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September 22nd, 2018, 03:16 #21
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i think you will find your biggest problem in your search is as you said, the mechanics are pretty much the same give or take, so why bother for most people. and then when you want people to create new weapons in fantasy you end up with what this guy explains... https://www.youtube.com/watch?v=KJ40GzR8kDk he has a lot more videos details the problems in RPGs.
except you have to understand, the majority of RPGs arent form a simulationist standpoint, but a fantasy one. so they arent going to reflect real like... you get those same 4 sources because "if it aint broke, dont fix it".
this is why, for 40+ years, people running games have been encouraged to create their own stuff. people would support AD&D, WotC wont release or promote it, so people can't support it. same for the settings with the items you are looking for. you can convert anything from 2e to 5e or 3e and then anything else, since everything now is pretty much 3e and 5e based....
the settings glut from 2e is over and most companies probably wont go down that road again, and niche concepts will remain in niche games. now games are all about boiling the entire thing down into the simplest form and just tweaking that concept and adding "diversity" to it. thus The Witcher TV series ... still set in Europe. new concepts die to 5e, like Etherscope, and other "strange" games, that strive to attract a niche. as they come in strong, then just a quickly fade away since they can't run with 5e.
you will just have to hope someone puts something up on DMs Guild that meets your niche needs.
this is wrong. if it is a WotC book it supports 5e and MIGHT show interest in the product type for future releases. and if it inspires you, who cares if it is new or old. we are talking about ancient technology with these weapons anyway...Last edited by shadzar; September 22nd, 2018 at 03:18.
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September 22nd, 2018, 07:06 #22
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I don't have a sound card at the moment, what is the TL/DR of that video?
the settings glut from 2e is over and most companies probably wont go down that road again, and niche concepts will remain in niche games. now games are all about boiling the entire thing down into the simplest form and just tweaking that concept and adding "diversity" to it. thus The Witcher TV series ... still set in Europe. new concepts die to 5e, like Etherscope, and other "strange" games, that strive to attract a niche. as they come in strong, then just a quickly fade away since they can't run with 5e.
this is wrong. if it is a WotC book it supports 5e and MIGHT show interest in the product type for future releases. and if it inspires you, who cares if it is new or old. we are talking about ancient technology with these weapons anyway...
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September 22nd, 2018, 07:12 #23
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September 22nd, 2018, 07:21 #24
For an authentic pre-Viking era Skandia, you might want to take a look at Yggdrasill by le 7ème Cercle. The game captures the cultural and supernatural aspects fairly nicely, and the game mechanics are pretty good too. There's also Keltia from the same company, for an Arthurian Celtic Briton setting using the same system. For a decent Arthurian setting, there's also Age of Arthur by Wordplay Games that uses the Fate system.
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September 22nd, 2018, 07:39 #25
I've not got anything here myself, but I've heard some good things about the Nyambe setting by Atlas Games, in that it manages to capture the culture without falling back on European/American pulp stereotypes of African cultures.
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September 22nd, 2018, 09:13 #26
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Sadly Mystara is practically Germany based. so there might not be too much there, but it is good stuff from OD&D.
I think you already mentioned the settings or countries in RIFTS, there are a few variants from Forgotten Realms like Maztica the Aztec setting which Tomb of Annihilation takes place in. Sadly with the passing of 2e into WotC hands everything will likely follow 3.x or 5e and be Europe based. I know DragonTurtle Games is working on something, and other probably can't mention what they are working on. Research on a civilization like the 2e green splatbooks did and adapt to your game is the best you will likely do.
Maybe some of those board games out there have story or setting to them to mine for ideas? There is so many board games coming out daily i can't keep up to begin to tell you where to look. FFG seems to be the talk of the town most times.
if you can find them, there might be something in the old netbooks. this is some, but not all of them for various flavors. can't guarantee they will have everything you are looking for, but good sources to mine for things that spruced up games 20 years ago. https://www.acc.umu.se/~stradh/dnd/m.../NetBooks.html
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September 22nd, 2018, 13:58 #27
Here's the rest of Ben's suggestions.
Yoon-Suin (more a SE Asia analog)
Mythic Russia: Heroism and Adventure in the Land of the Firebird (eastern Russia != Europe)
Tales of the Caliphate Nights (The Levant)
Razor Coast (very Polynesian)
Tekumel is the great great grand-daddy of such settings (Science-Fantasy Asian/MesoAmer culture on a terraformed planet 60K+ years in the future)
And possibly Northern Crown
7th Sea also has a lot of different worldwide settingsLast edited by Nylanfs; September 22nd, 2018 at 18:50.
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September 22nd, 2018, 16:46 #28
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September 22nd, 2018, 17:17 #29
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September 22nd, 2018, 19:31 #30
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