Activating a module

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Locate the module you wish to activate in the list. |
Setting module permissions

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Locate the module whose permissions you wish to change on the module selection sheet. |
Player permission requests

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Open the module selection sheet. |
Module Types
There are 3 types of module data. Modules can contain more than one type of module data, but typically contains only one type per module. The name of the file in the module where the data is stored controls the data type.
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Common: Can be shared by host. Module only needs to be installed on host. Data stored in common.xml.
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Client: Can be shared by host. Module has to be installed on each client to be visible by that client. Data stored in client.xml.
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Host: Can not be shared. Only visible to host. Data stored in db.xml.
Each module is a ZIP archive file of the data provided by the module. The underlying XML of these modules should only be edited by those familiar with XML, as changes can break module functionality if not done correctly.