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  1. Help With An Effect
  2. 5E (& originally 2E) ruleset question - is this a bug? - Unsure where to post
  3. Dynamic Number of Checkboxes
  4. Converting D&D 5e to Metric
  5. Adding A roll to death save?
  6. where does the control's update(bReadOnly, bForceHide) end up?
  7. Best way to display “derived” data?
  8. getChildren / getChildrenGlobal
  9. Double Calendar
  10. Handler to pick up URL clicks
  11. Weird thing happened - stringres picked up from another ruleset???
  12. Not sure why adding onInit() to rollable control kills the die icon?
  13. How to add handlers for a parent node and sub nodes
  14. string resources - normalize or multiple copies are OK?
  15. Help accesing modifier stack before rolling dice
  16. Batch or delay node generation
  17. Where does one set left or right or center justification for number controls?
  18. Trouble with ModifierStack in SWADE extension
  19. Need help with extension coding
  20. script error with custom skin
  21. Create a new field on character sheet that is only visible / editable by the DM?
  22. Extension for Dragging and Dropping NPC Sheets onto PC Sheets to Auto-Fill?
  23. Question on dice tables and matching results
  24. Setting the Duration of an Effect with a Die Roll
  25. Story Template Updates
  26. 2E Question
  27. Acceptdrop
  28. Question regarding character selection
  29. 2E Ruleset Questions
  30. PDF conversion to VTT - Licensing
  31. Customization of 5e Charsheet
  32. Regular Expression
  33. dragData in onDragStart() returning true/false/nil
  34. Conditional Operators
  35. Circus Theme
  36. Setting starting day on a custom calendar?
  37. Questions about Table Rolls & Story templates.
  38. Naming conventions for data types?
  39. Table Rolls
  40. Effect to add damage bonus to each die rolled for spell damage
  41. User.getCurrentIdentity()
  42. "hooks" ;)
  43. Comm.throwDice() TableManager support
  44. Help needed with DB.setOwner and/or DB.addHolder
  45. Creating undead races for 5E
  46. Currently loaded extensions
  47. looking for some minor beginner help
  48. Custom Decal Size
  49. Unity broke my stuff :P
  50. Refreshing client character list
  51. Not sure what aEffectVarMap["nInit"] is for / being used
  52. Another calendar question
  53. 5E, manager_action_damage.lua, getReductionType() uses "last" value
  54. Random Item Price
  55. Two Rob Twohy modules don't appear in my Library to activate
  56. Change order of items in a window list by Drag and Drop possible?
  57. [Programming] combat tracker link list
  58. "Borrowing" Elements
  59. Gamma World?
  60. silly question: DataCommon - conditionaltags?
  61. Help with draginfo in FGU
  62. Issue with Images when Exporting to a mod
  63. Doing something wrong with menu code, leaving blank starting entry.
  64. Securing Data/Closed Beta/Licensing
  65. Hiding die rolls
  66. Where is stringu defined?
  67. Field Tab Order and next line issue
  68. How do I get the applications window size (in pixel)?
  69. Exandrian Calendar - Help Please
  70. Remove unused content from CoreRPG
  71. Capture a character sheet edit
  72. Reload, show console, and save by code
  73. NPC icons
  74. D&D 5E Mod for "Conjure Animal" spell
  75. Problem with "button_stringcycler" when trying for a small (More)Core-Modification
  76. Live session viewer in browser
  77. Help with Combat tracker
  78. Accessing node attributes in Lua
  79. 5e: Sacrificing Hit Dice as part of the cost of a spell
  80. Inquiry - Merge on Reference - Specifically Spells
  81. Custom action - using the modifier stack to adjust difficulty?
  82. Reduced field has text bleeding over the sides
  83. Hiding Portaits in Chat
  84. Get range to targeted tokens
  85. String.match return multiple text even if not all exist
  86. Question about mods and copyright. Traveler
  87. Party Sheet, Add all to Combat Tracker
  88. Slash commands working correctly ?
  89. Combat Tracker: How to build an Effect to skip a player or NPC...
  90. Question about version attribute on Diebox in CoreRPG
  91. Having Module Show up in Data Activation
  92. Automatically update label value
  93. Programmatically adding/removing items from a windowlist
  94. Multiple Tokens/Identifications per NPC for shape changers or illusion casters
  95. LUA file in extension not replacing original
  96. Bug? Text widget text sizes appearing extremely small.
  97. Seting the modstack to a number
  98. Aeons End like, card cased, initiative system (not savage worlds)?
  99. Hover and Custom Paragraph Types
  100. [Programming] Custom Dice and Dice Tower
  101. Changing the icons for Starfinder
  102. Looking for help in creating Tunnels and Trolls ruleset
  103. Help with windowlist and databasenode problem.
  104. Moving the Portrait
  105. NotePad++ macros?
  106. Merging a new field into a windowclass
  107. Client reading a GM set option
  108. Theme Extension Font Color Modification
  109. Theming the ChatBox
  110. Time Management
  111. Change default font *size* within an extension, but not the font itself?
  112. Image.selectToken() during a Token.onClickDown()
  113. Shared sheet for Ship/Base/Vechile/Asset management for the group
  114. DB.getValue()... impossible return value...
  115. Esper Genesis 5e Theme Extension - Modified Font Color for Readability
  116. Effects window - what am I missing?
  117. SWADE Vehicles in CT.
  118. Using LUA Script from an Imported Ruleset
  119. Customizing rules, what can and cannot be done
  120. Change color of tables in formatted text fields?
  121. Swapping/Adding tokens on map due to Effects
  122. Fun with Desktop and Panels
  123. Creating an Extension for a official Ruleset.
  124. Text widgets only showing up on client that added them.
  125. SW Adventure Deck (EXT file) customization
  126. [Programming] Linking points to player instead of character
  127. Can someone please point me in the right direction?
  128. Five Torches Deep
  129. Help with Variant Long/Short Rest Extension
  130. Manipulating Sources..
  131. Need help. new ability score doesn't add bonus to the ability check roll
  132. Fonts: FGF to TTF?
  133. Question about dynamic combo box population
  134. Auto-generated Action items when gear is added to inventory
  135. onReceiveMessage FGU question
  136. Noob needs help with MoreCore tab graphics
  137. Dices' color
  138. Color Chat associated with player dice color
  139. [Programming] Determine Difference in Time
  140. Send a message which is draggeble healing
  141. Getting range mods for targets
  142. npc sheet information
  143. Windowlist is sorting the LAST entry added first
  144. Help understanding tokeninstance vs. tokeninstance.ref
  145. Working on a Hackmaster 4e ruleset
  146. Problem with modifierbuttons copied from 2E/5E ruleset
  147. Numbering conventions
  148. Slash Handler Question
  149. Implementation health/willpower bar similar to VTM5e ruleset
  150. Capturing Table rolls text
  151. How to replace a built in script or modify it
  152. importinfo does not seem to work with importruleset?
  153. Moving Labels, NumberControls via script
  154. Getting ruleset versions (major/minor/etc) as a client not possible?
  155. Sort Order of groups in Data Library
  156. How can I put an extension field right the middle of an existing record?
  157. How to increase chat language font size.
  158. Warhammer Soulbound using MoreCore ?
  159. Accessing a control from a suboordinate list entry
  160. Gestalt characters
  161. Pop up a Story entry
  162. Fantasy Grounds' Capabilities with Character Creation
  163. How to call function of Windowclass a from windowclass b
  164. How to override a framedef in an extension using a second extension
  165. How to link multiple dice to table to create special effect dice
  166. Is there a way to make numberfield read-only
  167. Loadorder tag not honoured in loading extensions
  168. 5e How execute save-check from lua?
  169. Disable data library from extension or layered ruleset on top of CoreRPG
  170. Font options for the chat window using ChatMessage?
  171. manager_effect.lua, processEffect() bug?
  172. I'm trying to figure out basic modding stuff - and blog about it
  173. Custom module for our first setting book
  174. Stuck on algorithm using selective hexadecimal variables
  175. Creating a dynamic list
  176. PFRPG - Calculating Character Wealth Extension Idea/Help
  177. Widget.setSize() ... "size cap" ?
  178. 5e Initiative rolling
  179. Beginner Question on Functions
  180. How to create a homebrew rule on critical dice damage
  181. Creating Parcels for a Module
  182. When can I trigger a addUnderlay after a token is added?
  183. Adding New Abilities 5e
  184. Looking for WFRP 1st ruleset for FG v3
  185. A plea regarding the database
  186. A Combat Tracker question
  187. Converting the Slave Lords module to 5e
  188. Modifying the NPC Stat Sheet (5e)
  189. (5e) Issue with CombatManager.setCustomTurnEnd ?
  190. Help with dice roll script
  191. Multiple font configuration within paragraph and reference manual pages?
  192. Dice icon size & chat log parameters to accomodate high-res dice
  193. Map Question: New to FGU
  194. The <sortby> tag ...
  195. Adding New List Item But Want To Use Effects
  196. Extension naming convention...
  197. Struggling with module entry visibility
  198. Help with buttongroup
  199. Rolling from targetted enemy sheet
  200. ct_entry.lua
  201. New window like the combat tracker
  202. An active and automated condition tracker would be REALLY cool
  203. How to code Grapple and Shove as an action in your character sheet
  204. Updating Old Extension - Issue with Slash Commands
  205. A bit more help with the comabt tracker
  206. Access to die roll results in the chat window?
  207. Modify "local" function (Example: skillist 5e ruleset)
  208. Working a new mod for critical hits similar to Rolemaster for 2e
  209. Custom Themes????
  210. Type of grid
  211. Quick window question
  212. How do you use drag and drop in an extension?
  213. Equipment Degradation
  214. Window List in dual column layout
  215. Can you fix a "not found" graphic resource bug in an EXT with another EXT?
  216. request: palladium rifts
  217. Graphic resource recommendations
  218. Portraits
  219. Need advice for extension creation distribution
  220. Is there extension code to call in FGU that intercepts a map token onButtonPress?
  221. BRP Extension Error
  222. Moving from player id in CT to charsheet
  223. sTargeting = "each" not giving me the full power of targeting
  224. Should not results handlers be where results are applied?
  225. Minimal working ruleset
  226. Player vs Host issue - know it can be solved just not sure how
  227. Graphical glitch on the Images library and frame
  228. NPC character sheet attacks
  229. World of the Dead - got the pregens redone
  230. Changing the color of a numbercontrol within charsheet_inventory from a script
  231. How to post an extension on Dungeon Masters Guild
  232. Rolling 3d6 instead of 1d20 in the Pathfinder 2 ruleset
  233. Can't seem to get a buttoncontrol to appear in effects window
  234. [FGC | FGU] - CoreRPG - Consumable Items
  235. DB.import, how safe is it?
  236. NPC accept NPC shortcut 5e
  237. User.isHost has some unexpected behavior for me
  238. How do I use User.isOwnedIdentity to determine if a charsheet is owned by user
  239. DB.handler trying to set DB value its watching
  240. How do you tell who originally triggered a buttonfield change?
  241. Data Library of Traits
  242. Changing item costs
  243. Access controls inside Windowlist
  244. setValue Unable to create node
  245. 5e Combat Tracker Active Actor
  246. Coding spells on Barbarians of Lemuria
  247. getChild() Classic vs Unity trouble
  248. setEmptyText in formattedtextfield
  249. NPC DB - CT correlation
  250. setSelectionPosition() can't get to select text