View Full Version : 13th Age

  1. 13th Age - Community Extensions
  2. 13A Bug Reports
  3. preview of the character sheet ?
  4. Escalation?
  5. Automation?
  6. Armor Bonus in Character Sheet
  7. 13 True Ways
  8. Ease of Customization
  9. Exact contents
  10. Maps & Combat
  11. Miss damage
  12. Anyone running 13th Age?
  13. Skill Challenge window
  14. 13th Age missing from Fantasy Grounds' Game Calendar
  15. Gearing up for a 13th Age campaign
  16. is this ruleset modifiable for 13 Age Glorantha
  17. some weapon properties
  18. Request for improvement to the ruleset
  19. SRD modules for 13 Trueways
  20. Drag/Drop Character Creation
  21. Say GoodBye to 13th Age
  22. Looking to learn 13th age.
  23. Converting (or rebranding?) the 13th Age Ruleset to Archmage Engine?
  24. 13th Age - How hard is it to add new powers / monsters
  25. Making Your Own 13th Age .MOD File
  26. [JBE] The Book of Heroic Races: Age of Races is Coming Soon
  27. 13th Age Bundles of Holding
  28. Escalation Die as effect
  29. Strong Recovery
  30. Barbarian Rage
  31. Bugs and current gotcha things
  32. Does the Ruleset Include the Monsters/NPCs that are in the Core Rule Book?
  33. Best Way to Create New Races & Icons, & Where to Store Them?
  34. Some questions about this rules set
  35. Core Rules Monster Names PDF vs. Module
  36. Effects list?
  37. Ruleset Updates
  38. Running Ruleset Testing with a Couple of Basic Scenarios...
  39. New effect option (or maybe it's there and sneaky?)
  40. Mooks
  41. Works with FG Unity?
  42. Dragging and Dropping Classes
  43. Using Magic Items From the CoreRules
  44. Will 13A 2nd Edition be a New Ruleset, or Will it be an Update for this Ruleset?
  45. Compiled FG Effects for the Community
  46. familiar casting spells
  47. Fan Monster Mod