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  1. Order Tab, Marching Order...
  2. Which WotC Adventure/Module would be best for new players & a new gm?
  3. Spell Engineer - now with full parsing
  4. Newbie Questions
  5. How many magic missiles do you have at 4th level?
  6. Observations and Interactions in 5E
  7. New (and Frustrated)
  8. Stupid Question (the first of what I'm sure will be many...)
  9. Dungeon Tiles Reincarnated
  10. NPC Effects - Hiding from players
  11. Dex Bonus for Heavy Armor?
  12. Random Encounters in Out of the Abyss
  13. AoE grid page reference?
  14. Effect for deflect missile
  15. Multi Attacks with Attack Bonus
  16. Custom Race: Roedorians, Swarming Trait, need ideas
  17. Out of the Abyss
  18. General Magic Weapon Mechanics
  19. half-orc
  20. Action tab appearance question
  21. Question about Instrument of the Bards (Doss Lute)
  22. Crafting Custom Magic Items
  23. Weapon Properties for 5e?
  24. Custom Class with added skills
  25. Help me figure out what I'm trying to ask for
  26. Adding Custom Class to PHB Spells
  27. Sorcerer casting question
  28. Looking For
  29. Changing the name of a field in the character sheet
  30. Belt of Giant Strength
  31. Restricting Access
  32. Module Activation
  33. Treasure Generator?
  34. Armor Ineffective vs Creature Type
  35. "At the end of its next turn" and similar effects timing
  36. Barbarian Zealot Divine Fury Effect
  37. Raw "preinterfaced" magic? What is it called?
  38. Vehicles and vessels; Land, Sea and Air.
  39. Fantasy Plant Compendium
  40. Individual XP Awards
  41. Waterborne Vehicles extended?
  42. Custom Archetypes
  43. New "Pay What You Want" module uploaded to the DMs Guild
  44. 5E Automation Questions
  45. Wandering Monster table
  46. Map Woas?
  47. Cleric with Priest cating Contagion spell
  48. Free Map Thieve's Highway
  49. Tracking Items
  50. Best Practices for Lair Actions and Legendary Actions?
  51. Curse Of Strahd
  52. Is there any easy way to make an NPC immune to all damage types?
  53. Encounter Balance
  54. NPC Damage Threshold?
  55. How to make a Token Module
  56. Fixing Wizard: War Caster: Power Surge
  57. Is there a way to let players end their turn - effectively initiating the next actor?
  58. Skybound Module Bakcgorund discussion...The "Sky Jumper"
  59. Sherwood: The Legend of Robin Hood (5E)
  60. Monsters Without Borders FREE PDF & FG module
  61. Warlock Hexblades Curse Effect
  62. Skybound Module Background Discussion: Sky Jumper Ideals
  63. Random Quantities in a Parcel
  64. Combat Tracker monster names
  65. Circle of the Moon Druid... Really?! Am I reading something wrong?
  66. NPC spell casting syntax
  67. Action for Unarmed Strike?
  68. Weapon with 2 possible uses?
  69. Hide token names from players only
  70. Adding and removing maximum recovery dice?
  71. Bug Report: Ok, I mean insects as monsters... :)
  72. Reference Manual
  73. Xanathar's Lost Notes to everything else for FG
  74. Automatically calculating max hit points
  75. Possible Image Bug?
  76. Having trouble with wordin on custom feat for Natural AC
  77. Resistance to ranged melee attacks
  78. I am missing something in character creation
  79. Fighter Superiority Dice - How to add it to the Character Card
  80. Players accessing new races (and maybe other things?)
  81. weekly 5e sales
  82. Structures and combat
  83. How to set up the visual sense on map
  84. 5e Temple of Elemental Evil for Fantasy Grounds?
  85. LFP - 5E Curse of Strahd - Alternating Fridays EST
  86. Mounted Combat... any value?
  87. LF full list of all core class effects
  88. Organizing Campaigns and Modules
  89. Dwarven Resilience Effect Coding
  90. Dr. Character, Best Class?
  91. Notepad++ .Mod extension help?
  92. Thanks for another great campaign! (Completion of SKT)
  93. Adding racial abilities to character sheet
  94. Saving a POWER as a Spell?
  95. The Great Thread of Homebrewed Fun and Fantastical (low level) Magic Items
  96. Fighting Style: Archery
  97. HotDQ
  98. Module of Effects (terminology)?
  99. Tribality pirate and steampunk modules
  100. Question: About the Language
  101. Spells slots that should not be there - Ranger 7th
  102. Critical Damage
  103. Question on the 5E effects Wiki
  104. How to create magical weapons
  105. Encounter Auto-Scaling Extension
  106. NPC active perception?
  107. Out of the abyss weapons do not show up as items
  108. Opposed Rolls. how to do it? 5e
  109. parcels not pre configured on HOTDQ
  110. Multi-attack + Dual wield.
  111. Video - Giving player control of an NPC
  112. Last update messed the UA module
  113. advice on one shot or short campaigns
  114. D&D Beyond users
  115. Attacker name in chat window
  116. Variant AC extension?
  117. Simplifying foraging with a macro
  118. Looking for a road map?
  119. Is there is a way to shortcut the increase of time from Calendar?
  120. Thieves' Tools ext
  121. NPC proficiency bonus
  122. Power option on actions tab undeletable
  123. Point Buy Video
  124. Doing Bardic Inspiration Graphic Explaination
  125. Differences between the included 5e content and the FG-converted 5e manuals?
  126. 'Behind the scenes of the making of Dungeons & Dragons' (Seattle Times)
  127. Fudging the Rolls as a GM... How do I?
  128. Map Tokens
  129. Rrakkma: Free adventure with Mordenkainen's Tome of Foes?
  130. Matt Mercer's Blood Hunter Class - Fantasy Grounds module
  131. Unidentified Magic Items
  132. DM's Guild Platinum Flash Sale 5/10-5/13
  133. 5E Battle Royale Extension
  134. Commoner Class (Dragonlance)
  135. One player can't see target icons on map
  136. D&D 5e Background PC choices
  137. Class feedback
  138. Image on image vs. token on image vs. "other" for illusory wall on a map?
  139. Advice Request
  140. Domain Filters for Forge and Grave Domains
  141. Lost ALL damage and healing dice rolls!
  142. Player Log Tab
  143. Modules loaded while playing?
  144. Demo where are character sheets/how to make a character?
  145. Stone's Endurance
  146. Unearthed Arcana: Hybrid Nature
  147. Murder at Baldur's Gate
  148. Need advice on this product
  149. How do you set Xanathar Story/Table Templates Player-facing so they generate?
  150. Mordenkainen's Tome of Foes is available now
  151. Character Creation Issues (Manage Characters vs. Campaign)
  152. Needing to Unload DMG and SCAG to use MToF Elf Subraces
  153. Clock Extension?
  154. Character Classes/Races Zacchaeus
  155. Rob Twohy Effect Coding
  156. 5e Campaign
  157. MOUNTED CHARGE ATTACK (5E homebrew rules - your thoughts?)
  158. Item Identification Setting
  159. Double Damage Effect
  160. Warlock Eldritch Blast rules check...(help)
  161. 5E Homebrew Dark Sun -ish campaign
  162. How do I plan my encounters? - making sense of the DMG's recommendations
  163. How do I plan my encounters? - making sense of the DMG's recommendations
  164. Changing Int based casters to preparation
  165. Ultimate Undermountain
  166. Quick Delve - Random Dungeons (Free mini-modules)
  167. Targeting Problem
  168. 1d6 Adventurers Monster Compendium
  169. The not logic conditional.
  170. Lost Mines Of Phandelver Sword Coast Map (Possible Bug)
  171. Terrain Specific Random Encounter Generator
  172. editing text from a shared page?
  173. sentinel vs freedom of movement
  174. The Stream of Many Eyes
  175. Advantage/Disadvantage on Table rolls possible?
  176. Summary of NPC passive Perception
  177. Help with spell attack bonus effect
  178. Characters disappearing
  179. D&D Complete Class Pack = PHB?
  180. Current HP Extension for 5E Ruleset - FGC
  181. Rogue Archetypes
  182. Using the Macro Bar
  183. Zoom Out on Maps
  184. Show Tokens on Map but not on Combat Tracker
  185. Tokens and Sound
  186. Death Indicator?
  187. New and in trouble
  188. Advantage & Disadvantage hotkey extension
  189. Consolidating Modules
  190. Unearthed Arcana
  191. Duplicates and Useless Things
  192. Would anyone be interested in a one-shot adventure tonight?
  193. Custom Images for Links
  194. Adding Effects and Spells as a DM
  195. 5e Homebrew Class: Saurian Rider
  196. Module Request
  197. Unearthed Arcana - Mystic
  198. Three new 5e Classes for Fantasy Grounds
  199. Is there a tutorial on adding another attribute to the character sheet?
  200. Troll Lords Humble Bundle
  201. Spells Window
  202. Question on Effects
  203. A better beast master
  204. Help me role play my Centaur getting over ladders.
  205. Spell progressions (spells per day, etc) for Homebrew Classes?
  206. Combat Tracker Questions
  207. 5e - Entering NPC
  208. [Extension] Advanced Kombat (5E)
  209. No decal for Mordekainen module?
  210. Coding specific attack values
  211. Simple questions about combat management
  212. A bit of help
  213. FG Theme
  214. Official and Unofficial Advetures
  215. Legit sources of 5E PDF's
  216. Effect for Uncanny Dodge?
  217. Coding Devastating Critical
  218. Getting started, looking for advice.
  219. Move All feature / Extension?
  220. NPC Temporary Resistance
  221. Critical Role Classes.
  222. 5e Heroes handbook from Kobold press
  223. DM having a players modules load into session
  224. Looking for advice for running Tomb of Annhil. in FG
  225. Pass without a trace effect?
  226. One shots EXP and Treasure rules
  227. Carry modifications done to modules.
  228. Here's some Homebrew, Roguish Archetype: Pirate
  229. NPC Factions
  230. Cannot see Wood or Dungeon theme in 5e
  231. Princes of the Apocalypse Maps? High Quality?
  232. question about effect conditions
  233. Organizing Images and Maps
  234. Changing tokens in an WOTC adventure purchased from FG store
  235. Maps and Content
  236. Creating effect on PC damage vulnerabilities
  237. How to make Video Conference with FG? (Question)
  238. Maximize healing results?
  239. NPC joins the party
  240. Omitting core rule classes, items and races
  241. FG doesnt calculate distance for attacks? noob question
  242. [Extension] 5E Attunement Tracker
  243. Solved
  244. /die damage type?
  245. Running the Talon of Umberlee
  246. Ultramodern5 Class Specialization not set up properly
  247. Death of Character Race Class Restrictions..in 5E
  248. Hit Point Scaling
  249. Exporting a custom race
  250. Change Active Character using F-keys