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July 26th, 2018, 14:54 #11
More information on accessing portrait files in the API entry here: https://www.fantasygrounds.com/refdo...rtraitFileList
And info on the PC portrait here: https://www.fantasygrounds.com/refdo...entityPortraitPrivate Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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July 26th, 2018, 17:01 #12---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
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July 26th, 2018, 17:55 #13
Supreme Deity
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Portraits need to be assigned to a PC ID before they become icons/tokens dynamically. It's not set up for on the fly assignment as a general tool.
Regards,
JPG
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July 26th, 2018, 19:37 #14
Archangel
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That assignment has to be through the interface too, right? You could not, for example, programmatically create a bogus character, assign it a portrait to generate an icon, and then use that icon elsewhere....
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July 26th, 2018, 21:51 #15
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
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July 27th, 2018, 00:11 #16
Archangel
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Why not?
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July 27th, 2018, 00:42 #17
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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July 27th, 2018, 05:22 #18
This whole concept relates to something I've been fiddling with as well where a superhero character (or any character for that matter) might have 2 identities.. Clark Kent and Superman for example... one portrait for Clark and the other for Superman.. he clicks a button on his sheet and his name changes as does his portrait. The interface would be intended to make identity switching easy.. rather than having to go and find a new portrait each time you swap IDs. The name change part was easy enough.. but I've been running into all of this on the portrait side.
I was also looking at the portraits for NPCs piece as well... where the GM could adopt the chat window image of the NPC they are speaking as and the NPCs would use similar portrait/token code as PCs. There is utility and functionality here... if a work around can be found/created.Full License Operator - You must have a 'Lite' License to play in my games.
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