Thread: Castles & Crusades - One shot
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April 25th, 2011, 03:20 #1
Castles & Crusades - One shot
EDIT: Am now turning this into a campaign - see how we go!
Will be running a couple of one shot games to learn the system and the fantasy grounds tools. Will be using a couple of pre-built modules which we will start but unlikely finish in the time available.
Will have some 1st, 2nd and 3rd level pre-gen characters to choose from - level will depend on how many players we get.
https://www.fantasygrounds.com/calen...dex.xcp?id=626
Please check the time using this link:
https://timeanddate.com/worldclock/f...22&p1=240&ah=3Last edited by damned; May 8th, 2011 at 14:34.
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April 25th, 2011, 03:23 #2
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April 27th, 2011, 03:16 #3
we look like we have two players so far for this saturdays game...
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April 27th, 2011, 15:26 #4
download quick start rules here: https://www.trolllord.com/downloads/...ckstartpdf.pdf
although website seems to be offline for maintenance at this time of day every day....
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April 27th, 2011, 16:09 #5
for those with an RPGnow/DriveThruRPG account it is also available free here
https://rpg.drivethrustuff.com/produ...ducts_id=81912
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April 27th, 2011, 18:46 #6
- Join Date
- Mar 2011
- Posts
- 44
One more player, maybe?
What time is your game Saturday (eastern time zone) 8 AM? I would love to try it out as well!
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April 27th, 2011, 23:15 #7
in the first post is a link which will show the game in around 130 locations around the world:
https://timeanddate.com/worldclock/fi...22&p1=240&ah=3
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April 27th, 2011, 23:26 #8
- Join Date
- Mar 2011
- Posts
- 44
Yep, 8am. If you have room for 1 more, I would love to play.
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April 27th, 2011, 23:36 #9
sounds good to me...
im still madly studying up and practising. game server will probably be open at various times as I keep practising so you will be welcome to grab a character and polish them off.
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April 28th, 2011, 01:32 #10
im thinking of having players all choose a disadvantage (or 2 if you pick a wussy one) as part of their character build to add a little to the role playing. the suggestions for disadvantages are:
Each character should choose one or two disadvantages. This aids in role playing your character.
Bad Sight: -1 surprise, -1 ranged attacks
Bad Temper: will start a fight over minor or even imagined slight
Bloodlust: really want to kill your opponent
Code Of Honour: must obey the law
Curious: tend to go places, do things you really shouldn't
Drunkeness: always over indulges in alcohol when available -2 Dex, -2 Wis when drinking
Gluttony: eat and drink too much
Greed: always tries to get more than his share, may even steal something or go after something he shouldn't
Hard Of Hearing: -1 to surprise, cannot hear whispers
Honesty: always obeys the law and expects that others will also
Impulsiveness: act first, think/discuss later
Intolerance: really cannot stand a patricular race or group of people
Jealousy: react poorly to those who seem smarter, stronger, wealthier, prettier than you and resist anything they suggest
Lecherousness: you tend to go overboard with the opposite sex all the time
Obsession: find it very hard to do anything other than pursue your obsession
Overconfidence: always think you are smarter, stronger, prettier, better than you are
Pacifism: cannot and will not kill innocents
Phobia: spiders, snakes, dark, confined spaces, blood, heights
Truthfulness: almost impossoble to tell a lie, even keeping quiet when a lie is being told is difficult
Unluckiness: once per day something unlucky will occur to the character
These are largely taken from GURPS...Last edited by damned; April 28th, 2011 at 01:40.
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