CnC Character Sheet

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Character Sheet Overview

The character sheet for the C&C ruleset is comprised of several individual sheets organized by tabs along the right side. These tabs comprise all of a PC's details. Just click the tab you want to view.

  • Main: Classes, abilities, hit points, senses, and overview of common combat totals.
  • Combat: Details of initiative, defenses, saves, speed, and basic attacks; weapon/implement list.
  • Abilities: Feats, special abilities (class features/rituals), proficiencies.
  • Inventory: Items, coins, armor effects, encumbrance.
  • Spells: Spell details.
  • Notes: Character appearance, languages, notes.

If you have data set up in modules for the various character options (skills, abilities, equipment, spells, ...), you can drag and drop the window links for these sheets onto the appropriate locations on the character sheet to automatically create a new item and pre-fill with the data from the module. (i.e. Drop a spell from a module onto the spell list on the Spells tab.)

Change Portait

  1. Click on the Portrait field (black bordered box just to right of character name)
  2. Double-click the portrait you want to use.

NOTE: Click the folder button in the portrait selection window to add new portrait files for consideration. Close and reopen portrait selection window to see the new options. Portraits larger than 70x70 are not needed, and may increase portrait upload/download times.

Change Token

  1. Open the Token Box on the tabletop sidebar.
  2. Find the token you want to use.
  3. Drag and drop token onto character token field (small circle in upper right corner of character sheet).
  4. This token will be used when your character is added to the combat tracker by the GM.

NOTE: The tokens available to players is controlled by the GM. By default, when a GM adds your character to the combat tracker, a token will be created automatically based on your portrait. (if any)

Add Weapon

Add existing weapon

  1. Click on Combat tab.
  2. Drag and drop weapon link onto weapon list.
  3. If weapon can be used for melee or ranged, then 2 weapon entries will be created. (i.e. dagger, shortspear)

Add new weapon

  1. Click on Combat tab.
  2. Add new item to weapon list using right click menu or edit/add buttons.
  3. Enter the weaopn name.
  4. Change the weapon type to match weapon usage (click icon just to right of weapon name to toggle between melee, ranged and thrown).
  5. Click on magnifying glass to fill in attack/damage details
  6. Enter any attack modifier
  7. Enter damage dice and any damage modifier

Add Spell

Add existing spell

  1. Click on Spells tab.
  2. Drag and drop spell link onto spell list.
  3. If dropped onto a blank portion of the spell list, the power will be assigned a spell level section automatically. If dropped onto an existing spell, it will be assigned to the same spell level as the drop target.

Add new spell

  1. Click on Spells tab.
  2. Add new item to spell list using right click menu or edit/add buttons.
  3. Enter the name and a short description of the spell
  4. Click on the spell link on the right side of the spell entry to edit the full spell record.

Initiative Rolls

Double-click or drag the initiative total from the Main or Combat tabs on the PC sheet. Set initiative details on the Combat tab.

Attack Rolls

For generic attacks, double-click or drag attack totals from the Main or Combat tabs on the PC sheet. Set basic attack details on the Combat tab. For weapon attacks, double-click or drag the die icon from the attack field of the weapon entry on the Combat tab.

Damage Rolls

For weapon damage, double-click or drag the dice from the damage field of the weapon entry on the Combat tab.

SIEGE Rolls

Double-click or drag the ability bonus from the Main tab on the PC sheet.

Use CTRL key plus the mouse wheel on the ability bonus field to apply a miscellaneous modifier to SIEGE rolls.

Skill/Ability Checks

If an attribute is defined for a skill or ability, double-click or drag the numerical modifier from the Abilities tab on the PC sheet.

In addition to settings the attribute used for a skill/ability, you can click the checkbox to apply level modifier to the roll, and use CTRL key plus the mouse wheel on the modifier total field to apply a miscellaneous modifier.

Resting

Right click on PC sheet, and select the correct rest option. (Short Rest, Overnight Rest)

The GM can choose to have the whole party rest all at once, by selecting the Rest menu option from the combat tracker.