- Dim light overriding Darkvision
- Very high GPU load 03-16
- Export to Metadata?
- Beta Release v4.1 - Character selection for lighting effects difficult
- Map Jumping when placing Encounter Tokens
- Character List
- Latency between host and client
- FOW darkness levels are not the same on mirrored 2nd screen.
- Test Channel - Source Light sharing bug
- Gamma Correction on macOS computers using a free app named Handy Gamma
- Marching order graphical glitch V4.1
- Will FGU ever be updated to use Lua 5.4?
- Player Vision bug with Dynamic Line of Sight
- Dynamic Lighting Bug
- Token Lighting question/request.
- unreliable combattracker.list.*.status updates in TEST server?
- All my TEST server campaign lights just went to solid circles of light with update
- blindsight vs darkness lighting
- Poor Performance After Yesterday's Update
- D&D 2E: Tokens are invisible in darkness, even with Infravision.
- lighting doesn't work with the control Z undo queue
- Tokens not visible unless in light source
- Latest test game in TEST server - that was painful
- Massive Performance Drop With Multiple Light Sources
- Dynamic Lighting Lag 4/3/21
- Can't pick up and drop tokens even when unlocked.
- TEST - player health bars
- Additional layers not working with Lighting. Possible Mac issue
- Light radius confusion
- Window mode fixes TEST vs. LIVE
- Exporting Module with lights doesn't add the lights
- About performance and occlusion culling
- Error in DnD5E damage
- Migrating campaign from Test to Live
- LOS - Quick question
- Focus lost with map in background
- Heavy GPU load (Build 04-13)
- Token Lighting and FoW
- FoW not respecting darkvision
- Token Lights (New dialog)
- Questions about toggle darkness
- Question about interaction between LoS and Lighting
- Light washout with ambient light and preset torch
- macOS FGU 4-13 TEST Build Drawing Pointers using mouse activation fails.
- Token light and other token visibility.
- Darkvision not seeing tokens with both lighting and LOS on
- LOS - Shadow Caster
- Light falloff with LOS
- Visual Artifacts with Token Light
- Testing Update: Lighting still causing performance issues
- 1 out of 5 players couldn't connect on the Test channel
- Confused on what is going on in TEST
- Light Sources showing when no token selected.
- Collapse All
- Game report. 4 hour session. Performed well.
- Low Light VIsion (Starfinder)
- Moving tokens thru walls (V4.1)
- Anyone seeing weird targeting results in TEST
- Module loading error
- Has Truesight been removed from the Starfinder ruleset?
- Trying to understand lighting effects syntax
- Fog of War and Token visibility issue when adding new lights
- Bizarre behavior when there's a "darkness" source
- Handler error
- Fog of War bug
- Magical Darkness and Special Vision Issue
- For several weeks now a token in darkness is not visible to a token with darkvision
- Light edge falloff additive to other lights
- Add /vsync and /imagequality to Chat SLASH COMMANDS print out
- Light Layers remain after deleting light
- Player vision not updating if the GM opens a door
- Light not showing when logged in as player
- Lighting modifications not working? [Fixed]
- "Enabling/Disabling Lighting" ruins maps!
- Using Lighting and LOS in Test FGU 4.1 Strange behaviour
- Wall Occluder Issue
- No Colored Lights
- Couple of issues on test
- Should white light override other colors?
- [Bug] Dragging tokens as players not really possible and buggy ambient lighting
- Light sources don't load on reverting an image until you /reload
- Range of Vision
- Mace has no property (Player's Handbook)
- [TEST] The Drawing tools not available for clients
- Font support for bold and italic tags in Unity
- Token Change (Random Tokens)
- Smiteworks Forge
- Numerical order within strings
- FG Unity - Beta Release v4.1.5
- Problems to connect Test Version
- Map Grid Lines are not displayed correctly.
- CTR-Z undoes image edits in play mode
- Ambient lighting with shadows make Pits visible
- Image not updating after undo/redo
- Issue with Undo and token locking
- Pointers bug
- Fog of war LOS glicth?
- Beta Release - 2021-11 Ruleset Updates
- Developer Notes - 2021-11 Ruleset Updates
- Oct 2021 - Test Channel Bugs
- General 2021-11 Ruleset Updates Feedback
- 2021-11 Ruleset: 5E Reference Manual images are tiny on initial player view
- 2021-11 Ruleset: Small sidebar buttons no longer have tooltips
- Startfinder Sidebar Buttons incorrectly grouped.
- SWADE/SWD Errors
- Beta Test - How to change sidebar sub-item category?
- [Bug] Exporting pages of a reference manual
- Portrait & Decal selection
- GM and Player sidebar button order different in 5E
- How to retrieve characters from old HD
- 2021-11 Ruleset: Decal dialog doesn't show decal extensions
- 2021-11 Ruleset: Players can no longer see/set owned portraits
- [Bug] Cleared decal recovers after a reload of the campaign
- [Feature request] Global back button for portrait selection window
- A couple minor 5E theme and decal observations
- 2021-11 Ruleset: Remove all FGC checks?
- ChatManager Handler Registration
- Please add a name to an unnamed object in CoreRPG
- 2021-11 Ruleset Updates: Library/Modules view not displaying content
- SWD Error in Test
- Record View strings
- Question regarding modifiers in Data_Desktop_5E
- Deadlands Weird West Script Error in Test
- ModifierManager changes question
- Lost everything made in my campaign after "Check for Update"
- Campaign Setup Window needs to be updated
- 3.5E Theme
- Sidebar Cutoff in 3.5e
- Decals
- Savage Worlds ruleset, removing attacks from NPC in Combat Tracker via scripts
- UTF-8 encoding for accented characters in FGU?
- Test Env Campaign Image Maps Experiencing Latency Issues
- Infinte Zoom In/Out On Maps
- What’s coming up in development
- FG Unity - Beta Release v4.1.14
- [DEV] Added Utility API functions: decodeJSON, encodeJSON
- Beta v4.1.14: FoW - additional (unexpected) revaled areas after update
- Beta Release - 2022-02 Ruleset Updates
- Developer Notes - 2022-02 Ruleset Updates
- Coin Weight Changes
- 2022-02 Ruleset: Using TAB to change fields in Currencies dialog navigates backwards
- 2022-02 Ruleset: 5E Character Sheet Encumberence Header cut off
- 2022-02 Ruleset: GM Turn Notices always shown with "hidden" icon
- Starfinder PC Character Sheet missing text
- Starfinder PC size is blank when added to CT
- Coin value is blank (you have defaults why not use them?)
- Beta 2022-02 5e applying bless error
- Beta 2022-02 String field offsets
- Was it really neccessary to change code to prevent inventory sheet use everywhere?
- Dice Tower Hit Box
- Multiple Inventories
- effect penalties are now bonuses
- Beta 2022-02: 5E new NPC Bonus Actions section
- Will we be given a heads up on when end of Feb Beta release is going LIVE?
- NPC HP problem
- Bug with 'convertStringToDice' as part of 2022-02 Ruleset Updates
- Suggestion: D&D 5e Coin slots wider
- Beta Release - 2022-03 Ruleset Updates
- FG Unity - Beta Release v4.1.17
- Can Asynchronous Timing Issues be Mitigated?
- Fantasy Grounds - Beta Release v4.2.0
- openURL second parameter optional?
- Eye dropper in Beta Release v4.2.0 behaving oddly on a Mac
- Beta 4.2.0: PF1 - Chat in other languages generates a stack overflow
- Beta 4.2.0: Paint tool Stroke setting empty after selecting stamp tool
- Beta 4.2.0: Paint tool: drawing slowly while zoomed in results in jagged lines
- Beta 4.2.0: Paint tool: Issue painting line with Miter corner while zoomed in
- Beta 4.2.0: Paint tool: Delete Selected Points doesn't update drawing immediately
- Beta 4.2.0: Paint tool: Overlap set to Add hangs with lots of points
- Beta 4.2.0: Paint tool: Reverse Selected Strokes
- Beta 4.2.0: In paint mode, the Edit tool to select points can create new layers
- Beta 4.2.0: Paint tool: no points if mode changed without completing path
- Beta 4.2.0: Deleting the "end" point of a rectangle removes 2 points
- Beta 4.2.0: Paint tool: Eyedropper changed line tool to draw closed polygons
- Beta 4.2.0: Paint tool: Remove/Delete selected points doesn't remove all selected
- Beta 4.2.0: Updater somehow corrupts itself (on Mac)
- I suggest everyone watch the latest FG beta Youtube video by Joshua Watmough
- Beta 4.2.0: Paint Tool: Stroke doesn't show selected brush image
- Beta Release - 2022-07 Ruleset Updates
- Developer Notes - 2022-07 Ruleset Updates
- Question on New Prone Not being Displayed
- Beta 2022-07: Errors loading 5E PHB
- Quick Video
- 2022 - 07: Some short feedback
- Draconic Resilience Multiclassing Bug on Test
- Need help from whomever designed the new record_char.xml and "overview"
- Script Error With Tracker
- Something change in onShortcutDrop? Not seeing anything of note as I drill down but..
- Beta 2022-07: 5E Character Specialization Blank
- My expiring of effect call is now failing in TEST - works in LIVE
- Testing NPC Statblock importer
- TEST - Adding new NPC errors in raw FGU - no extensions
- Defeat markers no longer work in new Savage Worlds campaign
- In Savage Worlds dragging NPC to CT can create blank entry that can't be removed
- Race import issue
- Reference Manual Builder question
- Inserting a Control in Windowclass charsheet_overview
- Problem with test
- Better support of Extension developers by learning what they actually are doing
- 2022-07-26 Small Update
- Character Wizard overrides of onInit
- Beta Release - 2022-08 Ruleset Updates
- Developer Notes - 2022-08 Ruleset Updates
- TEST and ct_entry - heads up
- Quick question: ref_item_main.lua
- Stack trace on exit
- Campaign self wiping, wee!
- Beta Release - 2022-09 Ruleset Updates
- Developer Notes - 2022-09 Ruleset Updates
- How does proposed laboratory update affect forge extn ‘Add Party to Map In Formation’
- Beta 2022-09: 5E draging portrait from CT causes console error
- Possible bug in 5E release (August 26 2022)
- Fantasy Grounds - Beta Release v4.3.0
- Beta Release v4.3 - Dice Feedback
- 5E - Power Action Script Request
- Beta 4.3: Dice bundle contents named differently in FGU vs FG Store
- Beta Release v4.3: Worse Line-of-Sight performance in some situations
- macOS unable to Import characters with 4.3
- Fallout Dice Panel Font Color blends with background color
- Mac M1 FG crashes on load
- Has User.onIdentityActivation Been Removed/Changed?
- Beta 4.3.0 Performance Feedback
- Ruleset Updates - 2022-10-25
- Fantasy Grounds - Beta Release v4.3.1
- Beta v4.3.1: User Color window size issues
- Fantasy Grounds - Beta Release v4.3.2
- Image Overlap subtracting to much.
- new logo
- FGU function that given a light source tells me everything targetable in it.
- Fantasy Grounds - Beta Release v4.3.3
- Test Platform 4.3.3 - Distorted Map/Painted Elements
- Beta Release - 2023-02 Ruleset Updates
- Developer Notes - 2023-02 Ruleset Updates
- 2023-02 Beta questions
- 2023-02 Beta: Character Wizard bugs
- 2023-02 Beta: 5E Class & Level background changed
- 2023-02 Ruleset update: Death Markers
- 2023-02 Ruleset update: BUG in char_skilllink.lua
- Token sight isn't always blocked by LOS 4.3.3 Beta
- 2023 - 02 Ruleset Update PowerManager Request
- ability to reorder power actions (3.5E / PFRPG)
- Missing buttons in power action list
- New GM Notes field isn't set read only when Quest locked
- Bug 3.5e/PFRPG NPC type switching
- Windowlists and associated edit controls not instantiating correctly when opened
- 5E manager_power
- FGU fails to completely download Test folder after switching to the Test Channel
- Feedback on recent update volume (Feb-2023)
- Occluder issues with doors and Trim interior occluder tool
- 2023-02 Spell usage no longer chat output