View Full Version : Rolemaster Classic
- Player can not access moduls
- Skill rolls giving error message
- Script Error
- School of Hard knocks add on?
- Is anyone using this?
- RMC - The Armory
- adding transport
- New ruleset update in beta testing
- Spell Lists
- Stats
- Is the Skill Development Window functional at all?
- No-Profession Profession
- Where is the Accessory Price Table?
- Creating additional Professions and weapons?
- Attack and crit Chart automation?
- Gauging interesthe short term biweekly game
- Woot Got me RMC
- % Action
- Ruleset update v1.7.5
- Spell List access for casters
- Looking for beta Tester for RMC MODIFICATIONS extentsion
- Rolemaster races from end of creatures and treasures
- Calculating total hits
- [Rolemaster] a New Theme is available !
- The Moving Shadow Stream
- Stone of Seven Souls adventure for RMC
- Rolemaster Classic: Combat Companion, any way to build an extension for this?
- Unable to change 'Attack Table'
- Issue with the new drag drop attack
- equipement tables shows different behaviours
- How active are RM campaigns?
- Character creation query
- Map problems
- Treasure Guidelines
- Shadow world
- Using Table Resolver with Table 10-05: Alternative Static Action
- Guidance on assigning a degree of difficulty?
- Partial Movement
- Handling Spell Effects
- Need the Table ID's for the various Weapons
- Any Active RMC Games looking for a new player
- How to integrate new skills for Rolemaster whit FG
- RM Classic issues/bugs sticky
- Long Time Gamer Looking for a game
- Problems activating and deactivating a module
- Rolemaster Companion series
- Targetting
- Does anyone still play Rolemaster Classic?
- Harp with RMC ruleset.
- Someone interested in playing a new Harp/RMC campaign?
- Please teach me RMC!
- Preload not working
- Extracting posions from an animal
- RMC Refresher?
- RMC Fantasy version of Olympic games
- Script Error on Rolling MMs & Moves for NPCs
- GM ownership of characters
- Spell Interruption
- RolemasterClassic v1.7.6
- Problem Targeting
- Handling % Activity for Actions in Combat
- Problem with the Library
- Token's
- Calling all you evil Villians!
- FG will not download portions of Rolemaster rules
- Summoned creatures
- Imnporting ERA characters into FG?
- Subduing Skill
- Heroes, Gods, and Monsters RMC campaign starting
- What's in the future for FG RMC ruleset?
- Desperately need mentoring
- Wuestions about NPC info sheets
- Converting ERA XML Characters into FG RMC XML Import Format
- Partida en español
- How to resolve Movement Maneuver?
- Bug on Character sheet
- GM selectable languages
- Ironcrown.com is down...again(an annual affair).
- Need some help with character creation
- Pre-Generated Character Extension
- Paladin spell lists?
- Adding 'paragraph type' and 'formatting' to text in character sheets?
- Editing RMC Tables
- Character portraits
- Shadow World Races included?
- Manual dice entry for Rolemaster?
- Character creation first steps
- Long Hiatus finished
- Script Error
- ICE/MERP/Copyright, etc...
- Adding multiple professions
- RM companions, houserules, FG files
- Adrenal Defense malus using AT1
- Importing maps into RMC version FG
- Adding additional or alternate criticals to weapons/spells
- Table Resolver not showing spell fumble text
- Script error when NPC tokens already on, or added to, a map.
- Rolemaster Creature XML format for skills?
- How do you handle '"weapon" and "missile" attacks in the Combat Tracker?
- It is finally happening!
- Long-Term-Rolemaster-Game-looking-for-new-player
- Editing Armor Maneuver Modifications?
- BUG (?): PC Tokens on Map Not Saved Between Sessions & Other Observations
- FG Problem.
- Error message when player connects
- Rolemaster FRP questions/requests
- Help: Rollable (or not) Random Encounter Table like in D&D
- two question about stat problems in this system
- Rolemaster - Update (?) Bugs
- XP Extension
- Created module not updating
- Changing window sizes - racedata / professions
- Errors in Spell Law?
- Demo the system
- Back from the dead
- RolemasterClassic v1.8.0
- Rolemaster Classic video-tutorial (in Spanish)
- *BUG* Spell Law Tables
- *Bug* after latest FGII update, Tower and Hidden GM Rolls aren’t hidden.
- Token Scaling
- *BUG* Trying to Export Module
- Sheet Error? Tokens?
- *BUG* Lost the ability for /w whispering in FGII to other players
- RM2 Question
- Rolemaster Please help
- RolemasterClassic ruleset v2.0 (based on CoreRPG)
- fantasygrouns unity rolemaster maps
- fantasygrouns unity rolemaster maps
- Looking For Group
- Random Treasure Generator Module
- Open-Ended CoreRPG Tables Discussion
- Help finding module files
- Modifying Core Rules?
- confused when starting my first campaign in RMC
- Rmu
- Rolemaster FRP Extension 2.1
- RMC XP Extension
- RMC v2.1.2
- Playing Rolemaster Online: What is it like?
- Dragging Effects/Damage/Crits to Tokens Instead of the CT
- Crit tables?
- Blackfoot's Intent Window
- FG Unified
- RMC v2.1.3
- Changing Attack tables in Encounters
- RMC v2.1.4
- Known issue?
- RMC v2.1.5
- Importing Items?
- Module compatibility
- Spell adders and PP multipliers
- RMC v2.1.6 - Automatic Range Calculations
- Other issues noted
- Bizare behavior with added professions in RMC in FGU
- RMC Game Vacancy
- RMC v2.1.7
- Rng
- RMC v2.1.8
- RMC: Option 5 Mentalism Monk
- RMC v2.1.9
- [Gencon Q/A] with ICE
- Save work?
- ICE Director's Briefing
- Notes not scrolling
- Couple of very minor issues
- Useful Tips and Tricks
- Error when opening Base Spell Table in Unity
- Armor Quickness Penalty
- Companions 1 and 2
- Base Spell Attack Range Penalty
- Effects question for DB
- Looking For Players to play RM
- Unable to change facing with mouse scroll
- Languages
- Original RMC Optional Ruleset file
- Party Average Level and XP in Encounters
- Parry for NPCs
- 11-05 Index of Optional rules Option 7 blank
- Move Manoeuvres - Always Medium?
- 08-12 Money, Gems, Jewelry... 92-97 result empty
- Attacking with a cold ball
- Call of Flame
- Dice
- LF role master game to learn the ropes
- RoleMaster - Cannot Find Large/Super Large Crit Tables
- Adding professions and creatures
- Height discrepancy
- The Maze of Tey-Balls (GM Trainer walkthrough)
- Problem with menues
- MM penalty incorrect when wearing AT1 or 2
- RMC additional secondary skills
- Rolemaster - merp
- Rolemaster on FGU
- BMR Armour Qu Pen
- I hate riddles...
- Help understanding how to run Base Spells
- Question to those with way more Knowledge that me. (Effects)
- My Campaign - Shadycreek Vale
- MERP Languages
- RMC v2.1.20 - New Optional Rules Implemented
- How much would the "new version" be possible?
- How to create arrows with spider poison.
- New Feature: Creating Professions within the FG RMC Ruleset
- Create new Critical and Attack Tables?
- Adding a Spell List
- Hmmmm....
- Extensions
- Rolemaster Companion I
- A reflection generated by the updating of professions
- Keeping track of the "chance to learn"
- Too big fight?
- Stat/Magic/AD not counted in Combat Tracker
- How to set up basic difficulty for rolls?
- AT 4 robes
- % activity for actions
- RMC Ruleset automatons (and product support)
- Armor parts
- [1/16/2021 1:49:28 PM] [ERROR] windowcontrol: Database type mismatch on path (notes)
- Issue with creating a new attack - No Attack Table options drop down menu
- "Armor Pen."
- Summoned Creatures
- General Question
- Total Hits Not calculating Correctly
- Ambush Error
- Explanation for Rolemaster Release Updates for February 2nd, 2021
- Script error when using the CT attack dice
- FG Rolemaster new books?
- Adding Firearms?
- Unidentified Items Galore!
- economy question
- Table Resolver Just Stopped Working
- Poof! Menu options disappeared!
- Range Marker Question
- New User - Parry and shield bonus not carried to Combat Tracker?
- Vision range?
- RMU Ruleset
- Armour Qu Penalties for some PCs but not other?
- missing dropdown menus
- Flat number damage bonus
- NCP Defense "All" check box
- poison/disease
- unbalanced
- Couple of minor bugs
- Dice Color Picker not updated in RMC
- Export/Import from one Campaign to another
- Bragging Rights Kill
- Effects
- Error!
- Combat tracker script error
- Is there any possibility to automate the Action% of a combat?
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