Standard d20 ruleset (plus my 4E Powers mod). As we don't really know and rules for character creation, investing time in a character sheet seemed un-needed to me.

So the Main tab just has all the information I have on the sheets, with Attributes, Class/Level and Hit Points listed, and "Subdual" damage being your "Bloodied" threshold. Add on languages and that pretty much covers it. Oh, in Appearance I put the quote from the character sheet.

On Combat I used Misc modifiers to everything to get the AC, Ref, Fort, Will, and Init to add up correctly. And the Ref/Fort/Will has a "+" in front of it, but I know it's a target--I just need it for the combat tracker, really. The weapons I just gave them enough BAB to make the lower one (melee or range) correct, then added/subtracted the Bonus field to make the other correct. Again, no idea on the rules that reach those numbers, yet.

For the skills, I just added 6-9 skills named "4E Skillname" and added Misc modifiers to get it to the right bonus, and checked it as a trained skill. That's your characters skills.

For abilities, I listed every ability on the front page in Feats (including descriptions) and any ability that had a modifier or die roll attached to it, I also listed under Special Abilities (without description) and the modifier/die roll. That way a player can drag it to their hotkeys easily or use it from the mini-sheet.

Inventory just has a list from the character sheet, plus three more lines with quantities and checked to show on the mini-sheet: Action Points (1 starting), Second Wind (1) and Healing Surge (# HP healed) per Day (##) where the last number is their max per day. That way the mini sheet will list these things so they can tick them off.

Spells has 3 levels for every character, the Level 1 is At-Will abilities, Level 2 is Encounter, Level 3 is Daily powers. I put every power from the back of the character sheets into my 4E Powers mod, so they are all clickable links for the players so they can pull up the powers they want to read.

All my players thus far have said they just open all the mini windows and dock them together, and rarely even reference their character sheet. They hotkey all of their skills (9 at most) all their modifiers from the ability tab, and are ready to go.

Did I mention we've been having a blast? :P