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May 23rd, 2018, 12:49 #1
scripts/manager_language.lua"]:203: attempt to index field 'language' (a nil value)
I have been modifying a ruleset to my house rules. The console keeps throwing up this error [string "scripts/manager_language.lua"]:203: attempt to index field 'language' (a nil value)
The language pulldown has disappeared from the main chat area.
As far as I can tell there is no manager_language.lua
So what calls up the language pulldown and where is manager_language.lua
I have searched through all my XML and LUA files trying to locate.
Point in right direction would be greatly appreciated
Naroe
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May 23rd, 2018, 16:18 #2
I've moved this thread to the workshop - which is the best place for discussing creating house rules and new rulesets.
scripts/manager_language.lua is in the CoreRPG ruleset. I'm assuming you're layering your ruleset on top of CoreRPG?
The code that raises that error is looking for a FG control in the "chat" window called "language" - the errors suggests that this control is not present in the chat window XML.
Have you been modifying the chat <windowclass> in your ruleset? The base <windowclass name="chat"> definition for this is found in the CoreRPG ruleset, desktop\desktop_classes.xmlPrivate Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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