Thread: Ruleset v1.0.7.
-
August 19th, 2018, 01:03 #31
- Join Date
- Jun 2013
- Location
- Isanti, MN
- Posts
- 2,922
There are a number of errors on the player side from the CT using the latest release of FG.
Also, I'm not seeing the weapons - when added to a character's inventory - picking up the correct skill on the actions tab. And I don't see a way for players to do an initiative roll - is that GM only from the CT?
When can we expect an update?
-
August 19th, 2018, 12:55 #32
Afternoon,I've cleared off a lot of things that are stopping me from finishing 1.0.7., so it's next up on my list to complete.
Bugs will be fixed first, and Moon Wizard did warn me to check NPCs before the update was launched, but I've not had the time.
Sadly (for you), I'm on Holiday from 8am tomorrow until the following Monday (27th). I'll see what I can do tonight, though I've not got that much time :/ School holidays are a real pain.
I'll try though,
Cheers,
MBMRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
-
August 19th, 2018, 14:53 #33
- Join Date
- Jun 2013
- Location
- Isanti, MN
- Posts
- 2,922
So, people have a purchased ruleset that has been broken for 2 weeks, and need to wait several more weeks until it's fixed?
-
August 19th, 2018, 14:57 #34Ruleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
-
August 19th, 2018, 15:01 #35Ruleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
-
August 19th, 2018, 15:07 #36
- Join Date
- Jun 2013
- Location
- Isanti, MN
- Posts
- 2,922
It adds it, but with an attack of -3. I can't figure out how to get it to pick up the correct skill. I've tried a bunch of different ways of naming the skill, but I can't figure it out.
So, there is no way for the players to do it, without doing a manual roll. That was my question.
-
August 19th, 2018, 15:10 #37
First thing, you can change the attack, just type inside the field which you want, ie 3.
The reason that it shows -3 is that it can't find the skill, what weapon are you adding?
Have a think about how you want your players to roll their init, then I can think how to make it work for you.
CheersRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
-
August 19th, 2018, 15:10 #38
- Join Date
- Jun 2013
- Location
- Isanti, MN
- Posts
- 2,922
Lots of these:
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
-
August 19th, 2018, 15:15 #39Ruleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
-
August 19th, 2018, 15:17 #40
Ok chap, I get these issues when using the player/client.
"Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)
Ruleset Error: window: No vertical anchor defined for control (friendfoe) in windowclass (client_ct_entry)"
I'm off out soon, but I'll fix this later today and get it updated, I'll call is 1.0.6a. I'll have to remove some data from the Starships but I think Errors need to be fixed asap. Thanks for letting me know, shame I'm away :/
Cheers,
MBMRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks