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Getting Started
Player Guide - Desktop
 The Basics

Player Guide - Gameplay
GM Guide - Desktop
GM Guide - Gameplay
Reference
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Desktop Overview
When you first join a game session using FG, the first screen you see will actually be the character selection window.
After the character selection screen, the gaming desktop will be shown.
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Character Portraits: Portraits of active characters in this session.
You can create a token using a portrait by dragging from a portrait entry onto a map or token field.
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Chat Window: Display chat messages sent to you.
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Chat Entry: Used to send chat messages between GM and players.
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Dice: Set of dice that can be rolled in the chat window.
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Modifier Stack: Set of modifiers to apply to the next roll.
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Hot Keys: Customizable buttons for common actions.
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Token Box: Contains tokens available for use on maps.
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Ruleset Buttons: Buttons to interact with ruleset features, such as campaign information, libraries and options.
Tabletop Interaction
Throughout your use of FG, there are a number of objects which you can interact with on the desktop. Every ruleset will be unique in the way that they place objects, and implement custom objects for the ruleset. Here is a list of the basic objects that are available in every ruleset.
Windows
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Moving: Windows can typically be moved around the screen by simply left clicking on the window and dragging your mouse. Make sure that you are not clicking on a field wihtin the window while dragging. Not all windows are moveable.
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Sizing: Windows can sometimes be resized by holding the CONTROL key while left clicking the lower right corner of a window and dragging. Not all windows are resizable.
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Scrolling: If a window has more content than can be shown in the available space, it can be scrolled. Use the mouse wheel to scroll most windows up and down (except images in which the mouse wheel will zoom instead). Also, some windows can have scroll bars as well.
Drag and Drop
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Supported Objects: There are several objects within FG that can be dragged from their initial location and dropped on another location. Objects that can be dragged by default are: dice, numbers, text and window link boxes. Rulesets may create additional draggable objects.
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Chat Window: Most objects can be dropped on the chat window to display the dropped object to the chat channel, or to make a dice roll.
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Hot Keys: Objects can also be dropped on hot keys for quick access to commonly used objects (i.e. windows, dice).
Lists
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Creating a List Item: Right-click on the list to bring up the radial menu, and choose "Create Item".
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Deleting a List Item: Right-click on the list item to bring up the radial menu, and choose "Delete Item".
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Scrolling: If a list has more content than can be shown in the available space, it can be scrolled. Use the mouse wheel to scroll most lists up and down. Also, some lists can have scroll bars as well.
Text Fields
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Text Entry: Left click on an editable text field to set the keyboard focus to that field. Any text typed while an editable text field has the focus will be recorded in the field. Not all text fields are editable. If a text field is editable, you will see a flashing cursor when the field has the keyboard focus.
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Text Selection: Some text fields support text selection. Text can be selected either by dragging the mouse within the text, or by holding the SHIFT key while using the arrow keys when the text field has the focus.
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Scrolling: Text fields can be scrolled just like windows.
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Drag and Drop: By default, any text dropped on a text field will overwrite the original text. All other data types will be ignored. Rulesets can customize this behavior.
Number Fields
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Number Entry: Left click on an editable number field to set the keyboard focus to that field. Any text typed while an editable number field has the focus will be recorded in the field. Not all number fields are editable. If a number field is editable, you will typically see a highlighted border around the field when it has the keyboard focus.
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Quick Edit: Use the mouse wheel while hovering over a number field to quickly change the value in the field. In the 3.5E and 4E rulesets, you must hold the CONTROL key while using the mouse wheel to quick edit.
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Drag and Drop: By default, any numbers dropped on a number field will overwrite the original number. All other data types will be ignored. Rulesets can customize this behavior for specific fields, such as adding the numbers together instead of replacing the original.
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Drag Negation: If you are dragging a number, then holding the CONTROL key will negate the number being dragged.
Dice Fields
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Drag and Drop: By default, any dice dropped on a dice field will add the dropped dice to the dice already in the field. All other data types will be ignored. Rulesets can customize this behavior for specific fields.
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Clear Dice: To clear all the dice in a dice field, right-click on the dice field to bring up the radial menu, and select the Clear Dice menu option.
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