STAR TREK 2d20
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  1. #11
    Thanks - I finally got it to work....

    I guess the best thing to do is to create a complete module for all the "special creatures" in the adventure and then load them all in as a module.

  2. #12
    Trenloe's Avatar
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    Quote Originally Posted by Happydevil43 View Post
    Thanks - I finally got it to work....
    Cool. Glad you got it going. Once you have the process worked out, it should be pretty quick now.

    Quote Originally Posted by Happydevil43 View Post
    I guess the best thing to do is to create a complete module for all the "special creatures" in the adventure and then load them all in as a module.
    Yep, I'd recommend this approach. Just parse each new creature one-by-one (i.e. add a single new creature to the existing text file then parse) - then you'll know which creature caused an error if there are any.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

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