5e Classes for Fantasy Grounds
  214. Is there a tutorial on adding another attribute to the character sheet?
  215. Troll Lords Humble Bundle
  216. Spells Window
  217. Question on Effects
  218. A better beast master
  219. Help me role play my Centaur getting over ladders.
  220. Spell progressions (spells per day, etc) for Homebrew Classes?
  221. Combat Tracker Questions
  222. 5e - Entering NPC
  223. [Extension] Advanced Kombat (5E)
  224. No decal for Mordekainen module?
  225. Coding specific attack values
  226. Simple questions about combat management
  227. A bit of help
  228. FG Theme
  229. Official and Unofficial Advetures
  230. Legit sources of 5E PDF's
  231. Effect for Uncanny Dodge?
  232. Coding Devastating Critical
  233. Getting started, looking for advice.
  234. Move All feature / Extension?
  235. NPC Temporary Resistance
  236. Critical Role Classes.
  237. 5e Heroes handbook from Kobold press
  238. DM having a players modules load into session
  239. Looking for advice for running Tomb of Annhil. in FG
  240. Pass without a trace effect?
  241. One shots EXP and Treasure rules
  242. Carry modifications done to modules.
  243. Here's some Homebrew, Roguish Archetype: Pirate
  244. NPC Factions
  245. Cannot see Wood or Dungeon theme in 5e
  246. Princes of the Apocalypse Maps? High Quality?
  247. question about effect conditions
  248. Organizing Images and Maps
  249. Changing tokens in an WOTC adventure purchased from FG store
  250. Maps and Content