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  1. New C&C Blacktooth campaign Sat or Sun am GMT +1:00
  2. Castles & Crusades anyone?
  3. New Castles and Crusades game
  4. C&c
  5. FGII Castles & Crusades: Call for Players
  6. Four New Castles & Crusades Products from Digital Adventures!
  7. Looking for Player : Castles & Crusades
  8. Castles & Crusades
  9. Castles and Crusades game.
  10. Castles & Crusades for the aged
  11. Are there any Castles and Crusades groups?
  12. Sunday Night Castles & Crusades
  13. Castles & Crusades Campaign Needs Player
  14. Castles and Crusades - updated Ruleset?
  15. Request: C&C Screenshots
  16. New Castles and Crusades Player LFG
  17. Combat Tracker
  18. No C&C Rulebooks showing in library
  19. Interested in a Friday Night GMT+0 C&C Game
  20. Targeting Script Error
  21. C1 Mortality of Green module complete for C&C
  22. C&C Castellan's Guide to Arms and Armor added to store
  23. New C&C Player LFG
  24. C&C C2 Shades of Mist adventure available
  25. The Black Libram of Natarus and Monsters and Treasure of Airhde complete
  26. New to C&C from 4e - me am cofeuzed
  27. Just Purchased C & C having problems
  28. Thanks for the help everyone
  29. I don't see many C & C games
  30. Looking to begin a game of C & C
  31. Players looking to get in a game?
  32. What's New in Version 2?
  33. GMT friendly C&C One Shot?
  34. C&C Ruleset
  35. CnC optional Ruleset Extension v2.02
  36. Script errors & a and a crash in 2.0
  37. Script errors & crash in 2.0
  38. CnC Ruleset Patch 2.03
  39. D20/OGL spells in a C&C Module, anyone?
  40. CnC Ruleset update v2.04
  41. New adventure module DB2:The Crater of Umeshti now available
  42. Tokens for M&T (4th Printing Ruleset)
  43. Damage reduction
  44. looking for players.
  45. campaign start moved.
  46. CnC Ruleset update v2.05
  47. 170 tokens where?
  48. Seeking Players for New Campaign
  49. C&C games during the week?
  50. Damage Roll
  51. CnC Ruleset update v2.06
  52. Roll NPC Initiative Bug
  53. CnC Ruleset update v2.07
  54. CnC Ruleset update v2.075
  55. CnC Ruleset update v2.076
  56. Some Game Mastering Questions
  57. Some Game Mastering Questions
  58. What exactly is included in the C&C ruleset?
  59. Castles & Crusades - One shot
  60. Combat Tracker order funkiness with equal Initiatives
  61. Looking for a C&C game, to learn, spectate, whatever
  62. Instructions / Manual
  63. CnC Ruleset update v2.08
  64. CnC ruleset repackaged and uploaded with Tokens
  65. Castles & Crusades: A6 Banishment and Blight now available
  66. CnC Ruleset update v2.081
  67. Critical Hits
  68. Looking for comments on a Skills vs. Siege custom rule
  69. StarSiege?
  70. Crusaders Companion Library Module
  71. Go Fer Yer Gun!
  72. C&C Recruitment Drive!
  73. Known spells on the character sheet
  74. Where oh where is our great benefactor?
  75. Old West Theme beta
  76. Old West Theme beta
  77. Does everyone need the C&C ruleset?
  78. Ruleset Monsters & Treasure
  79. C&C version Tech problems?
  80. Gaa! Frustrated!!!
  81. Ok, I'm getting it.
  82. Full PDF Rulebooks on Special + 4 Modules
  83. Working on a new C&C Theme
  84. ScreenShot
  85. Sit in on a Session
  86. Quick Ruleset Quest
  87. Reclaiming the Broken Lands
  88. Another looking to sit in on a session...
  89. Take up the yoke
  90. "Classic Monsters, The Manual" is now available
  91. C&C GMs: got a few minutes?
  92. Interested in Castles and Crusades
  93. Ruleset not updated to newest version of C&C?
  94. Any 2.9 testing?
  95. Can/should C&C be an extension of rather than it's own ruleset?
  96. Is it broken?
  97. The sound of crickets
  98. Ok, I'm taking the plunge... but don't y'all hold yer breath...
  99. Going to be needing some testers
  100. C&C UI question
  101. That dang "?" icon... grrrr...
  102. Quick update on C&C 3.0
  103. Language Extension
  104. question about the Rule set
  105. C&C Ruleset navigation
  106. Kickstarter For Castle and Crusades..
  107. NPC Collection
  108. Current C&C ruleset Abilities supports die rolls... kinda.
  109. Rolemaster Criticals
  110. Is C&C dying a slow death on FG?
  111. Feature list for C&C dev consideration
  112. C&C Module Conversion Work needed
  113. New to C&C
  114. How to Handle "Between Level" Training
  115. New C&C Adventure A9 Helm of Night available
  116. Castles & Crusades Specials
  117. Starsiege Question
  118. Castles & Crusades modules A7 and A8 now available
  119. Would you believe...
  120. Rally call to fill these games for the FGcon!!!
  121. Customizing the SIEGE Engine
  122. Is it possible to sit in one someones C&C game to watch?
  123. Kickstarter finishing shortly
  124. Progress!
  125. Castles and Crusades extensions
  126. Missing resources
  127. Thinking of starting a C&C campaign... questions!
  128. The "not going to GenCon" sale - 30% of Troll Lord Games at RPGNOW until August 18th
  129. CnC v3.0 testing
  130. New Guy Sounding Off
  131. Recruiting for New C&C Greyhawk Campaign
  132. Hello and a Question from a new CK
  133. Player needed for Sun. Evening GMT-5 C&C Campaign
  134. Secondary Skills for fun and (no) profit.
  135. Massive Castles & Crusades Sale
  136. Old West Theme for the new FG3 / C&C 3 ruleset
  137. Hero Lab for Castles & Crusades
  138. Character sheet
  139. C&C sale
  140. C&C Character Sheet
  141. 3.0 Ruleset Bugs
  142. Recruiting for C&C, Sunday afternoon (1pm CST)
  143. Most up to date C&C Version ?
  144. Dropping Encounters to Party Sheet failed
  145. Inflicting Spell Damage
  146. 5th edition players guide
  147. Expanded Spell Lists
  148. Combat Tracker Issue
  149. Monsters & Treasure
  150. Monk's Hand To Hand attack skill & Combat attacks
  151. C&C effect guide ?
  152. Help with Crusader's Companion
  153. Current status of C&C ruleset?
  154. Purchased the C&C rule set...
  155. Crusaders Companion - free supplement
  156. Castles & Crusades - Community modules
  157. Encounter Prep
  158. Is Classic Monsters being converted?
  159. Mid-Week C&C campaign for your consideration... newbies welcomed
  160. Character Sheet questions
  161. User Guides
  162. Castles & Crusades - Community Extensions
  163. 0 hp
  164. Effect targets ?
  165. Castle Keeper's Guide
  166. Questions for C&C GM's using Fantasy Grounds
  167. Update issue ? Or not...
  168. Mistakes inside the Monsters and Treasure book
  169. C&C new printing Kickstarter - with add ons!
  170. Screenshots needed for C&C
  171. CT/npc hp bug?
  172. Drag and drop, missing button and skin issues
  173. Multiclass
  174. bought castles and crusades, what videos should i watch?
  175. Castles & Crusades ~ Character Repository
  176. Simple module: C&C Gems for easy population of modules.
  177. Bug in bard's Legend Lore Ability (PHB)
  178. Monsters and Treasures Book
  179. Players need to buy?
  180. Improvements to Rising Knight (scenario bundled with C&C ruleset)
  181. Expiring Effects
  182. Classic Monsters has been released
  183. Its Right?
  184. Monster AC on Combat Tracker
  185. Vague-ish Party Sheet bug report in C&C
  186. Weeklong sale for C&C products
  187. Help.... Adventure Mods in set upmode
  188. Hero Lab
  189. Ranger's Prime... Strength?!?
  190. I think my links are broken
  191. cant download
  192. Missing monsters
  193. Happy Holidays!
  194. Question: Am I missing something about versions?
  195. Back Attack
  196. FG Con Tourney Idea?
  197. Better Spells Tab on Character Sheet
  198. All Castles & Crusades add-ons are 60% off through Sunday, Feb 1st.
  199. I've decided to take the plunge
  200. Recruiting for a game
  201. Looking for a game of C&C
  202. Town of Kalas
  203. TLG Kickstarter Campaign for New Lost City of Gaxmoor Module
  204. Castles & Crusades - Updates for the new printings???
  205. Ability Checks error??
  206. 5 or 6 Needed for a (Provisional) New C&C Campaign
  207. GM question
  208. LFP: Player needed for Sunday Evening Game
  209. LFP: Looking for players Tuesday night game (8-11pm US/Central)
  210. Updated Wood, Dungeon, and Toadstone Themes
  211. Par5e
  212. Thinking of getting started with some C&C games-Any tips or advice?
  213. C&C Effects and Conditions...options and some help...
  214. LFP: 1-2 Needed for Friday evening C&C game in Central Time Zone
  215. LFG & some help
  216. Error in display of Fighter BtH bonus
  217. Conversion from PC <--> NPC
  218. Castles & Crusades currently on Bundle of Holding
  219. LFPlayers - Thursday and/or Saturday Evening C&C Games
  220. Justing getting into FG via D&D5E and I saw C&C
  221. C & C deities?
  222. Help with Character Sheet - Spells
  223. Need help creating character
  224. Monster and Treasure
  225. New to FG with C&C... looking for a run through
  226. Converting ADnD 1e and 2e to C&C
  227. Tiny spelling errors in the Players Handbook
  228. Totally in the dark but interested
  229. Testing the waters...
  230. Half Elf Attribute Check Modification
  231. Par5E?
  232. Hoping to get back in the mix
  233. CKs: What's your preferred FG layout?
  234. Pick up games?
  235. Brand new to FG, just got my Hardcover C&C books. WOW! Excellent system.
  236. A funny thing happened to me on the way to the Crusade.
  237. Adventurer's Backpack Kickstarter
  238. Just bought C&C
  239. Help with monsters
  240. Amazing Adventures?
  241. DriveThruRPG has the PHB on sale right now
  242. Assault on Blacktooth Ridge Boss Stats Missing
  243. Aihrde Maps?
  244. Can't add magic items?
  245. 3 Days in Darkenfold Kickstarter is funded and ending in like 14 hours
  246. 10 Hour Sale 50% Off!
  247. AD&D module compatibility with C&C
  248. Rune Lore Campaign Map
  249. C&C Content Issues
  250. Troll Lords store - sale 55% off all Digital PDF products