Thread: My modified FGII d20 ruleset
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April 28th, 2007, 08:41 #11
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Also the hide skill is wrong (pointing to wisdom) instead of Dex
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April 28th, 2007, 09:01 #12
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Sorry, not to nitpick cause I appreciate the work but some spells are missing as well.. Charm Person, Cause Fear... just started going through the list though so not sure what else..
Are you planning on continuing to update this mod zambol?
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April 28th, 2007, 10:41 #13
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Originally Posted by Haplo
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April 28th, 2007, 10:46 #14
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Originally Posted by Haplo
Read the House Rules chapter in the d20 Basic Rules module.
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April 28th, 2007, 11:17 #15
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As joeru pointed there is a lot of houserules and changes to allmost everything.
First thing you should do when trying this ruleset is either read houserules or check changelog.
If you like ruleset, but not some houserules, you can allways modify it to suit your needs and tastes.
ps. I think hiding or moving unseen doesn't need manual dexterity or agility, but a bit of instincts and common sense as not to walk in someones field of vision.
As to updates to ruleset: there might come something, but don't hold you breath.
What i see as most urgent would be more races/professions/templates and creation of at least modest array of staffs/wands/runes/scrolls. These have been in "planning" stage since january.Last edited by zambol; April 28th, 2007 at 11:38.
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April 28th, 2007, 11:53 #16
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Fixed bug in opening minisheets and copied some 2.0.5 code to files.
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April 30th, 2007, 14:50 #17
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I must seem like a right fool by now (having to ask this question)... but the architecture of FG II seems completely different from FG I. I downloaded the files, popped the modules into the modules folder and the other files into a folder within the ruleset folder and named it d20ZMods.
At boot-up, I got a blank FG II window with the dice... and shortly thereafter a crash. I also tried moving the modules into a 'modules' folder inside the ruleset folder. Same result... where are the files supposed to go?
Zakarius
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April 30th, 2007, 16:54 #18
As per the Installation.txt (which I missed too the first time... *cough*)
copy /fonts, /frames, /icons & /tokens from aexamples\rulesets\d20 to /rulesets/d20ZMods/
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April 30th, 2007, 16:57 #19
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Originally Posted by Oberoten
Zakarius
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May 2nd, 2007, 14:17 #20
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I would have liked to include default image files in ruleset, but unfortunately my website hosting (free) has very limited size.
That's why "copy /fonts, /frames, /icons & /tokens from aexamples\rulesets\d20 to /rulesets/d20ZMods/"
BTW if someone wants to help developing this set further pm/post.
What is (most urgently) needed:
-Better installation instructions.
-Typo hunting (and correcting enklish texts)
-Better draggable descriptions to monsters.
-Descriptions to some equipments.
-Few useful random tables. (i made treasure and example tables only)
-something else?
I have tried to avoid copyrighted material, remember that if suggesting something.Last edited by zambol; May 2nd, 2007 at 14:36.
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