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  1. How do I make sure I'm anchored to the right in a windowclass?
  2. 5e Damage absorption effect
  3. Token bags - labels?
  4. openWindow() returning nil in classic?
  5. Customizing a UA class
  6. Unity: getValue called by handler returns previous value
  7. Tricky pesky character sheets
  8. Can you change anchor points in onInit()?
  9. How to extract data from a dropped getShortcutData type of object?
  10. FG/FGU, Interface.dialogFileSave() is different ?
  11. MoreCore/CoreRPG - filling in list_text boxes programmatically
  12. Customizing Race and Class Options
  13. Unity: die.value compared with die.result
  14. My extension based on OldSchoolEssentials/MoreCore/CoreRPG question
  15. Surely there is something to covert "cr" (challenge rating) from text to number?
  16. Oddball dice - d2, d3, etc
  17. String patterns (find/replace dice string values)
  18. I'm stuck trying to understand why I'm locked up when I try to do something in LUA..
  19. Question about a choosing field from YOUTUBE tutorial
  20. In LUA, how do you bring up a shortcut?
  21. In LUA, how do I tell if a character sheet window is visible or not?
  22. combobox pulldown screen requires the subwindow its in to encompass that size?
  23. What does a self-referential "source=" imply?
  24. Anchoring chart missing from old doc page
  25. Oddly, this blows up
  26. help with FG module development
  27. In LUA, how do you find all nodes with a given matching value?
  28. Percentile Dice or D100
  29. Why does openCharacter() trigger old charsheet windows in onWindowOpen()?
  30. Creating a secondary character sheet
  31. Calendar also player editable?
  32. Is there a way to be notified of the amount of damage a CT node received?
  33. onInit and merge=join
  34. Is there a reason why holder/owner of NPC cannot end turn?
  35. Use of DataCommon Arrays
  36. MoreCore Extension tutorial part 1
  37. Expecting nil when first attempting to access node but it exists and has a default
  38. Looking for assistance in finding out why Low-Light vision is not added to my char.
  39. morecore dice rolls using parameters
  40. skipping a row with relation="current" ?
  41. I need help with a small amount of code
  42. Any reason when designing xml to pick one over the orders
  43. Portrait tooltip and clickable field not sizing as planned
  44. Stumped on calling Global I thought method in control <script> handler
  45. How do holders work in different types of nodes?
  46. Regular expression to match/extract "2d6" into 2,6,nil and "2d6+1" into 2,6,+1 ?
  47. Question about the 9 slices youtube video
  48. Pregens for Hoard of the Dragon Queen
  49. How do I add effect duration and units in <effects> in combat tracker nodes? (5E)
  50. Edit formatted text link tags in lua
  51. Changing string cycler
  52. CombatManager.setCustomDrop - event is executed twice
  53. Which Is Faster?
  54. Is there a way to locally test with your "player" not being your same name?
  55. HTTP request
  56. How do I get dumb text in a charsheet subwindow that can be turned off and on?
  57. Extension to Core that allows a text string to indicate rolling multiple dice
  58. Check boxes flicker.
  59. Simple Default Text Alignment?
  60. Question regarding what XML to copy into an extension
  61. Update merge
  62. Adding Extra Fonts to FGC
  63. In the core ruleset where is the drop over a player icon handled?
  64. Is there a trick to overriding CharacterListManager.onShortcutDrop?
  65. MoreCore: Just noticed I broke something big. Not sure when
  66. Character Name and Skill Value in extension
  67. Is there a way to perform a wisdom saving throw and return if it succeeded or failed?
  68. FGU /FGC issue
  69. Is there a way to "compose" scripts?
  70. Radial menu option 7 broken
  71. What do people do to prevent button bashing?
  72. Why is my trying to delete control triggering "No vertical anchor defined"
  73. Changing Default Font Color
  74. Overriding function
  75. Help with CT.lua
  76. Is An Extension Loaded?
  77. Sidebar button memory
  78. Can An Extension Be Stopped From Loading?
  79. What a drag ;)
  80. lua version
  81. Help with Bag of Holding Extension (development)
  82. What are the risk of senging off an OOB to process on host do something using it
  83. Help Custom Ruleset not showing up.
  84. Help with Death Flavor Extension
  85. Star Trek Adventure with Unity Fantasy Grounds?
  86. Hiding actors in the combat tracker
  87. DB and USER objects
  88. Learn how to Develop with me
  89. Coding a rule set for Wheel of Time
  90. Conflicts in getValue and setValue
  91. Resource name question
  92. Theme graphic question.
  93. Getting started making a simple ruleset
  94. FGU Roll Total Display
  95. Creating a ruleset to test a game
  96. A little help please!
  97. NPC character sheet stats
  98. Theme problem
  99. Can You Detect The Theme Being Loaded?
  100. Ruleset Warning Console Message
  101. Extension for inactive NPCs on combat tracker?
  102. Module activation issue
  103. Modify tabs in character sheet DnD 5e
  104. Disable/Hide Tabs
  105. Export Engine request
  106. Replacing scripts on desktop button
  107. Action to expend spell slot
  108. tabs_recordsheet question
  109. Table values sometimes a string
  110. Wanting to Create Two Rules Sets
  111. Document or tutorial explaining how Map interacts with <token> tags in DB?
  112. Simple Template
  113. root version
  114. Debugging
  115. Best way to have an "active" checkbox in a list.
  116. Why can players move assets?
  117. How to set user radial menu option on token in map?
  118. Potential Issue with Add Handler Documentation?
  119. Anyway around "recursive node event" error when actually looking for some recursion?
  120. Is there a way to apply User.getRulesetName() filter on a chunk of XML code?
  121. Overriding template breaks drag and drop
  122. Error in the lua Api Documentation
  123. Basic Extension Coding Tutorial 2018
  124. Client Side Event Handling
  125. create new list item from lua script
  126. Change position of entry tabs
  127. Extensions Merge
  128. FGU: Extension not working?
  129. node.delete
  130. Shared Function in Ext
  131. FGU Image panel issue
  132. Matching Sidebar Icon to Multiple Themes
  133. How to use <weight> property of a font in Unity
  134. FGU initialization sequence
  135. Contributing to the FGU wiki?
  136. Improving Extensions Compatability
  137. Porting older rulesets to FGUnity ... Exploding dice doesn't sum properly.
  138. Question : add a tab on the NPC template
  139. Setting Dice Roll Result for the next roll
  140. dice rolls with /die - What exactly happens
  141. CoreRPG OpenDyslexic2 Font Extension - Unity
  142. What fires on a Whisper?
  143. Trying to beef up Story Templates. Help needed
  144. What happens when "assinging" methods?
  145. Asynchronous processing on host - is it possible?
  146. Show portrait in a window?
  147. Simple example of wrapping text label with scroll bar?
  148. dialogMessage definition incorrect on wiki
  149. That special chat bubble text?
  150. Determine when <Enter> pressed in stringfield? Is there a better text entry field?
  151. Resize a window programmatically if it's not a <dynamic /> window?
  152. Modifing the Combat Tracker Frames
  153. Which Function to call for FGU complex dices rolls
  154. Any way to get position of a character portrait (in the top left screen list)?
  155. Dice color suggestion
  156. How to use Automatic Halfling Luck?
  157. (FGU) Problem with replacing characters in a stringfield
  158. Set formattedtextfield font programatically?
  159. User.getCurrentyIdentity() and User.getIdentityLabel() not working... sometimes.
  160. Fate Core Character Mods vs. Fantasy Grounds
  161. LUA Pattern matching issue...
  162. Merging tabs
  163. Do onUpdate and onChildUpdate work for formattedtext nodes?
  164. LOS range between tokens
  165. help with compatibility
  166. Request: 5E Houserule (HP on level) -- First ever FGU mod
  167. Amber Diceless RPG Theme
  168. Can you increase all field widths when a window is made wider
  169. Show more items in one line if the window is made wider
  170. getViewpoint() and setViewpointCenter()
  171. Create Tokens from Portraitfolder
  172. Detect holding down on a button?
  173. Rolling Dice without Graphics
  174. imageWindow and imageWindowToolbar relationship
  175. Can a PDF be added and/or shared?
  176. How to Adjust the position of window’s help/close buttons?
  177. Is is possible to have two(or more) different window titlebar images?
  178. Minimize Window programatically?
  179. Randomness and Analytics of Die Rolls
  180. Lock Tokens
  181. Anyway to trap keystrokes at any time?
  182. io.open ... is there a way to enable this?
  183. Help me locate and delete nodes...
  184. Detect which window is currently on top or just made the focus?
  185. onLogin - not firing
  186. Client window created on host - what am I doing wrong?
  187. Changing one thing
  188. Is there plan to open layer effects programming to develoeprs?
  189. Prevent extension from loading in Unity
  190. Delay in Lua?
  191. Group list box control in parcel/npc/etc. sheets
  192. Use Effects, or Roll My Own in my Ruleset?
  193. Green Links in Player Module Not There?
  194. How do I toggle a windowinstance between visible and invisible?
  195. Windowlist, creating a "window" on initialization?
  196. Add to a class' onInit() - replace / merge?
  197. Issue with contentframe
  198. addUnderlay
  199. Where is "Mask Sensitive Visibility" defined?
  200. FGU layers, API
  201. Twilight 2000 Theme for CoreRPG
  202. Adding More Dice to the Desktop
  203. Ruleset Wizard and Cyberpunk RED ruleset creation tutorial
  204. FGU, Recent changes related to tokenCT.addUnderlay() ?
  205. Line spacing in multiline stringfields
  206. Anchored static width ignored for control
  207. FGU Effects default to rounds in extensions
  208. Token vs Widget question
  209. Run script on character creation
  210. Handler Questions
  211. Is there a thread to post ruleset wizard queries?
  212. windowinstance and self closing causing "crash"
  213. Project: Hypertext links
  214. News trying to code a wild die
  215. XML organization and reusability
  216. Scrollbars, subwindows and windowlists
  217. Swords and Wizardry Module
  218. Anchor to doubts
  219. Move "back" button from the dice radial menu to different position
  220. IS there an example of use of pregens in a ruleset or module (CoreRPG/MoreCore/AD&D/5
  221. How do I add a button to the desktop that runs a script when clicked?
  222. Total XP and Parcel value of a campaign
  223. requesting help with first mod
  224. Where is "insertbefore=" described
  225. General questions pertaining to creating a custom ruleset
  226. "Decorating" or extending functionality in CoreRPG
  227. Round effects perssistance
  228. Custom dices
  229. Anyone ever use the "action_icon" param in MoreCore add_roll_type?
  230. Remove a die before rolling? [Ruleset Wizard]
  231. Difference in some CT Client/host Fields - onInit()/update() [MoreCore]
  232. What lua/xml code in 5E determines the logged in user portraits at top left of app?
  233. Register for event
  234. [MoreCore] Setting up icon to display when dragging results of a roll
  235. Examples for processing a comma (or other) separated list?
  236. Ruleset list for extention
  237. I am bad at Regex, trying to deal with "auto" roll name [MoreCore/REGEX]
  238. Dice Set Roller
  239. DB.getValue
  240. [5E] sanitize(s) method question
  241. Personal Dice extension
  242. How does button click processing work on a map image up in a window?
  243. How do you open a map and then zoom in to an area or point?
  244. Character Images on Desktop
  245. Stumped: What are the triggers for "Recursive node event or call terminated"
  246. How to prevent "invalid" data in a DB field (e.g., via numeric control)
  247. Extension Development - onClickDown Return Value
  248. Script add to Description Linklist?
  249. Implementation of a wargame
  250. Creating the dragdata Object at Will, Revisited (for FGU)