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  1. #1
    Valyar's Avatar
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    [Necropolis 2350] Missing Items in the Items library

    I got the Necropolis setting and all items (melee, ranged, gear and etc.) except Vehicles are missing in the Items library. They only exist as tables in the Library articles. I don't want to ask my players to re-create every time the items and working on my own module is not something I have time for this or next month

    Is there a plan to provide the items as drag-able objects, as this is the main benefit of having a official module in FG... ?
    The past is a rudder to guide us, not an anchor to hold us back.

  2. #2
    I do not own Necropolis, but is it possible that it is split into a player and a DM module? If so, maybe the items are in the other module you currently have not loaded.

  3. #3
    Valyar's Avatar
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    Quote Originally Posted by Euchale View Post
    I do not own Necropolis, but is it possible that it is split into a player and a DM module? If so, maybe the items are in the other module you currently have not loaded.
    No, it is not split. I have the full product, it is split in Player and GM module but the items are simply not created as individual objects in the library (not even as tables in the Items library, similar to the Core Ruleset). They reside as text-based tables in the articles which is quite inconvenient. Every other modules I own provide items as draggable objects and work with the automation in the Character Sheet and Combat Tracker.
    The past is a rudder to guide us, not an anchor to hold us back.

  4. #4
    Necropolis was one of the first SW DLC ever created; so a lot of the newer ways of building modules were not applied to that DLC. It’s one of the reasons why we provide a 30-day refund option for all our DLC.

    Regards,
    JPG

  5. #5
    Valyar's Avatar
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    Ancient one!
    Are there plans to update it, I saw it those days being advertised on your Facebook page?
    Last edited by Valyar; February 26th, 2019 at 16:51.
    The past is a rudder to guide us, not an anchor to hold us back.

  6. #6
    I haven’t heard anything. I don’t believe that DLC has an active developer, so either a new DLC dev or existing DLC dev would need to pick it up to update and maintain.

    Maybe a new project for you?

    Regards,
    JPG

  7. #7
    Valyar's Avatar
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    Why not!!!!!
    The past is a rudder to guide us, not an anchor to hold us back.

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