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- Accessing the Builtin Magics of the dragdata Object
- Are multiple localhost connections available in FGU?
- Function sharing
- Adding more HP 'pools/bars' for d20 modern.
- referencing local variables (or not) in CoreRPG
- How to attach Information to a roll in Chat
- A question about windowclasses
- unnamed tabs_charsheet in MoreCore record_char.xml
- Manual effect deletion (5e)
- Deadlands Original
- Modules with 7Zip Question
- How to window area around a token?
- Creating a wrapper around Token.onClickRelease...
- Roll handling
- Adding a checkbox counter
- Having trouble figuring out how to read a "WindowReference" node
- CombatTracker, Actors, Character/Monster nodes?
- CT - trying to understand how to link fields
- Widgets naturally blurry
- getActor(sActorType, varActor) - deprecation notice - what is it telling me?
- onDiceTotal - what is it used for? (ChatWindow)
- .setClipRegion Parameter 3 incorrect clipping
- How to add a new sidebar section?
- Table generated Parcels and custom money...
- MoreCore - scrollbarcontrol button warning
- Why is this still editable on NPC Sheet
- Map window on top precedence when processing double click
- Is there a way to limit string controls to single line?
- relative placement
- Frames started clipping for no discernible reason
- Recorded for Posterity - The secret tales of data_library.lua
- [MoreCore] CAS, etc - How to make P1 input <delaykeyupdate /> of sorts?
- Registering options - what is the effect of the second parameter "true/false"?
- Getting a node from node and string path
- Newby needs help "summarizing" multiple rolls (Battletech Missile Hits)
- French Republican calendar
- Can someone explain "contentanchor" to me?
- Unable to locate ruleset file.
- Advice - How to add something like a language slot
- My Bane - Merging and Anchoring (Please help with inserting a control)
- Help figuring out how to move an "ft_record" control on a tab
- Have things speeded up since the new release of FGU 5E?
- Updated developer guide after 21-02-18 changes?
- Merging confusion
- Window List Issue
- CT linking question
- New Programming Style? Programming Convention?
- Starting with Effects
- Ruleset Strings
- MoreCore: When rolling an attack on multiple targets
- Looking To Pay For a Custom FG 5E Theme
- Question using a DB handler
- xml for rolling multiple dice on a table?
- [4E] Create a draw button for power for MTG-like game
- Couple extension questions
- [CoreRPG] where is scripting to add dice to draginfo on right click?
- Add a button to the (new) Sidebar
- Fast Unity v Classic questions
- Get inventorylist entry from weaponlist entry
- Is there a way to query range in rulesets?
- Fortune Points/Tokens
- Theme Extension not overriding the Radial Background
- Function That Controlls The Dice Color
- Selectable languages in Chat menu
- Module using "Session.isHost" gets nil?
- Feature Request: Better localization possibilities
- Feature Request: Allow us to add notes to other Characters Portaits
- Module weapon with INT bonus damage
- Question About Token Mods
- Potential error in 3.5e ruleset
- Getting Distance Multiplier fomr Image Control
- ct_effect and FGC vs FGU
- Collapse Subwindow?
- FGU Custom Pointers
- Shadows of Esteren Ruleset
- warn about Fantasy Grounds Version too old
- Changing the onMeasurePointer Label Frame
- Writing a DMGX extension for 5E?
- Combobox add(blah,blah)
- Can the range calculation be overridden?
- Removing Radial Menu Options
- Adding new Weapon Properites to 5E
- Setting up a sentient weapon in 5e, advice needed please (Curse of Strahd spoiler)
- Script error weighted dice
- Dark Heresy?
- BIG BUG: FGC and Savage Worlds multiple script errors
- Problems with 5E ActionDamage.onDamage behavior
- Assistance updating graphic interface mods
- Debug examples
- getWoundPercent always returning the same?
- changing ther die font color
- Override background with a color?
- Cannot get Reference Module to load (Unity)
- dynamic setting of string cycler in a template
- accessing subwindow1 from subwindow2
- drag link onto subwindow fill out linkfield
- INTERFACE DESIGN and code updates.
- Allowing usage of customdie in effect
- Weighted die extension
- Module Category Guidelines
- Applying Modifier to Target Number Rather Than Dice Roll
- How to check "Raw Distance" programmatically
- Saving FOW values
- Ruleset Designer app
- Classic vs Unity
- Missing indirect referencing of contained function in CombatManager
- How to monitor quantity changes?
- You’ve stumbled on a restricted space
- Is there a way to reset Fog of War via API?
- A question on NPC powers in 5e
- Issue with getTokensWithinDistance
- maximizing a window and zoom extents in LUA (unity)
- Extension Dependency
- Odd DragNDrop problem
- 5e Ongoing damage oddity
- How to limit the <windowlist> to single item?
- ActionsManager.registerModHandler for Table Roll Script
- Checking the state of a button outside a windowlist
- Updating addEffect in manager_effect.lua of CoreRPG
- How would have an EXPERIENCED xml guy done this change to a MoreCore window
- Moving effect from Custom to Presets
- User.isHost() or Session.IsHost?
- Lua string.find() question
- Problem with TokenManager/ImageManager
- Functions from image.lua disappearing
- How do I move a frame in morecore
- referencetext / referencetextwide *acceptdrop" question
- Feasibility of Rich Text WYSIWYG Story Entries
- Toogle Lightning by API
- attempt to call global getDatabaseNode (a nil value)
- Is there a way to make a Roll (Action) ignore targetting?
- Return the result of a table roll inside script
- Core RPG Attribute/Skills text
- Enjoying working natively on Mac - anyway to export modules with FGU and edit
- Structure architecture document for nodePC and nodeNPC?
- Themes for Custom Rulesets
- Updating total wounds on click instead of on drop
- Spells, saves and damage .... oh my
- Creating a child node with autogenerated name
- Token IDs [5E, FGU]
- Smarter Desktop Background
- .dat file password protected
- Calendar Database Usage Question
- Updating information in tabs
- When A Client Connects ...
- Options Sheet Text Box
- How to add tables straight from the db.xml
- Function visiblity and data
- Check on languages
- Rederence manual - problem
- Dice Output In Chat
- Reference Manual - two columns text and image
- Dynamically Renaming A Template
- Reference Manual - personal classes
- Block a extension loading from ruleset?
- Passing character name TO FG?
- Changed data structure & ruleset compatibility
- Want to build extension to make 5e death behave like 3e -10
- token, onMove,onAdd,onDelete, OnContainerChanged call order and issues.
- token, onDragStart, onDrag, onDragEnd
- Adding New HP/Stats to the npc sheets
- [Wishlist] Shiver RPG Ruleset
- Need help: Extension, Savage Worlds, Card_lib.lua, pointer
- formattedtextcontrol - get selected text
- Help needed bringing custom data from roll into the results handlers
- Need help with auto-populated text
- Is there a way to determine if a token can be seen in client?
- version and release attributes in the <root> element
- CoreRPG CombatManager.nextActor()
- Calling of function in a separate .lua script file
- How to change the size of the font for tooltips in a ruleset
- Does User.onLogin Actually Trigger on a User Logging Out?
- Can Waypoint/Token Ring assets be themed?
- can we have setHoverCursor("grab")
- Project organization
- Can you hot-switch between campaigns during creating an adventure?
- Synch Database between host and client
- Disable Dice Totals in FG Unity (Core RPG)
- Can't use getCTFromToken from inside onAdd
- Roll functionality in FGU
- An old extension I made is being resurrected
- Any way to force die roll graphics appear below the die roll text?
- Can Effects Expire at the End of a Turn Instead of the Beginning?
- Root image reference from a module ?
- Minimum width suggested (3) versus (2)
- module load performance between .mod and unpacked.
- How can i shorten this code?
- databasenode = { image.id-00002.image } from tokeninstance getContainerNode
- [5E] Critical Damage modification
- Charsheet Issue - I cant find the field...
- Need direction to add Roll Modifier in output
- How "crack open" extension file
- Back again with another question
- Changing charsheet frame from charsheet_main
- Combat Tracker Errors
- Adding an FGU Style Image to the Party Sheet
- How to DB.getChild() using a string value?
- CombatManager.getTokenFromCT unexpectedly returning nil
- Grid size requirement still needed?
- help with a custom versus roll
- Strange entries in db.xml
- Fantastic Tails - New RPG looking for developer
- Weapon Modification Extension (PF2) - Seeking Example/Inspiring Extensions
- Refresh my memory if you will....LUA question
- Got a weird CT one...
- Hellboy RPG
- Simple question about XML processing in rulesets
- Creating a Jigsaw puzzle for players to build
- Concerning <windowclass>, <sheetdata>, and Templates
- 5E Reading contents of local variable
- Hero Coins
- Calculating FG distance
- Is manifest.json a known format ?
- Get Value from PC Skill List in CT
- coding for morons
- Drag selection not working
- Can extensions send data OUT of FG?
- Frostgrave
- Wheel of Time 5th ed conversion
- 5E Extension - How To Query
- Place link to dynamic table in reference manual
- Is there a structure that is used when dragging damage from the chat window?
- DB.findNode() that searches module path?
- New Tab on Character sheets
- Adding New Campaign Data Record Types to the LibraryData Script
- Function Issue
- .getColor/.setColor
- Handling Return Values
- How to adjust text offset in reference manual custom frame
- Busted my extension
- Hiding Tabs
- Dropdown List not populating
- Dynamically filled lists
- Label Controls
- Thoughts on doing away with Story entries on new products?
- 5E - Issue adding a 2nd Background to the character sheet.
- How to influence new sidebar categories and icons
- Add Button Error
- String Cycler How to get rid of the empty value
- Drag and Drop not working
- Error only on creation of a new Character
- API Import
- URL API changes, disables functionality working since FGC?
- Grouped Lists
- Party inventory control only rendering for host
- Getting user name
- Adding modifier button to an existing category
- Can someone explain "super" and how it works in FGU?
- Getting link references to module/DB entries
- How to display license info in FGU
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