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June 14th, 2018, 18:57 #1
replace/merge possible w/o having same name object?
I've a need to have a windowclass with different options, but not so many I want to write a new one. I'm hoping there is a way to use the merge/replace/delete options within the ruleset I'm working with.
Example "charsheet_actions_powers" needs to view powers differently than "recordslist_actions_powers" would. What I'd like to do is have charsheet_actions_powers be the primary and then have recordslist_actions_powers merge/replace bits from that.
Is that possible? Or do I just have to have two full copies with the differences?---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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June 14th, 2018, 19:42 #2
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,419
There’s no way to template window classes.
When I need to do that, I tend to encapsulate a lot of the internals as control templates, so I can reuse among both windows.
Regards,
JPG
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June 14th, 2018, 21:00 #3---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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