Activity Stream
-
Older Activity
-
Today, 23:19OK, my players are rolling initiative, 2d6 + appropriate stat (Dex or Int) but the CT is tracking everyone as weird results: i.e. a roll of 5 total...0 replies | 0 view(s)
-
Today, 23:04Ah. Thank you.318 replies | 47967 view(s)
-
Today, 23:02AFAIK hazards haven't been automated in the CT yet. You have to open the hazard and click the codes in the description.318 replies | 47967 view(s)
-
Today, 22:51That is what I meant, but that is the correct functionality of the spell179 replies | 57028 view(s)
-
Today, 22:50Oh, you're right. I misread the spell description. Apparently it's working perfectly! Even better :-)179 replies | 57028 view(s)
-
Today, 22:50I think what you mean is it’s rolling damage as soon as the effect is put onto people instead of waiting until they End their turn there179 replies | 57028 view(s)
-
Today, 22:48As it should roll damage separately for everyone affected by it179 replies | 57028 view(s)
-
Today, 22:43My bad!245 replies | 82022 view(s)
-
Today, 22:43I think if the dev's know that it can sometimes be reproduced by matching the grid lines they have enough of a clue to rifle through the code and see...4 replies | 60 view(s)
-
Today, 22:43Once appears to be a step in the right direction: Fourth Iteration: Insect Plague; (C); AURA: 20 all,point,once; Insect Plague; IF:...179 replies | 57028 view(s)
-
Today, 22:37Cool. No worries. I'll help with my extension if you need it. :)19 replies | 2279 view(s)
-
Today, 22:34Maybe this will help. Let's use Insect Plague as an example: Desired beahavior: Trigger Spell Save upon entry, and when ending turn inside of...179 replies | 57028 view(s)
-
Today, 22:33Change single to once179 replies | 57028 view(s)
-
Today, 22:32Possible bug with Electrified Water Ward, Strength of Thousands/Spoken on the Song Wind DLC. The NPC sheet appears to have appropriate automation...318 replies | 47967 view(s)
-
Today, 22:24Yes, also use the Wrappers. I am guessing the problem comes into play because of two extensions using onDamage/onDamageRoll wrappers. I ahve...19 replies | 2279 view(s)
-
Today, 22:21Yes, thank you, that's a good idea. But when I get rid of the SAVEA, it no longer triggers when entering the area of effect. It feels a little...179 replies | 57028 view(s)
-
Today, 22:19I was able to reproduce after moving the token about a bit. I believe that this is a long standing issue which no-one has been able to identify but...4 replies | 60 view(s)
-
Today, 22:18I'm guessing that there are other errors preceding that one that are causing that file error. Can you please use the Compile Logs button to post the...245 replies | 82022 view(s)
-
Today, 22:16Also confirmed I can go to my old 5E campaign and still open an NPC from the A5E Monstrous Menagerie without any problem, so it seems specific to the...245 replies | 82022 view(s)
-
Today, 22:10I'm getting an error whenever I try to open any NPC. I created a new campaign with only the A5E Extension loaded, and the only modules I loaded were...245 replies | 82022 view(s)
-
Today, 21:54It is triggering on start because of SAVEA. The sticky aura effect is added on the start of turn. If you don't want that get rid of the SAVEA.179 replies | 57028 view(s)
-
Today, 21:03Thank you for your quick response. If I do a SAVEA and a SAVEE with "single", it will trigger when entering the area (desired), when ending turn in...179 replies | 57028 view(s)
-
Today, 20:31What is your FZ ext version?281 replies | 78086 view(s)
-
Today, 20:26Still use single. Just change the SAVES to SAVEE179 replies | 57028 view(s)
-
Today, 20:24Hello, firstly, thank you very much for this very awesome extension. I'm coding up some effects for spells and have noticed that several 5e spells...179 replies | 57028 view(s)
-
Today, 20:17Haer, Do you have "5E (and more) - Map Parcel FGU extension loaded"? I get those errors with every NPC as well and this is what it appears to be...281 replies | 78086 view(s)
-
Today, 20:11Just came back to this and did not expect you to have replied so fast, let alone been so generous with your time and effort! This now looks to do...229 replies | 58601 view(s)
-
Today, 20:07I've been annoyed by see through walls occasionally also. Most recently this last monday where Rhime of the Frostmaiden Jarlsmoot map had the...4 replies | 60 view(s)
-
Today, 19:56Currently no charge/ammo tracking2 replies | 68 view(s)
-
Today, 19:50I can't reproduce. i.e. when I open your example campaign and the map and turn on player vision preview, there is no bleed for me. Were you seeing...4 replies | 60 view(s)