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  1. #21
    Quote Originally Posted by MadBeardMan View Post
    This will come in a future update, I myself have never worried too much about ammo, but it's a feature in D&D 5E so I can look into supporting it.
    Thanks for considering it.

  2. #22

    wishlist and error's

    First off a HUGE thankyou to MBM for doing this.


    Some issues I've come across, Not sure if mentioned in the past.

    Unable to create Weapon template (Wrong Template for coping)
    Unable to create Alien Template (Run-time Error)
    Unable to create Custom Careers (Blank Non intractable Template)
    Lack of Beer and lapdances for MBM (Causes discomfort)

    All the above bar the last one are Very low on the wishlist. Great work, looking forward to updates MBM

    -BakerCam
    Last edited by Baker_Cam; May 27th, 2018 at 06:59. Reason: Making it look nicer

  3. #23
    Quote Originally Posted by Baker_Cam View Post
    First off a HUGE thankyou to MBM for doing this.


    Some issues I've come across, Not sure if mentioned in the past.

    Unable to create Weapon template (Wrong Template for coping)
    Unable to create Alien Template (Run-time Error)
    Unable to create Custom Careers (Blank Non intractable Template)
    Lack of Beer and lapdances for MBM (Causes discomfort)

    All the above bar the last one are Very low on the wishlist. Great work, looking forward to updates MBM

    -BakerCam
    Morning Chap,

    v1.0.6. gets pushed tonight, it fixes the Weapon Template (you can create your own weapons), it also fixes the run-time error with a few templates.

    Aliens & Custom Careers are coming soon in 1.0.7.

    No need for lapdances (my better half would kill me), but Beer is always welcome!

    Cheers
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

  4. #24
    I had a chance to start working on the Psion black book and I figured I ask how will they be handled in a future update?

    I've found a wonderful way so far with adding them as skills under Category and this gives me the ability to drag them to the skills tab for the moment. Might be easiest to add a new section here for psion abilities.

    I was thinking of many possible approaches to how it can be displayed, but wondering your thoughts.

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