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  1. Make the GURPS ruleset official!! (5 replies)
  2. Effect Question (3 replies)
  3. GURPS Adventure: Lands of the Dark Wicche (3 replies)
  4. Question Regarding Advantage Cateogry (3 replies)
  5. GURPS Adventure: The Festering Locusts of Fenmore (6 replies)
  6. Making Dymanic Items (11 replies)
  7. Gurps - All in One Extension (21 replies)
  8. First Time GURPS Setup (3 replies)
  9. 12 pt facing instead of 6 ? (2 replies)
  10. Criticals rolled via Chat (extension) (5 replies)
  11. Field lengths in various "forms" in GURPS... (3 replies)
  12. Puttering around with Automation (41 replies)
  13. Effect/Adjustment argument (error) (20 replies)
  14. More (there are no) stupid questions. (2 replies)
  15. Not sure this is about GURPS bits or other (3 replies)
  16. Perhaps a dumb question (1 replies)
  17. Caravan to Ein Arris (11 replies)
  18. Questions about the New GURPS Character Assistant 5 (5 replies)
  19. Error Messages after latest Update (26 replies)
  20. Tales of Critical Fails (2 replies)
  21. Can't create new characters? (14 replies)
  22. Mathematical operators (0 replies)
  23. FGU Wooden Theme For GURPS? (1 replies)
  24. Any GURPS Games??? (5 replies)
  25. Extension: GURPS 3E skill costs (2 replies)
  26. Vehicles and Combat Tracker (2 replies)
  27. GCA 5 Exporter? (1 replies)
  28. FG themes incompatibility? (10 replies)
  29. Upgrade to Unity? (7 replies)
  30. Changing GM Icon in GURPS 4e (2 replies)
  31. How do I add characters? (2 replies)
  32. Player sync and character sheet oddity (3 replies)
  33. Help for others (4 replies)
  34. Damage / Targeting / Attacks? (5 replies)
  35. Presets pane in Effects window (8 replies)
  36. Can't Add A New Character / Import Char doesn't work Eaither (7 replies)
  37. Importing NPCs (4 replies)
  38. Changes to rulesets and extensions (3 replies)
  39. GURPS Automation (15 replies)
  40. Selected Token "Ring" (4 replies)
  41. Before I continue doing silly things (making books from Author) (10 replies)
  42. GCS or GCA and magic items (9 replies)
  43. Dumb things I learned this week (1 replies)
  44. What do you think of this Layout? (2 replies)
  45. Sound management extensions? (7 replies)
  46. Odd Char import (4 replies)
  47. Can players see the GM's list of NPCs in the Data Record Window? (2 replies)
  48. Wizard Spells and Damage (1 replies)
  49. Token Size in GURPS Ruleset (17 replies)
  50. GURPS Clock Adjuster Extension (17 replies)
  51. Ranges on Maps / Hexes (44 replies)
  52. Taking into account DR when applying damage? (2 replies)
  53. Sec+ for Effects: What is it? (3 replies)
  54. Languages (13 replies)
  55. Trouble with 3d6 tables (5 replies)
  56. Where is the .gre for CGA? (2 replies)
  57. Strange character appears on damage rolls in chat window (19 replies)
  58. Made a bug fix for error in FG Unity with Combat Tracker delete. (1 replies)
  59. Energy Reserve? (1 replies)
  60. FG Unity and Extensions Not Loading? (8 replies)
  61. Transparent Hexagonal Base (5 replies)
  62. Too bad there is still no ruleset with an official SJGAMES module (15 replies)
  63. N/A (Not Applicable) Fatigue Points (2 replies)
  64. Quests + Party Sheet + GURPS (1 replies)
  65. Missing features? (9 replies)
  66. GURPS Parser (4 replies)
  67. I would like to know if an automatic random treasure table of Dungeon Fantasy exists. (3 replies)
  68. GURPS + fantasygrounds for SciFi as beginner? (3 replies)
  69. How can I simulate different levels of understanding a language in FG (3 replies)
  70. Hot keys not working with skills (1 replies)
  71. Starting Characterpoints w. a new Campaign? (6 replies)
  72. GCS Database to Fantasy Grounds Modules Converter (9 replies)
  73. GURPS Games Online (1 replies)
  74. Mass import of data into Fantasy Grounds for use with GURPS (3 replies)
  75. Gurps - no language functionality (3 replies)
  76. Error importing a character as NPC from GCA into FantasyGrounds (2 replies)
  77. Question about Characters with Battlesuits (11 replies)
  78. Font extensions + Problems in Language Fonts (0 replies)
  79. FG to GCS Skill and Spell Import Script (6 replies)
  80. Party Sheet (7 replies)
  81. Pirates of Drinax - GURPS Style (0 replies)
  82. Effects with GURPS (2 replies)
  83. GURPS Character Sheet - New Edition supports FG XML! (10 replies)
  84. Mod Community Request: Custom Shareable Number Field (3 replies)
  85. GURPS Game Interest Check - GURPS Technothriller One-Shot on a Saturday Night (7 replies)
  86. FGU and Gurps Ruleset (12 replies)
  87. FG GURPS Mod Maker - for drag-n-drop items (149 replies)
  88. 3rd Edition? (6 replies)
  89. Dragondrop aka Drag-n-Drop functionality (4 replies)
  90. Looking for a game (3 replies)
  91. Dingo's Tactical Extensions (13 replies)
  92. Join us in a GURPS Cyberpunk game! (2 replies)
  93. Join us in a GURPS Cyberpunk game! (0 replies)
  94. Full functionality (8 replies)
  95. Default values (0 replies)
  96. Question in regard to how functional it is. (9 replies)
  97. Also LFG - GURPS - PDT [UTC-7] (13 replies)
  98. Installing GURPS Ruleset on Windows 10 (4 replies)
  99. Ammunition Counter (0 replies)
  100. LFP: GURPS Shadowrun one shot adventure. (13 replies)
  101. I am building GCS export support (8 replies)
  102. Is it between item and character possible? (3 replies)
  103. Using Excel for mass import of data into db.xml (3 replies)
  104. Gurps Statistics - Assistance Needed! (3 replies)
  105. LFG - GURPS - Open schedule PST. Contact me even if post is old (19 replies)
  106. Gurps Kickstarters (0 replies)
  107. Help please! (4 replies)
  108. LFP: One shot GURPS Shadowrun (cyberpunk) game. (5 replies)
  109. et nigrum schola (The Black School) (campaign players stay out please) (1 replies)
  110. Modifier of Size and Measurements in Hexagons (4 replies)
  111. Screenshots (0 replies)
  112. New to GURPS LFG, any setting (1 replies)
  113. GURPS Neophyte Looking for Online Gaming Community (14 replies)
  114. Unidentified items and how to avoid them (14 replies)
  115. Experiments in Fantasy Grounds (5 replies)
  116. 1 NEW player looking to connect with groups for GURPS - broad interest in settings (4 replies)
  117. Watching the Stream from Olympus, some doubts have (6 replies)
  118. Extensions created and adapted (10 replies)
  119. Chat Message File? (0 replies)
  120. GURPS - Arial Fonts Extension (2 replies)
  121. Changes made in ruleset ... (8 replies)
  122. Version 3.3.6 (6 replies)
  123. Anyone up for a GURPS CYBERPUNK style campaign? (33 replies)
  124. HP Status (1 replies)
  125. Creating GURPS Modules (6 replies)
  126. Creating/Importing Items & Weapons (6 replies)
  127. How to deal with guns with more than one type of damage? (6 replies)
  128. Looking for players - Age of Myth (2 replies)
  129. Effects don't work on last actor on combat tracker (1 replies)
  130. Image to use as condition, effect, posture, where find? (3 replies)
  131. Dragging skill rolls to hotkeys (1 replies)
  132. Shield Hit Points (6 replies)
  133. GURPS ruleset - Evolving encounters. (3 replies)
  134. Auto-calculating and applying GURPS status effects (4 replies)
  135. GURPS ruleset automation and module and extension sharing questions (3 replies)
  136. GURPS ruleset question (9 replies)
  137. Stream Layout (1 replies)
  138. GURPS Rules Question: Using a human as a weapon. (2 replies)
  139. Map move and weight loaded (4 replies)
  140. DOE and DORCore questions regarding GURPS ruleset (5 replies)
  141. GURPS compatible Parser? Would like to easily add NPCs from websites & pdfs (5 replies)
  142. Hexagon movimentation problem? (1 replies)
  143. Is there a way to import character sheets from GCS? (1 replies)
  144. What are GURPS rules best optimized for? (1 replies)
  145. What GURPs would you run/play with official support? (72 replies)
  146. anything from WW2 here ? (8 replies)
  147. [Actual Play] "Hell to Pay," an Old West/Horror One-shot (19 replies)
  148. Easiest Way of Duplicating Trait Descriptions (10 replies)
  149. Hex Grid and Token Facing (9 replies)
  150. Updating PCs - In Fantasy Grounds or GURPS Character Assistant? (3 replies)
  151. How do you import into or create weapons and armor as items in this GURPS rule set? (13 replies)
  152. Do you guys think the new Dungeon Fantasy RPG will be compatuble? (11 replies)
  153. GURPS Translation Package (Files for FG and GCA) (2 replies)
  154. Ranged Attacks (6 replies)
  155. Change count of effects? (1 replies)
  156. Export from GCA to FG? (4 replies)
  157. GURPS Theme for download? (2 replies)
  158. A Little help, please (1 replies)
  159. Resizing and translation (5 replies)
  160. Chat message (2 replies)
  161. Could I create and share a module with items? (3 replies)
  162. Community Extensions (8 replies)
  163. Shields and Cloaks (6 replies)
  164. How to create Effects? (8 replies)
  165. Language Font (3 replies)
  166. Characters for download? (1 replies)
  167. Map scales (6 replies)
  168. Hit Location (4 replies)
  169. Gurps rules question. Shotguns RoF / Pellets (8 replies)
  170. Exporting modifiers from Old Gurps Ruleset - problem (19 replies)
  171. Gurps DMs: How are YOU using the new GURPS ruleset (with CoreRPG) (16 replies)
  172. Rules about automation (4 replies)
  173. Gurps Ruleset Translation (8 replies)
  174. Interest Check: GURPS Technothriller (5 replies)
  175. GURPS: Character book in FG (4 replies)
  176. How do you do 2-hex (or more) tokens? And how do you scale the things? (13 replies)
  177. GURPS 4E Core Ruleset (1501 replies)
  178. Lfg gurps 4e (3 replies)
  179. Looking for GURPS campaign during the week (0 replies)
  180. Warehouse 25 sale! (1 replies)
  181. 3.2 issues and GURPS ruleset (5 replies)
  182. hex grid help. (3 replies)
  183. The kickstarter for the Dungeon Fantasy Roleplaying Game ends soon! (0 replies)
  184. GURPS Library Module creation (4 replies)
  185. Interest check for GURPS game concept (26 replies)
  186. GURPS day on FG (11 replies)
  187. GM Die Reveals (4 replies)
  188. Newbie FB GURPS question regarding importing images. (4 replies)
  189. NPC attacks all in a row or they don't work (11 replies)
  190. GURPS Take on Heinlein's classic Starship Troopers (4 replies)
  191. Interested in the Ultimate License (19 replies)
  192. Interested in GURPS Old West (24 replies)
  193. Sooo, attack formatting in the present GURPS ruleset?? (16 replies)
  194. Icon Modifier (6 replies)
  195. GURPS on CoreRPG (217 replies)
  196. how to install community ruleset (14 replies)
  197. PARSER for GURPS? (16 replies)
  198. Is there a parser for library modules for GURPS 4e? (2 replies)
  199. GURPS 3rd (4 replies)
  200. Looking For Gurps Game (2 replies)
  201. NPC Skills (9 replies)
  202. Gurps_4e for 3.x (12 replies)
  203. FantasyGrounds 3 and GURPS (1 replies)
  204. Adventure Module (5 replies)
  205. Looking for all the Info I can gather. (7 replies)
  206. Quick help GCA to FG in GURPS 4e (1 replies)
  207. Whisper using Gurps Language Extension (0 replies)
  208. Modern or Sci-Fi GURPS Ruleset? (2 replies)
  209. Dice Total Not Working? Help Please. (2 replies)
  210. GURPS Vídeo (23 replies)
  211. I just wanted to know (0 replies)
  212. GURPs Rules Question (3 replies)
  213. Problem with NPC attacks. (9 replies)
  214. New Version (8 replies)
  215. From Savage Worlds to GURPS (23 replies)
  216. Curiosity (2 replies)
  217. Module Creation (2 replies)
  218. Advance Frame and Overlay (8 replies)
  219. How to correct? (3 replies)
  220. Change in extensions language (3 replies)
  221. Errors in the GURPS ruleset. (1 replies)
  222. Problem with tab modifiers for players when they leave the game. (9 replies)
  223. GURPS in F.G 3.0 (10 replies)
  224. Changes in Tabletop (8 replies)
  225. Gurps 4enhanced 1.11 released (3 replies)
  226. Library Module Problem (3 replies)
  227. Great Axe skill/damage = not draggable? (4 replies)
  228. Combat Tracker Sharing (1 replies)
  229. Gurps (19 replies)
  230. Rally call to fill these games for the FGcon!!! (0 replies)
  231. Newbie questions (5 replies)
  232. Gurps4eEnhanced (4 replies)
  233. Measurements in GURPS (1 replies)
  234. Combat Tracker Error (2 replies)
  235. GURPS 4Enhanced 1.10 release (4 replies)
  236. Where to put GURPS character files? (1 replies)
  237. Problems with GURPS_4Enhanced_Installer-V1.09 in FGII - 2.6.3 (4 replies)
  238. GURPS 4Ehanced 1.0.9 (7 replies)
  239. Any Games (2 replies)
  240. Let's learn GURPS (20 replies)
  241. GURPS 4Enhanced 1.0.8 (0 replies)
  242. GURPS 4Enhanced for 2.9 (5 replies)
  243. GURPS 3rdEd (1 replies)
  244. GURPS > HARN game interest? (8 replies)
  245. GURPS library/module (1 replies)
  246. GURPS_4enhanced 1.06 (13 replies)
  247. New CGA2FGII filter update (14 replies)
  248. GURPS_4enhanced 1.03 (11 replies)
  249. don't get the damage tables... (1 replies)
  250. GURPS Action chase tracker (3 replies)