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  1. Is it possible to open an image with code
  2. modguide missing links
  3. Showing 2d6 an an option within the default dice
  4. Possible to add images into a Story Entry?
  5. How do I edit the 5e PHB race and class entries?
  6. Graphical Inventory
  7. Polish fonts in FG
  8. Table Size
  9. Add languages to the drop down menu in 3.1.3?
  10. Custom Chat Icons
  11. Custom Tables and Damage Types
  12. Complete idiots guide to Ruleset creation
  13. Linking a Table inside a formattedtext
  14. FG background picture
  15. Ruleset Folders
  16. Modifying the New Language Feature in CORE
  17. Scripting - Using < and > operators
  18. Dice rolls not showing up in the 'Chat Window'
  19. Dual Monitors / Screens
  20. Need Help: Mod and Ext problem with Equipment Tables
  21. Combobox troubles...
  22. Tables inside a formatedtext window
  23. Value based on source
  24. GM rolls not hide
  25. Copying monsters from the PRD
  26. Create Campaign Setup Question..
  27. Showing an empty sublabled skill by default
  28. Colored text in LUA
  29. D&D 5E Advantages & Disadvantages modifier button question for use in Traveller
  30. Make Subdir readable by Fantasy Grounds
  31. Need help with some more complicated dice modifiers
  32. Need Help. Changing the font color on an extension.
  33. Changes in combat tracker
  34. Vlad's post of inquiries
  35. battle map combat request
  36. Hidden field
  37. HideNotReadOnly Tag
  38. Problems Deleting Windowinstance
  39. Moving tokens mouselessly?
  40. basicnumber source and inline Lua script assignation call to obtain value
  41. Infinity rpg
  42. Don't know where its getting it.......
  43. more than 1 Minisheet.
  44. Issue with Manage Characters..
  45. Which Rule set should I build my modules on?
  46. [TUTO-DEV] plz use single format for your Debug.console
  47. Simpler Creature/Monster Import options
  48. CoreRPG and the changes in dice rolling
  49. Multiple tab.png resources?
  50. do i need to learn xml
  51. Issue with 'Skip Hidden Actor'..
  52. The Ultimate Fantasy Grounds DM Toolbox
  53. An other way of "local gaming"?
  54. Map as the background?
  55. Question for Coders
  56. Linking spells in descriptions of other spells
  57. New spells D&D 5e?
  58. Limiting Group Icons/Tabs
  59. Adding Tab/Category Icons via Extension?
  60. Text
  61. Table Roll modifier to subsequent table roll Question
  62. Fonts are foxing me
  63. Targeting Complication...
  64. need coding help with BOTTOMs and how to reference another window
  65. Battletech Ruleset
  66. Unpack Base Ruleset (PAK) files?
  67. Maps, hexes, and "distance" tag
  68. Where is ActionsManager. defined?
  69. Story entries via modules?
  70. Issue with placement using createWindow
  71. XML Parse Error I can't track down...
  72. Ruleset error...with windowclass
  73. Drop down list control
  74. Number box with tiny die icon?
  75. addTextWidget, and database for fields...
  76. Problem designing combobox control
  77. Dice rolls and output channels
  78. Need Help Addint Ability Scores To 5e Character Sheet
  79. Collapsing List
  80. Dragging Damage to Combat Tracker Client
  81. Merge rules
  82. Database Scripting Issues
  83. Array of controls?
  84. Effects modifier help
  85. Noob datamodule question
  86. Another Dice Question
  87. Run script function in another script?
  88. Anchoring issue ...
  89. Pokemon Tabletop Adventures Help
  90. Looking for: A Bag of Bennies, Tokens, Fate and/or More. Extension question.
  91. 4E ct npc atks parsed from powers
  92. Maximize Current Map (Top Most / Last if easier)
  93. New CoreRPG Theme: CONAN
  94. Custom Extension Request
  95. Corrupting image files?
  96. Tab Controls
  97. Help with Merge and Character Sheets
  98. Iterating through those procedural controls...
  99. Must be syntax...
  100. Home grown heroes
  101. Can't click on a control
  102. stated button, how to create, how it works?
  103. FYI: Free for Use Images
  104. Two Way Sync - CT to PC Char Sheet
  105. Anchored static width ignored
  106. Advice modifying feats functionality
  107. drawbar
  108. Ignoring width...problem
  109. Jollys WorkBench: Talk of my current works in progress.
  110. button icon cycler
  111. More anchor issues...
  112. Setting XML tags from script difficulty
  113. Frame in template not working...
  114. From Sheet to CT
  115. Change color of frame element
  116. Tying Hit Dice to Character Size rather than Character Class
  117. Library extension for CoreRPG
  118. Questions of Tweakage
  119. Xianxia ruleset WIP
  120. Theme Extensions and Tokens
  121. Windowlist tutorial please?
  122. Module for Modfiers
  123. Results of dice roll from ActionsManager.processAction
  124. List of recognized XML tags?
  125. How to store a common number that all players can change
  126. Pasting formatting in Formatted Text Fields?
  127. Extensions. Where do i start?
  128. Cypher System Support
  129. Modules and Story Items
  130. Extensions and Database nodes
  131. Another Modules question - Images
  132. One Last Module Question - Shared Sheets with players
  133. Overlaying a bitmap on another one
  134. Help needed: implement a template for a characteristic tree in a PC sheet
  135. Converting Notes into a Library Module?
  136. Hints & Tips - Drag'n'drop Adventure Locations
  137. Implementing a wait/sleep within an extension using Lua.
  138. What I can and can't do with dice
  139. Does FG Support the Entire W3 XML Document Specification?
  140. Possible Documentation Error in the XML and Scripting Reference (refdoc)
  141. There's got to be a better way...
  142. Numenera Ruleset Upgrade
  143. Search function for Developer documentation
  144. Filtering Data within a Windowlist
  145. Quick (and ignorant ;)) question:
  146. 'Tactics' Tab for CoreRPG Encounters..
  147. Dragonborn Subrace
  148. Star Wars Revised?
  149. Lua or LuaJIT ?
  150. Marco Tab
  151. Do these graphics reside in the wrong place?
  152. Opposed Rolls?
  153. Core+5E - Altering NPC names in the combat tracker
  154. Changing Default Values in a script.
  155. Error with iadd
  156. Module Dependencies
  157. Decoding Strings for Variables
  158. Creating NPC entries
  159. LIST inside a LIST , Cant figure it out
  160. License, source control and extension release
  161. RPG Name in Decal?
  162. Sorting Attributes on a custom Character Sheet.
  163. CoreRPG Custom Character Sheet
  164. Creating tables in Notes, Items, etc...
  165. NPC Spell Effects
  166. Division of dice rolls or custom dice?
  167. Looking for good guide how to create Empty Library which i can create entries in
  168. A shorter, easy way to Code in the Formattedtext
  169. Dice mechanic for L5R ?
  170. CC3 Map Making
  171. Where are the "Core" assets?
  172. Desktop Graphic Options
  173. Work In Progress Skin
  174. I just want to add a School to the list of available Wizard Schools . . .
  175. Adding in new sections to character sheet
  176. Colored 5e Sidebar
  177. My Little pony module for 5-7 year old
  178. Traveller Random Encounters
  179. Stumped on using cycler
  180. Learning how the skins work
  181. D20 Modern,Blood and Space (Ship NPC ) ext
  182. Tab View for Players - CoreRPG
  183. Displaying Character Portraits from Comm.deliverChatMessage(msg)
  184. Previous values for HP/Tmp/Sbd/Wnd
  185. Changing "Personalities" to read "NPCs" in the module library
  186. 3.5E ability effects code
  187. The mutable entry, possible?
  188. Help finding Targets
  189. Hackmaster 5E
  190. Widget Creation?
  191. Resizing desktop background for 4k monitor
  192. Help with a coding issue
  193. Does FG spawn additional processing threads?
  194. The combobox from CoreRPG is only editable by the GM
  195. Adding Classes, Races, and Archetypes to the 5e Ruleset
  196. Hiding Token Names ( "Identification" for monsters ) ?
  197. Help: Saving Mutistate elements
  198. Map scale
  199. Help: Simple Number Counter
  200. NPC "character sheets"?
  201. "Layer in" an additional character sheet tab?
  202. Built in Random Lists in a Ruleset
  203. When are globals really globals?
  204. Are variables passed by reference? by value? or it depends?
  205. Trouble with class.txt in parser
  206. Some general questions about customisation.
  207. 2d20 RPG dice rolling
  208. Adding the Gunslinger Archetype using Par5e. Couple questions...
  209. Feedback On My General Approach
  210. Coding question
  211. Error in Base Ruleset (FullPortraitFrame not found)
  212. Creating a custom Dragonlance Calendar
  213. Savage Worlds Custom Adventure Deck help
  214. Minimizing windows from a button push
  215. Add recharge to a Dragonborn PC's breath weapon?
  216. d20 Modern - Laungages
  217. Need an assist with my first extension (3.5/PFRPG)
  218. New Extension - Individual PC XP Awards (3.5E/PFRPG)
  219. Would be possible to do something like that?
  220. Accessing Loaded Library Modules through an extension
  221. Grouping Dice Results
  222. Trouble finding right click menu for tabs
  223. First Module; if anyone wants to offer critiques?
  224. Extension question
  225. New Extension - Whisper Die Result to GM.
  226. Formulas in the player sheet
  227. Dice help Question
  228. New and Poking around
  229. Structured messages
  230. 5e 12 row table
  231. [5E] More than a dice ?
  232. [Core] small letters in the source code?
  233. Adding effect modifiers.
  234. Question regarding creating some form of trigger in FG
  235. Anyone looking at making a ruleset for the Cepheus Engine?
  236. Ubquity dice macro [ succeses]
  237. Translation (FR to UK)
  238. [CoreRPG] Replacing the action_manager.lua
  239. Text Cycler
  240. Images and Maps Subfolders
  241. Modify Fumble Range
  242. Upcoming v3.2 release
  243. [5E] Custom Critical Damage
  244. [5e] Get Character Traits
  245. calcItemArmorClass function
  246. Confused about Creating Conditions
  247. Simple 5e Graphics Question About Frames
  248. Effect modifier linked to stat
  249. Core Sidebar Buttons for 5e
  250. How to add a character on the day of the week