Overview
The encounters book is the place where GMs can store information on specific encounters for their campaign sessions. Currently, the encounter windows allow you to specify groups of creatures or traps to use in each encounter.
Encounter Topics
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Encounter Management: Encounter entries can be quickly added, opened, renamed, and removed.
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Encounter Editing: Once a encounter entry exists, the GM can specify details of the encounter.
Note
See the
GM - Categories page for more details on categorizing campaign information.
Encounter sheet overview
Once you have opened a campaign encounter entry, you can then enter encounter data to be used during your campaign sessions. This section will outline the purpose of the fields and sections that are available on each encounter sheet.
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Label: Determines the name used to reference the encounter from the campaign Encounters list.
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Level: The level specified for this encounter.
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XP: The amount of experience points the party receives for overcoming the encounter.
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NPC List: The NPCs that are part of the encounter. You can drag and drop NPCs from the campaign NPCs list or from a reference module to add to an encounter; or you can manually create an entry using the radial menu. The details of each entry are defined in the next page of the manual.
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Add to CT Button: This button adds all the NPCs specified in the NPC list to the combat tracker.
Encounter NPC overview
Each NPC entry that is added to an encounter can be customized to fit your specific encounter needs. This section outlines the purpose of the fields on each encounter NPC entry. If an NPC is dropped on this list from the campaign NPCs list or from a reference module, the fields will be pre-filled with any relevant data found in the reference link.
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Number: How many of this creature type are part of this encounter.
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Token: The token that should be used for this creature type for the encounter.
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Name: The name that will be displayed in the combat tracker for this creature type.
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Level Adjustment: The level adjustment to apply to this creature type. The level adjustment will be implemented using a GM-visible effect in the combat tracker.
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Reference Link: A link to the original reference link used to create this NPC entry, if any.