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- How do I make sure I'm anchored to the right in a windowclass?
- 5e Damage absorption effect
- Token bags - labels?
- openWindow() returning nil in classic?
- Customizing a UA class
- Unity: getValue called by handler returns previous value
- Tricky pesky character sheets
- Can you change anchor points in onInit()?
- How to extract data from a dropped getShortcutData type of object?
- FG/FGU, Interface.dialogFileSave() is different ?
- MoreCore/CoreRPG - filling in list_text boxes programmatically
- Customizing Race and Class Options
- Unity: die.value compared with die.result
- My extension based on OldSchoolEssentials/MoreCore/CoreRPG question
- Surely there is something to covert "cr" (challenge rating) from text to number?
- Oddball dice - d2, d3, etc
- String patterns (find/replace dice string values)
- I'm stuck trying to understand why I'm locked up when I try to do something in LUA..
- Question about a choosing field from YOUTUBE tutorial
- In LUA, how do you bring up a shortcut?
- In LUA, how do I tell if a character sheet window is visible or not?
- combobox pulldown screen requires the subwindow its in to encompass that size?
- What does a self-referential "source=" imply?
- Anchoring chart missing from old doc page
- Oddly, this blows up
- help with FG module development
- In LUA, how do you find all nodes with a given matching value?
- Percentile Dice or D100
- Why does openCharacter() trigger old charsheet windows in onWindowOpen()?
- Creating a secondary character sheet
- Calendar also player editable?
- Is there a way to be notified of the amount of damage a CT node received?
- onInit and merge=join
- Is there a reason why holder/owner of NPC cannot end turn?
- Use of DataCommon Arrays
- MoreCore Extension tutorial part 1
- Expecting nil when first attempting to access node but it exists and has a default
- Looking for assistance in finding out why Low-Light vision is not added to my char.
- morecore dice rolls using parameters
- skipping a row with relation="current" ?
- I need help with a small amount of code
- Any reason when designing xml to pick one over the orders
- Portrait tooltip and clickable field not sizing as planned
- Stumped on calling Global I thought method in control <script> handler
- How do holders work in different types of nodes?
- Regular expression to match/extract "2d6" into 2,6,nil and "2d6+1" into 2,6,+1 ?
- Question about the 9 slices youtube video
- Pregens for Hoard of the Dragon Queen
- How do I add effect duration and units in <effects> in combat tracker nodes? (5E)
- Edit formatted text link tags in lua
- Changing string cycler
- CombatManager.setCustomDrop - event is executed twice
- Which Is Faster?
- Is there a way to locally test with your "player" not being your same name?
- HTTP request
- How do I get dumb text in a charsheet subwindow that can be turned off and on?
- Extension to Core that allows a text string to indicate rolling multiple dice
- Check boxes flicker.
- Simple Default Text Alignment?
- Question regarding what XML to copy into an extension
- Update merge
- Adding Extra Fonts to FGC
- In the core ruleset where is the drop over a player icon handled?
- Is there a trick to overriding CharacterListManager.onShortcutDrop?
- MoreCore: Just noticed I broke something big. Not sure when
- Character Name and Skill Value in extension
- Is there a way to perform a wisdom saving throw and return if it succeeded or failed?
- FGU /FGC issue
- Is there a way to "compose" scripts?
- Radial menu option 7 broken
- What do people do to prevent button bashing?
- Why is my trying to delete control triggering "No vertical anchor defined"
- Changing Default Font Color
- Overriding function
- Help with CT.lua
- Is An Extension Loaded?
- Sidebar button memory
- Can An Extension Be Stopped From Loading?
- What a drag ;)
- lua version
- Help with Bag of Holding Extension (development)
- What are the risk of senging off an OOB to process on host do something using it
- Help Custom Ruleset not showing up.
- Help with Death Flavor Extension
- Star Trek Adventure with Unity Fantasy Grounds?
- Hiding actors in the combat tracker
- DB and USER objects
- Learn how to Develop with me
- Coding a rule set for Wheel of Time
- Conflicts in getValue and setValue
- Resource name question
- Theme graphic question.
- Getting started making a simple ruleset
- FGU Roll Total Display
- Creating a ruleset to test a game
- A little help please!
- NPC character sheet stats
- Theme problem
- Can You Detect The Theme Being Loaded?
- Ruleset Warning Console Message
- Extension for inactive NPCs on combat tracker?
- Module activation issue
- Modify tabs in character sheet DnD 5e
- Disable/Hide Tabs
- Export Engine request
- Replacing scripts on desktop button
- Action to expend spell slot
- tabs_recordsheet question
- Table values sometimes a string
- Wanting to Create Two Rules Sets
- Document or tutorial explaining how Map interacts with <token> tags in DB?
- Simple Template
- root version
- Debugging
- Best way to have an "active" checkbox in a list.
- Why can players move assets?
- How to set user radial menu option on token in map?
- Potential Issue with Add Handler Documentation?
- Anyway around "recursive node event" error when actually looking for some recursion?
- Is there a way to apply User.getRulesetName() filter on a chunk of XML code?
- Overriding template breaks drag and drop
- Error in the lua Api Documentation
- Basic Extension Coding Tutorial 2018
- Client Side Event Handling
- create new list item from lua script
- Change position of entry tabs
- Extensions Merge
- FGU: Extension not working?
- node.delete
- Shared Function in Ext
- FGU Image panel issue
- Matching Sidebar Icon to Multiple Themes
- How to use <weight> property of a font in Unity
- FGU initialization sequence
- Contributing to the FGU wiki?
- Improving Extensions Compatability
- Porting older rulesets to FGUnity ... Exploding dice doesn't sum properly.
- Question : add a tab on the NPC template
- Setting Dice Roll Result for the next roll
- dice rolls with /die - What exactly happens
- CoreRPG OpenDyslexic2 Font Extension - Unity
- What fires on a Whisper?
- Trying to beef up Story Templates. Help needed
- What happens when "assinging" methods?
- Asynchronous processing on host - is it possible?
- Show portrait in a window?
- Simple example of wrapping text label with scroll bar?
- dialogMessage definition incorrect on wiki
- That special chat bubble text?
- Determine when <Enter> pressed in stringfield? Is there a better text entry field?
- Resize a window programmatically if it's not a <dynamic /> window?
- Modifing the Combat Tracker Frames
- Which Function to call for FGU complex dices rolls
- Any way to get position of a character portrait (in the top left screen list)?
- Dice color suggestion
- How to use Automatic Halfling Luck?
- (FGU) Problem with replacing characters in a stringfield
- Set formattedtextfield font programatically?
- User.getCurrentyIdentity() and User.getIdentityLabel() not working... sometimes.
- Fate Core Character Mods vs. Fantasy Grounds
- LUA Pattern matching issue...
- Merging tabs
- Do onUpdate and onChildUpdate work for formattedtext nodes?
- LOS range between tokens
- help with compatibility
- Request: 5E Houserule (HP on level) -- First ever FGU mod
- Amber Diceless RPG Theme
- Can you increase all field widths when a window is made wider
- Show more items in one line if the window is made wider
- getViewpoint() and setViewpointCenter()
- Create Tokens from Portraitfolder
- Detect holding down on a button?
- Rolling Dice without Graphics
- imageWindow and imageWindowToolbar relationship
- Can a PDF be added and/or shared?
- How to Adjust the position of window’s help/close buttons?
- Is is possible to have two(or more) different window titlebar images?
- Minimize Window programatically?
- Randomness and Analytics of Die Rolls
- Lock Tokens
- Anyway to trap keystrokes at any time?
- io.open ... is there a way to enable this?
- Help me locate and delete nodes...
- Detect which window is currently on top or just made the focus?
- onLogin - not firing
- Client window created on host - what am I doing wrong?
- Changing one thing
- Is there plan to open layer effects programming to develoeprs?
- Prevent extension from loading in Unity
- Delay in Lua?
- Group list box control in parcel/npc/etc. sheets
- Use Effects, or Roll My Own in my Ruleset?
- Green Links in Player Module Not There?
- How do I toggle a windowinstance between visible and invisible?
- Windowlist, creating a "window" on initialization?
- Add to a class' onInit() - replace / merge?
- Issue with contentframe
- addUnderlay
- Where is "Mask Sensitive Visibility" defined?
- FGU layers, API
- Twilight 2000 Theme for CoreRPG
- Adding More Dice to the Desktop
- Ruleset Wizard and Cyberpunk RED ruleset creation tutorial
- FGU, Recent changes related to tokenCT.addUnderlay() ?
- Line spacing in multiline stringfields
- Anchored static width ignored for control
- FGU Effects default to rounds in extensions
- Token vs Widget question
- Run script on character creation
- Handler Questions
- Is there a thread to post ruleset wizard queries?
- windowinstance and self closing causing "crash"
- Project: Hypertext links
- News trying to code a wild die
- XML organization and reusability
- Scrollbars, subwindows and windowlists
- Swords and Wizardry Module
- Anchor to doubts
- Move "back" button from the dice radial menu to different position
- IS there an example of use of pregens in a ruleset or module (CoreRPG/MoreCore/AD&D/5
- How do I add a button to the desktop that runs a script when clicked?
- Total XP and Parcel value of a campaign
- requesting help with first mod
- Where is "insertbefore=" described
- General questions pertaining to creating a custom ruleset
- "Decorating" or extending functionality in CoreRPG
- Round effects perssistance
- Custom dices
- Anyone ever use the "action_icon" param in MoreCore add_roll_type?
- Remove a die before rolling? [Ruleset Wizard]
- Difference in some CT Client/host Fields - onInit()/update() [MoreCore]
- What lua/xml code in 5E determines the logged in user portraits at top left of app?
- Register for event
- [MoreCore] Setting up icon to display when dragging results of a roll
- Examples for processing a comma (or other) separated list?
- Ruleset list for extention
- I am bad at Regex, trying to deal with "auto" roll name [MoreCore/REGEX]
- Dice Set Roller
- DB.getValue
- [5E] sanitize(s) method question
- Personal Dice extension
- How does button click processing work on a map image up in a window?
- How do you open a map and then zoom in to an area or point?
- Character Images on Desktop
- Stumped: What are the triggers for "Recursive node event or call terminated"
- How to prevent "invalid" data in a DB field (e.g., via numeric control)
- Extension Development - onClickDown Return Value
- Script add to Description Linklist?
- Implementation of a wargame
- Creating the dragdata Object at Will, Revisited (for FGU)
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