View Full Version : Savage Worlds

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  1. FYI --- Lankhmar decals
  2. Question on Creating a Race
  3. SWADE Ruleset correction
  4. Deadlands Classic (& Possible Savage Worlds) - Jokers In Initative
  5. movement distance not showing on the map
  6. Savage Rifts Iconic Framework assistance
  7. Eberron for Savage Worlds
  8. Crown & Dragon RPG
  9. Defeated markers issue
  10. Adding effects automatically to equipment
  11. Options to open material from other rulesets
  12. Printing Campaigns
  13. InterFace Zero
  14. Effect for setting Strength
  15. Beasts & Barbarians SWADE Update
  16. SWADE module, vehicular weapons are not correctly set as heavy weapons.
  17. Updating from SWD to SWADE after pressing no
  18. 50 Fathoms Tokens
  19. SavageWorlds v5.1 Public Beta Testing
  20. Extension Problem
  21. What Settings Are Migrated to SWADE Rules?
  22. [Deadlands Reloaded] Hexslinger arcane background doesn't work in SWADE
  23. Hell On Earth modules
  24. Savage Worlds v5.1 released
  25. Printing
  26. Kickstarter - Gods and Masters
  27. Necessary Evil
  28. Plot point campaign
  29. New to Savage Worlds/Deadlands
  30. Bumping up wthe wild die for a skill
  31. DOE Sound Extension and SWADE
  32. Making a Unkillable Villan
  33. Suzerain JumpStart: Shaintar
  34. New Edge = Abilities ??
  35. Deadlands Reloaded on SWADE - Issue with the sidebar icons
  36. Characters have Invisible Tokens
  37. Interface Zero 2.0 massive issue
  38. Effect keyword for initiative cards?
  39. Attack +1 When Min Str not met
  40. Wiseguys Modules Dev Diary
  41. Cannot get players into Savage World games - Hangs when downloading files
  42. Confusion -Savage Worlds, SW, SWD, SWADE
  43. Deadlands: Lost Colony kickstarter is live!
  44. Adding a ranged weapon
  45. auto fire weapons?
  46. savage worlds deluxe edition
  47. Artillery Question
  48. Library import Question: Weapon Capacity
  49. Maps for SWADE
  50. Issues with new purchase
  51. SWADE Ambidextrous edge always applies a -2 combat modifier
  52. Solomon Kane
  53. Necessary Evil - started looking through it
  54. Deadlands Wierd West: Superior Kung Fu Mantis Style
  55. Equipment Removal
  56. unarmed damage
  57. Armor for modern combat
  58. Modding the SW Character Sheet
  59. SWADE & Fantasy Companion Compatibility?
  60. SWADE module: How to Make Existing Edges Editable?
  61. So About the SW Enhanced Library?
  62. Damage Weakness
  63. Silly Question re: Lankmar and Lost Parsec
  64. Quick DOE:Location => Shopping Test Request
  65. Deadlands Ruleset
  66. Adventure Deck Customizer for SWADE
  67. The Eye of Kilquato
  68. Suzerain's Shaintar Comes to Fantasy Grounds
  69. Vehicle Combat
  70. Ammo Tracking
  71. Bundle of Holding: Beasts & Barbarians for SW
  72. Linked Weapons Help
  73. 50 Fathoms SWADE.
  74. Henchman and Right Hand Man
  75. NPC added to Combat tracker adds 2 entries (SWADE/Unity)
  76. Is it possible to add a new weapon type?
  77. Advanced Armor Toughness Bonus
  78. Problem with Custom Decks
  79. Liquid Courage
  80. Weapon effects
  81. Savage Rifts
  82. Savage Worlds Intro and Character Creation Class!
  83. adding or changing damage in deadlands setting
  84. Haven't tested since 3.3.10 - but noticed only 2 ext not updated
  85. Savage Worlds extension not appearing
  86. Question on multiple monsters using the same initiative card
  87. How to do conviction?
  88. Custom Card system: Savage MasterDeck
  89. Quick Unplanned combat question
  90. Fields on the NPC Form?
  91. Help. NE Savage Worlds. Adding Super powers and their modifiers.
  92. SW 5.1 issue- Library not loading Edges, Skills etc.
  93. Help with Adding modifiers to a weapon
  94. Chases in SWADE
  95. Savage GM for "hire"
  96. Very Newbie questions here
  97. Savage Worlds FGU question
  98. Pre-setting up encounters with Allies
  99. FGU "@Ganging up" effect
  100. Hellfrost Modules & Adventure Edition Compatibility
  101. Creating new Races
  102. Skin Extensions
  103. SWADE Skill Specializations?
  104. Arcane Backgrounds
  105. SWD: Where are the Setting Rules?
  106. Savage Worlds Invulnerable
  107. Questions about Deadlands Reloaded
  108. Question to Ikael
  109. Multiple Arcane Backgrounds
  110. Deadlands: cannot read modifier on sheriff star
  111. Modify Range penalties
  112. Import Weapons List
  113. Keyword for multiaction penalty effects?
  114. SWADE ruleset but SWDEX Experience
  115. Deadlands Reloaded - Card Table help
  116. [Savage Worlds Adventure Edition] Problems with the Rules
  117. Wildcard and Minions on same card?
  118. Etu + swade
  119. How to sum dice in chat window?
  120. FGU - SWADE + ETU Joker with Shaken Roll
  121. Running an Indiana Jones style game
  122. Ruleset quick question
  123. Questions about Erratta
  124. Coding spell effects
  125. Buy Adventure Deck?
  126. Starting powers and points
  127. Can I transfer a race?
  128. Savage Rifts coming to FantasyGrounds?
  129. All For One Regime Diabolique FG version?
  130. Trait +1d Effect Not implemented?
  131. Savage Worlds/Slipstream - Healing question
  132. Beasts & Barbarians Golden Edition Feedback & Updates
  133. Beasts & Barbarians Steel Edition Feedback & Updates
  134. Just purchased the SWADE set
  135. Wounds - Wildcard Pace
  136. FGU, NPC Wounds & Pace (Savage Worlds)
  137. FG: How to Defend?
  138. Campaign Settings for SWADE
  139. Looking for Creating Modules Tutorial
  140. Chase Tracker
  141. Combat Tracker - Grouped NPCs (Collapsing Accordion)
  142. Adding Wild Die to a Trait roll and other Effect questions
  143. Benny Dramatic Task
  144. First time running SWADE, Savage RIFTS, & using FG. Help/Advice Appreciated.
  145. SW Attack
  146. Lankhmar - Compatible With SWADE?
  147. SWADE is incompatible with AudioOverseer (or the contrary)
  148. Savage Worlds - GM Content Question for 50 Fathoms
  149. Classes in Savage Worlds
  150. Adventure Deck for SWADE?
  151. Easiest start to running a SWADE campaign?
  152. Pirates Ship Combat FGU
  153. Attacks not applying
  154. Where are my themes? No, they are not in Extensions folder.
  155. Questions about best practices when using the SWADE ruleset
  156. Applying Heavy Weapon Modifiers
  157. CT Problems with initiative cards
  158. Ignoring Range modifiers
  159. No Power Points Option
  160. Fantasy Companion not adding additional Arcane Background Edges
  161. How does FG handle "extras"
  162. Savage Worlds (Deluxe) - Options (and maybe other) basic questions
  163. War of the Dead (Setting/Adventure) - Missing Pregens?
  164. Adventure Card Quick Deal Not Working
  165. Group Dramatic Tasks
  166. Are there updated instructions for creating custom adventure decks?
  167. Creating new Adventure Deck - followed awesome EXT video
  168. Gang Up + Range Penalties
  169. change inc to a blood splat
  170. Is this something I can fix? -> Ruleset Warning: Could not load icon resource
  171. Savage Worlds Deluxe Edition Ruleset error!
  172. Create New Hindrances With Minor/Major
  173. Savage Worlds v5.2 released
  174. NPC -- how do you modify toughness or give armour
  175. Unarmed Attack
  176. Newb GM Questions
  177. [newb] FG Ultimate Upgrade: Issue with Savage Worlds Ruleset DLC, it looks empty
  178. Deadlands SWADE - When would it arrive? <-polite question!
  179. Rippers Resurrected Chat Box, Blank Windows, and Warnings
  180. Wounds =0, Wounds +3 Not Work?
  181. Older content used with SWADE?
  182. Die Code for a Wild Die roll with Acing
  183. Virtual Tabletop show on Twitch
  184. Rippers Resurrected bugs in Unity
  185. Question About "Support" Rule
  186. Missing Damage Dice
  187. Acing House Rule Implementation
  188. What are the boxes you can enter numbers on the combat tracker?
  189. Modifying SWADE Ruleset
  190. Export Module duplicate effects
  191. Tyrnador
  192. Combat tracker - mounted adversaries
  193. Deadlands Card Table FGU
  194. SWADE One Shots: Join now...
  195. Healing Edge
  196. InterfaceZero: engrams
  197. Creating A New Option - Text Entry
  198. Savage Worlds Supers switchable powers
  199. Potential Bug - Weapon Ammo Tracker Disappearing
  200. SWADE "Setting Mods"
  201. Potential Bug: Character Sheet error message
  202. Accessing Derived Stats In Lua
  203. Do you want to update this campaign to SWADE?
  204. SWD Adventure Deck (Didn't check SWADE now that think of it
  205. just bought savage worlds but i can't find anything to load into the game
  206. Heavy Armor Effect in Racial Abilities
  207. Future of Suzerain and Shaintar
  208. ChatManager.registerSpecialMsgHandler is nil (in AdvCar launcher.lua)
  209. Automatically use power points when casting a spell
  210. SWADE on FG Unity?
  211. NOOB FG GM NPC vehicle question
  212. New to FG; old had at SW, needs some advice
  213. Creating New Races
  214. Extension to change the Ammo Tracker Icon
  215. Bug? Weapon Armor Piercing taking away from Toughness?
  216. Issue with ammo consumption from latest update
  217. Parcel Issues Savage World
  218. Deadlands - Card Table
  219. Edge Error - Iron Willed
  220. Savage Workds Deadlands KS is ending - request for video examples
  221. The Default Wild Card icon.....
  222. weapon list.
  223. Character Creation Issues
  224. Various Typos and Missing Automation
  225. Affecting Visibility of a Derived Stat
  226. Bug Report - Disabling Encumbrance Still Affects Pace
  227. REQUEST - Ammunitiion Table - Deadlands: Reloaded Player's Guide
  228. Importing Characters from Savaged.us to Fantasy Grounds
  229. SWADE and SW Deluxe Modules
  230. Grouped NPCs
  231. Swade Game System Rulesets not showing in list when creating compaign
  232. Preparing away from the desktop
  233. Extension/module for Tyrnador: Fate of Ventar (SWADE)?
  234. Trying To Extend A Definition
  235. Getting Frenzy to work?
  236. Weird Wars II for Fantasy Grounds
  237. Interface Zero - What did I do wrong?
  238. SWD: Canít get initiative e deck to work properly
  239. New NPC Error with latest SWADE in FGU (I don't have FGC)
  240. Options Sheet
  241. Missing Images
  242. A couple of questions.
  243. Exploring The Options Sheet Further
  244. All-in-one "Packages" that can be added to pc's/monsters
  245. Equipment list for you own Setting
  246. New Deadlands
  247. Exploding dice groups
  248. Deluxe & Adventure Editions + Deadlands Player and Marshal Books
  249. FGU - Players controlling NPCs/Extras
  250. Adding a homebrew arcane background to swd FGC