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View Poll Results: How should Autosounds Trigger?

Voters
49. You may not vote on this poll
  • Keep as is (OOB Messages)

    3 6.12%
  • Off Chat Window Strings (more manual work for GM)

    4 8.16%
  • Have Both Options Avalaible

    38 77.55%
  • Don't care

    4 8.16%
Multiple Choice Poll.
  1. #1241
    So, trying to setup sounds again for my games. Had to stop because it didn't work with new headset for whatever reason. I am seeing an X in front of the sound extension when I go to load a session. I know I am missing something but can't figure it out.sound.PNG

  2. #1242
    Quote Originally Posted by PTBBC.ORG View Post
    So, trying to setup sounds again for my games. Had to stop because it didn't work with new headset for whatever reason. I am seeing an X in front of the sound extension when I go to load a session. I know I am missing something but can't figure it out.sound.PNG
    Yes. That means you do not have the most recent version. You need to go to the DOE: sound thread and follow the instructions for downloading the updated extension.
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  3. #1243
    Hmmm.... thought I did... ok thanks.

  4. #1244
    Hi all! Roll20 user checking out FG capabilities (particularly in the sound capabilities) for a possible move. I have DOEBase.ext and DOESound.ext in my "extensions" folder, and the DOE_Sound_Manual.mod file in "modules", but when I restart, I do not see the manual in the module list in game, nor do I see the "Sound" option in the settings.
    I am using just the demo version for testing - loading up the provided demo game as the DM.

    What am I doing wrong? Or can I not preview this with the demo

  5. #1245
    Myrdin Potter's Avatar
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    You don’t see the extension with the radio button to fill on the campaign Laos screen and when you press library on the lower right you don’t see the manual with a load button in the list?
    Ultimate License. Running Hyperborea and CoC. Asks lots of questions. Mgpotter.com. PureVPN is a tested solution to run games when traveling. https://billing.purevpn.com/aff.php?aff=33044

  6. #1246
    Quote Originally Posted by Myrdin Potter View Post
    You don’t see the extension with the radio button to fill on the campaign Laos screen and when you press library on the lower right you don’t see the manual with a load button in the list?
    That is correct. I see others, but not nothing related to the sound extension.

  7. #1247
    I see the rulesets, themes and decals load up, but not the DOE ones I installed. Just for grins, I added an extension from another author ("Death Indicator Map Extension") and I did see it on the load page and confirmed in the chat box upon starting along with others. no sign of DOE ones still.

    using V3.3.6 Free by the way.
    Last edited by Rokhead; October 2nd, 2018 at 21:10.

  8. #1248
    I noticed that the DOE extensions are the only ones I have that are XML files, and not zip files. Is it possible that 3.3.6 doesn't support xml files as .ext extensions?

    update: I removed all .ext files from the "extensions" folder except DOEBase.ext and DOESound.ext, and all from the "modules" folder except DOE_Sound_Manual.mod.
    Still no luck getting them to show up.
    Last edited by Rokhead; October 2nd, 2018 at 21:28.

  9. #1249

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    All extensions should be ".ext". Don't know where you got the ".xml" files from, but they're not valid extensions.

  10. #1250
    LordEntrails's Avatar
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    Did you use the DOE REMU extension to install and update the DOE extensions? If you went to the DOE github repository and did a right mouse save file as, you did not get the extension. Make sure you use the "download" button on the github repo.

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