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July 22nd, 2023, 16:52 #1
2nd Edition ruleset automation and editing effects resources?
Aside from the Atlassian article that lists most of the effects automation, are there any other resources available to help a newer user or even an intermediate user to learn more about creating custom items, spells, and such? How would I edit a weapon with a trait like Flameblade to add fire damage? Is it similar to 5e, or is the process different?
The only thing I have found is the Atlassian article.
Curious,
LaerunFGA Founder
FGU teacher and student!
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July 22nd, 2023, 17:19 #2
There is a weapons tab on the item record. Hit the gear button and under type you can add damage types. Make a copy of Frostbrand from DMG and you can see how he does it. I do not know of any documentation but its pretty easy once you understand where to put the information.
https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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July 22nd, 2023, 17:47 #3FGA Founder
FGU teacher and student!
Ultimate License Holder
Discord Alias: Laerun#6969
https://www.fantasygroundsacademy.com
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July 23rd, 2023, 05:58 #4
Outside of the docs and the videos there are not more detailed information. I tried to include as many examples for any situations that would be needed in the Core books. I think there is even a flameblade but im not 100% (and not home to check).
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Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
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