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  1. #1

    Natural Armor as a racial trait

    My race is nearly complete. All I have to do now is add it's natural armor. Said creature does not wear armor. Rather it has a thick hide. How do I get Fantasy Grounds to parse a racial trait with the following factors. Armor Class = 10 + Natural Armor Bonus (+1) + Dexterity Modifier? Nothing I am doing seems to be parsing.

  2. #2
    Zacchaeus's Avatar
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    Look at the racial trait for the Lizardfolk in Volo or the Draconic Resilience trait of the Sorcerer. Unless those are specifically hard coded I think the wording should work.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

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