STAR TREK 2d20
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  1. #11
    Xorn's Avatar
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    Yes, I have a 1680x1050 LCD main screen, plus a 1280x1024 second monitor beside it. I drag the FG window across both of them. That ruleset I was using allows for a very large map window, which is easily adjustable. (A search on changing map size will show you how.)
    "We all take our risks, here in the dungeon." --Bargle
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  2. #12
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    I only use one screen (1600x1200) and have no problems hosting FG sessions, although I'd struggle if I only had 800x600.

    Foen

  3. #13
    Xorn's Avatar
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    Quote Originally Posted by Foen
    I only use one screen (1600x1200) and have no problems hosting FG sessions, although I'd struggle if I only had 800x600.

    Foen
    Oh yes, I used to run on a 1680x1050 display without problems. But when someone gives you a free monitor... why not?

    I've got to admit, it feels so cramped to not use both monitors, now that I'm used to having all this room!
    "We all take our risks, here in the dungeon." --Bargle
    Watch For Falling Meteors (Twitch.tv) Wednesday @ 7:00 PM Mountain - 5E World of Mystara
    Ultimate License DM
    Watch for Falling Meteors (YouTube Playlist)
    Xorn's 5E @ FG Tutorials (YouTube Playlist)

  4. #14
    BTW, I'm interested in that ruleset, any chance of it floating around somewhere?
    Always keep it in perspective!

  5. #15
    Xorn's Avatar
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    There's a vastly improved ruleset out there now, check the FUM forums, shouldn't be hard to locate, just look in the 4E ruleset development forum.
    "We all take our risks, here in the dungeon." --Bargle
    Watch For Falling Meteors (Twitch.tv) Wednesday @ 7:00 PM Mountain - 5E World of Mystara
    Ultimate License DM
    Watch for Falling Meteors (YouTube Playlist)
    Xorn's 5E @ FG Tutorials (YouTube Playlist)

  6. #16
    Quick question: Did you just copy/paste similar tiles to get rid of the little icons on the monster map?

    PS: Quick question part II: Did you manually put in the monster stats or is there some faster way to import stat blocks?
    Last edited by Raised; July 6th, 2008 at 22:08.

  7. #17
    Xorn's Avatar
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    I manually put them in once, in a campaign I called Monster Manual, and exported that module (indexed in the library). Then when I make a new adventure, I can drag those personality entries from the library into the new campaign (then close the monster manual to avoid a bug in the ruleset).

    I have a HP scanner and some decent OCR software though, so I'm still cut and pasting the monster manual entries in.

    Oh and yes to the first question: I just use a clone brush in PSP to edit out the icons.
    "We all take our risks, here in the dungeon." --Bargle
    Watch For Falling Meteors (Twitch.tv) Wednesday @ 7:00 PM Mountain - 5E World of Mystara
    Ultimate License DM
    Watch for Falling Meteors (YouTube Playlist)
    Xorn's 5E @ FG Tutorials (YouTube Playlist)

  8. #18
    Ok. Looks like I have a bunch of Data entry ahead of me ;P

    Thanks for the quick response!

  9. #19
    are you by chance going to post this module?

  10. #20
    Xorn's Avatar
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    No, this module is almost an exact copy of the Keep on the Shadowfell module (only changes I made to the text were when it referred to a page number). So, it's copyright.
    "We all take our risks, here in the dungeon." --Bargle
    Watch For Falling Meteors (Twitch.tv) Wednesday @ 7:00 PM Mountain - 5E World of Mystara
    Ultimate License DM
    Watch for Falling Meteors (YouTube Playlist)
    Xorn's 5E @ FG Tutorials (YouTube Playlist)

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