View Full Version : Savage Worlds
Pages :
1
2
3
[
4]
5
6
7
8
9
10
11
- Savage Worlds API
- Cant drag critters or humans to battle maps! No tokens!
- Auto-assign letter token extension
- Adventure Deck
- Plans for future DL:R modules for FG?
- Full Auto Fire
- [DLR] Dueling damage dice question ...
- Using Zones in Savage Worlds with FG for IZ2 Campaign
- Super Powers Companion 2nd edition
- Vehicle Combat Stats
- Error Message with Interface Zero Weapons
- How to make SW fights more exciting in FG?
- Deadlands Blood drive 1 story in wrong order
- Savage worlds Bestiary module
- Savage worlds pdf Conversion
- War of the Dead Adventure Deck
- Deadlands: Reloaded bugs on Savage Worlds 4.2
- Update Strangeness
- Dearlands Campaign clean up
- Adventure deck problem
- Issues with 50 Fathoms after update to 4.2.2
- Issues with ETU on SW 4.2.2
- Savage Worlds Deluxe Player's Guide rebuild
- SW 4.2 problems with Defeated Markers
- Deadlands chip issue
- Smith and Robards Black Friday Sale
- NPC Creation Issues
- How to create a "tables" mdoule
- Some bugs in Deadlands
- Super Power Companion Damage Incorrect
- Master Edge Bug
- New Savage Worlds/Fantasy Ground Podcast Looking for Players
- The last parsec....
- players wanted for game flame of the avatar
- Savage Worlds - Community Extensions
- Is there a simple way of changing a derived stat value of all players at once?
- New Savage Worlds/Fantasy Grounds Podcast!
- Locations Database Extension giving error
- SW Roll Statistics extension
- Defeated markers collections
- Player characters as allies
- Savage World Monsters Mod
- Deadlands Reloaded - Mini Sheet missing?
- A quibble
- What are these green arrows?
- How to handle magic weapons.
- science fiction and fantasy companion extension... no idea what they actually do.
- Zombie Run Module issue
- So these powers, how do they work?
- Sundered Skies Guns Rating
- Mundane items, how to make my own list.
- Problem with Pregen tokens
- Unidentified items are great IMO, why not on weapons and armor?
- [FG-Daze] Deadlands Reloaded
- Ship To Ship Combat
- Savage Worlds on sale at DriveThruRPG
- Is it me or is the ruleset calculating damage a bit wrong?
- Olympus Inc.
- NPC on the Fly
- Oneshot Iron Dynasty
- Hellfrost Campaign - Looking for 2 more.
- Shaintar: Legends Arise
- Can I translate things ?
- Toggling Power Availability
- SW Licensing Issue
- Frenzy Question
- A Deadlands Hell on Earth adventure!
- Weird War 2 game resources
- Anyone need players?
- Adding new skill rules
- Wild die went away
- [Savage Worlds] Iron Dynasty - Way Of The Ronin
- Savage Worlds Ruleset Targeting Issue
- Auto Applied Damage Glitch
- Question: 4.2 and Deadlands Reloaded Fate Chips
- Anyone doing Rippers 2E ruleset work - group looking to help with Beta testing
- Character Creation with SW FG products - Client-Side
- Anyone doing Weird Wars Rome?
- Something tweaked in my library module
- How do you handle vehicles, dogfights, extras?
- Gothic font extension
- Drivethru rpg Gm Day Sale
- A Theme for a Savage Worlds Firefly game
- Weapon Damage not rolling correct
- Chase window error
- How to create a super powered vehicle with Superpower Companion
- Question on creating library modules
- Savage Worlds Community Activity...
- Auto roll incapacitation option not applying correct modifiers?
- SW v4.2.4 update and Deadlands Reloaded v2.2.2
- Cant seem to make armor work on NPC's.
- How to end a combat?
- Duplicate cards in the adventure deck [Bug]
- Character links in the hotkey bar do not function, and characters cannot be linked.
- Sci-fi Companion crashes the table.
- Errors when combatants are hidden on combat tracker
- New bug fixes now live (SavageWorlds 4.2.5, Deadlands 2.2.3)
- Issues with exported One sheet.
- How do allies work?
- New Complete the Set Bundle available for Deadlands Reloaded
- how do i handle Hazard damage?
- Mini Trackers Host Controls Default Option
- Shaintar:Legends Arise ruleset/modules
- Looking for a new derived trait sample
- Adventure compatibility
- Savage Worlds bug report
- Project Number 2
- SW Wiki Project
- Working on a Pirates of the Spanish Main Setting
- Any good SW Fantasy Ruleset skin for an Underdark setting?
- Fumble and vehicle toughness
- Issues with the SW Fantasy Companion. - Powers missing - gear missing and not dragabl
- XML has me pulling my hair out.
- Hell on Earth Players Guide problem (Missing Information)
- Update to Hell on Earth product
- Extension for calculating combat ratings?
- Modifiers and Effects
- Next Module Conversion
- New to Savage Worlds
- Converting Achtung! Cthulhu Question
- Items & NPCs
- Shaintar XP (mini) extension
- Beasts and Barbarians Module
- Changing Content in Savage Worlds
- Savage Worlds Chase Tracker broken
- Hosting a Savage Worlds Game
- Savage Rifts
- GM Bennies
- Called Shot and Armour
- Broken Earth Campaign
- Extras/WCs taking more than 1 or 3 Wounds before being flagged as Incapacitated in CT
- small issue with Fantasy Companion ABs
- Steam group
- Deadlands Reloaded complete bundle doubled in size overnight.
- looking for templates
- Nemezis
- Science Fiction Companion - Flechette Gun Errors
- Play Savage Worlds this weekend in FG Daze
- Creating a Magical Item that casts a Power
- Distance and TN?
- Zombies don't bite (WotD)
- NPC Fighting / Shooting problem
- Deadlands reloaded Encounter Issue
- Sundered Skies setting
- Additional character sheet tabs
- Creating Library Mod Help
- How do you do the flame/burst template powers
- Modern Day Spec Ops Questions
- Weird War I
- Mutant Chronicles 3rd Edition for Savage Worlds released today
- SW rule set questions
- What content in SW FG adventures?
- Themed Action Decks
- "Error" in 50 Fathoms Player Guide
- War of the Dead; Continuing?
- Adding Arcane Powers
- Do we have any news...
- Whoops! Looking for help/suggestions for Power Sheet
- Tables Question
- How do I do Hidden Pages?
- Mutant Chronicles
- Bundle of Holding - Deadlands Noir
- Equipment Lists
- Deadlands as an extention
- Setting Up Critter Attacks
- Powers = manual setup?
- Console Error in Sundered Skies "The Ice Tower"
- Deadlands - Gun Duals
- Hellfrost - Lair of the Vermin Lord and Shadow of Darkness
- Console Error in Hellfrost Player's Guide
- Console Error in Deadlands Reloaded Marshal's Handbook
- Savage Tales, NPCs, etc.
- A few bits missing from the Slipstream module.
- 'Chat: Show NPC Icons' Option bugged?
- Creating a Character Sheet for SW
- Savage Stargate, anyone done it?
- Skill Specializations...am I missing something?
- Savage Tales of the Slayers -- which companion(s)?
- Custom Effect Help
- Deadlands Reloaded ruleset and other components
- SW Ruleset Questions
- Project Updates
- War of the Dead Question
- FG-Con 9 Savage Worlds Games
- A Small Nuisance
- no powers on character sheet
- Savage Stars "The Last Parsec"
- Difficult to buy this Savage Worlds stuff
- Attention SW GMs!
- "Pregens" and "Archetypes" in FG 3.2.0
- SW Global Effects extension
- Savage Tales of the Magnificent Seven
- Expanded effects and modifiers module
- Par5e for Savage Worlds?
- Running Sundered Skies for the first time
- Effect on damage
- Encounters
- Languages in SW
- Module Conversion and pre-generated characters
- XML Assistance in Savage Worlds Module Creation
- Help with magic users
- Auto-apply Range modifiers
- Savage Worlds: Nemezis
- Extension to block CT from closing
- Pirates of the Spanish Main...
- Power Armor & Weapons
- Skin based off of the Fantasy Companion
- Targeting Wonkiness
- Savage Rifts Close Combat Weapon Damage Issues
- Adventure Cards
- Fright Check Question (Rippers Resurrected)
- The Murder Hobo Show Premiere Live Play of Chickens in the Mist
- Setting up an encounter
- Party Sheet is No "Party" to Use
- 3.2 Update Question - Creating Weapons
- Effects in Savage Worlds
- Savage Rifts
- The 1880 Smith & Robards Catalog missing from Steam shop?
- Reddit Monster a Day Savage Worlds Conversion 100+ Monsters.
- Science Fiction Companion update requests for v3.2+
- Savage World combat tracker Userguide
- Arcane skills not listed in Fantasy Companion extension
- Deadlands Reloaded - Getting Started
- New Deadlands project.
- DLR modules and noted problems
- DLR Blood Drive 1 - Overland Cattle Drive Map
- DLR graphic resources
- Science Fiction Companion Weapons listings
- Beasts & Barbarians Theme
- Parsing die rolls
- Toughness & Armor: How to make the Combat Tracker work?
- Savage Worlds Brazilian Portuguese translation extension
- Weird problem with character sheet
- What does the 'E' mean next to attack icons?
- Nitro Question
- Notes seem to be blank for Savage Worlds games after 3.2 update?
- Deadlands Reloaded - The Flood - Encounters won't add to combat tracker
- Deadlands Reloaded help
- Critters from DLR Marshal's Handbook - not loaded in "Critters" window
- Savage Worlds & Deadlands: Category and Group for Items and Vehicles
- DLR Gatling Shotgun
- S&R Catalog - every weaoin have the Type field blank
- Community Modules
- Improved 50 Fathoms Map
- Just got DLR - so I'm a noob - but want to check these are correct:
- Issues with Super Powers Companion 2E?
- New user - only have some prior 5e familiarity - How to start?
- Another obvious thing I probably too blind to spot
- A Rare Complaint
- Shaintar extension & Automation
Powered by vBulletin® Version 4.2.1 Copyright © 2024 vBulletin Solutions, Inc. All rights reserved.